Adventurer's Guide

Mystical Lightstone(Tae)

 

Greetings, Adventurer.
This is Black Desert Mobile Service Team.

 

If there are any changes, updates will be made accordingly.
※ The overall probability may not be 100% due to the rounding from the fifth decimal place and below.

 

[Mystical] Lightstone (Including Chests)
Item Probability Option Probability
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, AP: +8, AP: +8   20.00%
Enhancement Cost: -27%, AP: +8, AP: +8, AP: +8   20.00%
Enhancement Cost: -28%, AP: +8, AP: +8, AP: +8   20.00%
Enhancement Cost: -29%, AP: +8, AP: +8, AP: +8   20.00%
Enhancement Cost: -30%, AP: +9, AP: +9, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, DP: +7, DP: +7   20.00%
Enhancement Cost: -27%, DP: +7, DP: +7, DP: +7   20.00%
Enhancement Cost: -28%, DP: +7, DP: +7, DP: +7   20.00%
Enhancement Cost: -29%, DP: +7, DP: +7, DP: +7   20.00%
Enhancement Cost: -30%, DP: +8, DP: +8, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, AP: +8, DP: +7   20.00%
Enhancement Cost: -27%, AP: +8, AP: +8, DP: +7   20.00%
Enhancement Cost: -28%, AP: +8, AP: +8, DP: +7   20.00%
Enhancement Cost: -29%, AP: +8, AP: +8, DP: +7   20.00%
Enhancement Cost: -30%, AP: +9, AP: +9, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, DP: +7, Max HP: +100   20.00%
Enhancement Cost: -27%, DP: +7, DP: +7, Max HP: +105   20.00%
Enhancement Cost: -28%, DP: +7, DP: +7, Max HP: +110   20.00%
Enhancement Cost: -29%, DP: +7, DP: +7, Max HP: +115   20.00%
Enhancement Cost: -30%, DP: +8, DP: +8, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, Labreve Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, Labreve Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, Labreve Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, Labreve Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, Labreve Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, AP: +8, Max HP: +100   20.00%
Enhancement Cost: -27%, AP: +8, AP: +8, Max HP: +105   20.00%
Enhancement Cost: -28%, AP: +8, AP: +8, Max HP: +110   20.00%
Enhancement Cost: -29%, AP: +8, AP: +8, Max HP: +115   20.00%
Enhancement Cost: -30%, AP: +9, AP: +9, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, Ahib Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, Ahib Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, Ahib Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, Ahib Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, Ahib Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, Labreve Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, Labreve Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, Labreve Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, Labreve Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, Labreve Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, Serrett Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, Serrett Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, Serrett Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, Serrett Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, Serrett Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, Ahib Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, Ahib Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, Ahib Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, Ahib Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, Ahib Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, DP: +7, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, DP: +7, DP: +7, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, DP: +7, DP: +7, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, DP: +7, DP: +7, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, DP: +8, DP: +8, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, Aal Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, Aal Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, Aal Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, Aal Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, Aal Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, Serrett Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, Serrett Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, Serrett Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, Serrett Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, Serrett Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, AP: +8, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, AP: +8, AP: +8, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, AP: +8, AP: +8, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, AP: +8, AP: +8, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, AP: +9, AP: +9, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, DP: +7, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, DP: +7, DP: +7, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, DP: +7, DP: +7, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, DP: +7, DP: +7, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, DP: +8, DP: +8, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, Critical Hit Damage: +7.8%, AP: +8   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, Critical Hit Damage: +8.45%, AP: +8   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, Critical Hit Damage: +8.77%, AP: +8   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, Critical Hit Damage: +9.1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, Aal Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, Aal Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, Aal Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, Aal Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, Aal Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, AP: +8, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, AP: +8, AP: +8, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, AP: +8, AP: +8, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, AP: +8, AP: +8, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, AP: +9, AP: +9, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, DP: +7, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, DP: +7, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, DP: +7, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, DP: +7, DP: +7, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, DP: +8, DP: +8, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, Field Combat EXP: +1%, AP: +8   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, Field Combat EXP: +1.12%, AP: +8   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, Field Combat EXP: +1.25%, AP: +8   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, Field Combat EXP: +1.37%, AP: +8   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, Field Combat EXP: +1.5%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, Critical Hit Damage: +7.8%, DP: +7   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, Critical Hit Damage: +8.45%, DP: +7   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, Critical Hit Damage: +8.77%, DP: +7   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, Critical Hit Damage: +9.1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, AP: +8, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, AP: +8, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, AP: +8, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, AP: +8, AP: +8, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, AP: +9, AP: +9, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, DP: +7, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, DP: +7, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, DP: +7, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, DP: +7, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, DP: +8, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, Inventory: +50 LT, AP: +8   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, Inventory: +62.5 LT, AP: +8   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, Inventory: +75 LT, AP: +8   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, Inventory: +87.5 LT, AP: +8   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, Inventory: +100 LT, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, Field Combat EXP: +1%, DP: +7   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, Field Combat EXP: +1.12%, DP: +7   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, Field Combat EXP: +1.25%, DP: +7   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, Field