Adventurer's Guide

Nova

Nova

The Queen's Knight who dominates the battlefield with the power of frozen stars and Royal Fencing

Nova is a class that summons the Royal Guards using the Morning Star and Sting, or suppresses enemies with sharp piercing attacks.

Morning Star excels in summoning Pawn, Knight, and Queen and has strong defensive capabilities based on Forward Guard, while Sting uses Star's Breath and Singularity Breakthrough to enhance fast combos.

Nova's strength lies in utilizing summon commands, Forward Guard, grabs, and mobile thrusts according to the situation.

Weapon Selection

You can select either the Morning Star or Sting in [Menu > Skill > Weapon Selection], and specialization effects will be applied based on the chosen weapon.

How to Select Weapon

① Morning Star
  • Swing the Morning Star to restore order on the battlefield with the power of ice and attacks from the Royal Guards.
  • Pawn and Knight can be summoned 6 times, then summons Queen when using a Command Skill
  • Summon Queen
  • Uses skills with the same damage amount, excluding Command Skills
  • Cannot summon Pawn or Knight during summoning (Summon count is applied)
  • Damage received from Adventurers -15% for 10 seconds
  • Damage dealt to Adventurers +10% for 10 seconds
  • AP +100 for 10 seconds
  • Attack Speed +10% for 10 seconds
  • Move Speed +10% for 10 seconds
  • Triggers Guardian's Resolve when blocking an enemy's attack with Forward Guard
  • Guardian's Resolve
  • Final damage received from Adventurers -40% for 2 seconds while using skills (Cooldown: 4 seconds)
② Sting
  • Perform precise and deadly piercing attacks targeting the enemy's vital points with a sharp Sting.
  • Recovers 50% of Star's Breath when using a skill
  • When Star's Breath is at 100%, using a skill consumes all Star's Breath to apply the following effects
  • Star's Breath
  • Super Armor and Damage Reduction applied for 1 seconds when casting the next skill (Only Damage Reduction applies during Singularity Breakthrough)
  • +500 Fixed Damage on the first hit
  • Applies Singularity Breakthrough state upon the 3rd consumption (Star's Breath consumption count does not refresh during Singularity Breakthrough)
  • Singularity Breakthrough
  • Super Armor for 5 seconds
  • Skill Damage +15% for 5 seconds
  • Star's Breath Recovery +100% for 5 seconds
  • Summons Orbiting Ring during duration
  • Orbiting Ring
  • Hit damage 400%
  • PVP hit damage 200%
  • Hits up to 21 times.
  • Triggers Hunter's Instinct when using Evasion 3 times
  • Hunter's Instinct
  • Immediately recovers remaining Cooldown of Evasion
  • Damage dealt to Adventurers +20% for 5 seconds
  • AP +200 for 5 seconds
  • Applies Fugitive effect to the target upon hit for 5 seconds
  • Fugitive
  • Stealth Disabled
  • Evasion Cooldown increased by 2 seconds

Skill Details Guide

[Flowing Morning Star] PvE PvP

"Swings the Morning Star to perform a powerful attack"

  • MP Recovery +20 on hit
[Command: Rising Ice Thorns] PvE

"Deals damage by swinging the Morning Star imbued with the energy of ice, then commands Pawn to attack the enemy."

Branch Aal Serrett Ahib
  • Max Uses: 1
  • Cooldown: 6 seconds
  • Max 4 hits when holding the skill button
  • Super Armor while using skill
  • Freeze on hit
  • Summon Pawn
  • When Weapon Selection: Morning Star is applied
  • Extra Damage to Monsters +100 for 10 seconds upon summoning
[Royal Fencing: Rapid] PvE

"Attacks by piercing the enemy continuously."

Branch Aal Serrett Ahib
  • Max Uses: 2
  • Cooldown: 6 seconds
  • Max 6 hits
  • Super Armor while using skill
  • Stun on hit
  • Knockback on last hit
[Bitter Cold Retribution] PvE PvP

"Slams Kratum to gather the energy of ice, then fires the gathered energy at the enemy."

Branch Aal Aal Serrett
  • Max Uses: 2
  • Cooldown: 6 seconds
  • Max 5 hits when holding the skill button
  • Forward Guard while using skill
  • Knockback on hit
  • Knockdown on last hit
[Super Armor]
  • Super Armor instead of Forward Guard
[Royal Fencing: Continuous] PvE PvP

"Uses the sharpness of Sting to slash the enemy continuously, dealing damage."

Branch Aal Serrett Labreve
  • Max Uses: 1
  • Cooldown: 5 seconds
  • Max 2 hits when holding the skill button
  • Super Armor while using skill
  • Knockdown on hit
[Command: Charging Cavalry] PvE PvP

"Swings Kratum to create a sheet of ice, then summons Knight to give an attack command."

Branch Aal Labreve Ahib
  • Max Uses: 1
  • Cooldown: 6 seconds
  • Max 2 hits when holding the skill button
  • Super Armor while using skill
  • Knockdown on hit
  • Summon Knight
  • When Weapon Selection: Morning Star is applied
  • Attack Speed +10% for 10 seconds upon summoning
  • Move Speed +10%
[Crossed Orbit] PvE PvP

"Moves dazzingly to find gaps in the enemy's defense and performs a piercing attack."

Branch Elion Labreve Ahib
  • Max Uses: 1
  • Cooldown: 5 seconds
  • Max 2 hits when holding the skill button
  • Super Armor while using skill
  • Stiffness on hit
[Kratum's Charge] PvE PvP

"Grips Kratum to defend against enemy attacks and quickly approaches the enemy to attack."

Branch Aal Serrett Labreve
  • Max Uses: 1
  • Cooldown: 6 seconds
  • Max 6 hits
  • Forward Guard while using skill
  • Stiffness on hit
  • Stun on last hit
  • Immediate attack upon re-entering
  • When there is no separate input, consumes 15 MP for additional movement (up to 3 times)
  • Max 2 hits per additional movement
[Super Armor]
  • Super Armor instead of Forward Guard
[Orbital Entry] PvE PvP

"Leaps and quickly slams Sting onto the enemy."

Branch Aal Serrett Ahib
  • Max Uses: 1
  • Cooldown: 7 seconds
  • Max 3 hits when holding the skill button
  • Super Armor, Grab Immunity while using skill
  • Knockback on hit
[Command: Bitter Cold March] PvP

"Summons Pawn in front to build a wall that can defend against enemy attacks."

Branch Aal Serrett Labreve
  • Max Uses: 1
  • Cooldown: 12 seconds
  • Forward Guard, Grab Immunity while using skill
  • Knockback on hit
  • Additional hit upon skill reuse
  • Damage received from Adventurers -10% for 6 seconds for self and ally behind
  • DP +100 for 10 seconds for self and ally behind
  • Summon Pawn
  • Creates a defensive wall that can block enemy movement and some attacks
  • Lasts for 3 seconds, disappears when moving
  • When Weapon Selection: Morning Star is applied
  • DP +100 for 10 seconds upon summoning
  • Summon count +1 per second while maintaining skill
  • Promotion: Summon count +1 every 1 seconds while maintaining skill
[Super Armor]
  • Super Armor instead of Forward Guard
[Royal Fencing: Swift] PvP

"Attacks by quickly piercing through the enemy with powerful energy in Sting."

Branch Aal Serrett Ahib
  • Max Uses: 3
  • Cooldown: 5 seconds
  • Max 4 hits
  • Instant Activation Skill
  • Super Armor while using skill
  • Knockdown on hit
  • Cooldown -1.5 seconds on hit
  • Decreased by 3 seconds during Singularity Breakthrough
[Retribution Lasso] PvP

"Thrusts the Morning Star to catch enemies in its path with chains, then pulls them forward."

Branch Serrett Labreve Ahib
  • Max Uses: 1
  • Cooldown: 17 seconds
  • Max 4 hits
  • Super Armor during grab attempt
  • Invincible on successful grab
  • Bound on successful grab
  • Damage received from Adventurers -50% for 3 seconds on successful grab
[Royal Fencing: Slash] PvE PvP

"Attacks by quickly releasing continuous slashes."

Branch Aal Serrett Labreve
  • Max Uses: 1
  • Cooldown: 3 seconds
  • Max 5 hits when holding the skill button
  • Instant Activation Skill
  • Forward Guard while using skill
  • Stun on hit
  • AP -40 for 10 seconds on target
[Super Armor]
  • Super Armor instead of Forward Guard
[Kratum's Guard] PvE PvP

"Can hold ground like a sturdy fortress by surrounding oneself with Kratum's energy."

  • Max Uses: 1
  • Cooldown: 120 seconds
  • Recovers 115-400 HP every 2 seconds for 10 seconds
  • AP +43-100 for 30 seconds
  • DP +43-100 for 30 seconds
  • Critical Hit Damage +50% for 30 seconds
  • Black Spirit Skill Damage +20% for 30 seconds
  • Evasion Cooldown decreased by 2 seconds for 30 seconds when using skill
[Pouncing Ring] Rabam Skill PvE PvP

"Dashes forward and strikes upward with Kratum."

Branch Aal Serrett Labreve
  • Max Uses: 1
  • Cooldown: 15 seconds
  • Super Armor, Grab Immunity while using skill
  • Stiffness on hit
[Royal Fencing: Thrust] Rabam Skill PvE PvP

"Strikes upward by quickly approaching while keeping enemies in check with Sting."

Branch Aal Aal Serrett
  • Max Uses: 1
  • Cooldown: 15 seconds
  • Max 4 hits
  • Super Armor, Grab Immunity while using skill
  • Stiffness on hit
[King of the Dead] Rabam Skill PvE PvP

"Summons the King of the Dead. The powerful king scatters the chill of death in exchange for Nova's divine power."

Branch Aal Aal Serrett
  • Max Uses: 1
  • Cooldown: 16 seconds
  • Max 5 hits
  • Super Armor while using skill
  • Stun on hit
  • Forward Guard for 1.5 seconds when using skill
[Ring of Stars] Rabam Skill PvE PvP

"Throws a scythe forward and summons a Fixed Star."

Branch Aal Serrett Labreve
  • Max Uses: 1
  • Cooldown: 16 seconds
  • Max 2 hits
  • Forward Guard while using skill
  • Stun on hit
  • Creates a Fixed Star on the first attack
[Fixed Star]
  • Max 5 hits
  • Move Speed -15% for enemies within range
[Black Spirit's Rage] PvE PvP

"Imbues the Morning Star with Black Spirit's energy to perform a very powerful attack."

  • Super Armor, Damage Reduction, Grab Immunity while using skill
  • Max 4 hits
  • When Weapon Selection: Morning Star is applied
  • Knock-up on first hit
  • Knockdown on last hit
  • When Weapon Selection: Sting is applied
  • Bound on hit success
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