Combat EXP: +1.37%, DP: +7   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, Field Combat EXP: +1.5%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, AP: +8, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, AP: +8, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, AP: +8, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, AP: +8, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, AP: +9, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, DP: +7, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, DP: +7, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, DP: +7, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, DP: +7, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, DP: +8, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, Inventory: +50 LT, DP: +7   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, Inventory: +62.5 LT, DP: +7   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, Inventory: +75 LT, DP: +7   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, Inventory: +87.5 LT, DP: +7   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, Inventory: +100 LT, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, AP: +8, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, AP: +8, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, AP: +8, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, AP: +8, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, AP: +9, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, DP: +7, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, DP: +7, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, DP: +7, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, DP: +7, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, DP: +8, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, AP: +8, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, AP: +8, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, AP: +8, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, AP: +8, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, AP: +9, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, DP: +7, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, DP: +7, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, DP: +7, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, DP: +7, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, DP: +8, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, Max HP: +100, AP: +8   20.00%
Enhancement Cost: -27%, Max HP: +105, Max HP: +105, AP: +8   20.00%
Enhancement Cost: -28%, Max HP: +110, Max HP: +110, AP: +8   20.00%
Enhancement Cost: -29%, Max HP: +115, Max HP: +115, AP: +8   20.00%
Enhancement Cost: -30%, Max HP: +120, Max HP: +120, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, AP: +8, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, AP: +8, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, AP: +8, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, AP: +8, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, AP: +9, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, DP: +7, AP: +8   20.00%
Enhancement Cost: -27%, DP: +7, DP: +7, AP: +8   20.00%
Enhancement Cost: -28%, DP: +7, DP: +7, AP: +8   20.00%
Enhancement Cost: -29%, DP: +7, DP: +7, AP: +8   20.00%
Enhancement Cost: -30%, DP: +8, DP: +8, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, Max HP: +100, DP: +7   20.00%
Enhancement Cost: -27%, Max HP: +105, Max HP: +105, DP: +7   20.00%
Enhancement Cost: -28%, Max HP: +110, Max HP: +110, DP: +7   20.00%
Enhancement Cost: -29%, Max HP: +115, Max HP: +115, DP: +7   20.00%
Enhancement Cost: -30%, Max HP: +120, Max HP: +120, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, DP: +7, AP: +8   20.00%
Enhancement Cost: -27%, AP: +8, DP: +7, AP: +8   20.00%
Enhancement Cost: -28%, AP: +8, DP: +7, AP: +8   20.00%
Enhancement Cost: -29%, AP: +8, DP: +7, AP: +8   20.00%
Enhancement Cost: -30%, AP: +9, DP: +8, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Max HP: +100, DP: +7   20.00%
Enhancement Cost: -27%, DP: +7, Max HP: +105, DP: +7   20.00%
Enhancement Cost: -28%, DP: +7, Max HP: +110, DP: +7   20.00%
Enhancement Cost: -29%, DP: +7, Max HP: +115, DP: +7   20.00%
Enhancement Cost: -30%, DP: +8, Max HP: +120, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, AP: +8, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, AP: +8, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, AP: +8, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, AP: +8, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, AP: +9, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, DP: +7, DP: +7   20.00%
Enhancement Cost: -27%, AP: +8, DP: +7, DP: +7   20.00%
Enhancement Cost: -28%, AP: +8, DP: +7, DP: +7   20.00%
Enhancement Cost: -29%, AP: +8, DP: +7, DP: +7   20.00%
Enhancement Cost: -30%, AP: +9, DP: +8, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Max HP: +100, Max HP: +100   20.00%
Enhancement Cost: -27%, DP: +7, Max HP: +105, Max HP: +105   20.00%
Enhancement Cost: -28%, DP: +7, Max HP: +110, Max HP: +110   20.00%
Enhancement Cost: -29%, DP: +7, Max HP: +115, Max HP: +115   20.00%
Enhancement Cost: -30%, DP: +8, Max HP: +120, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, AP: +8, AP: +8   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, AP: +8, AP: +8   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, AP: +8, AP: +8   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, AP: +8, AP: +8   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, AP: +9, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, DP: +7, Max HP: +100   20.00%
Enhancement Cost: -27%, AP: +8, DP: +7, Max HP: +105   20.00%
Enhancement Cost: -28%, AP: +8, DP: +7, Max HP: +110   20.00%
Enhancement Cost: -29%, AP: +8, DP: +7, Max HP: +115   20.00%
Enhancement Cost: -30%, AP: +9, DP: +8, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Max HP: +100, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, Max HP: +105, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, Max HP: +110, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, Max HP: +115, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, Max HP: +120, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, Labreve Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, Labreve Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, Labreve Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, Labreve Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, Labreve Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, AP: +8, DP: +7   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, AP: +8, DP: +7   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, AP: +8, DP: +7   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, AP: +8, DP: +7   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, AP: +9, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Max HP: +100, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, Max HP: +105, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, Max HP: +110, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, Max HP: +115, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, Max HP: +120, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, Ahib Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, Ahib Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, Ahib Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, Ahib Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, Ahib Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, Labreve Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, Labreve Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, Labreve Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, Labreve Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, Labreve Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, AP: +8, Max HP: +100   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, AP: +8, Max HP: +105   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, AP: +8, Max HP: +110   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, AP: +8, Max HP: +115   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, AP: +9, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Max HP: +100, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, DP: +7, Max HP: +105, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, DP: +7, Max HP: +110, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, DP: +7, Max HP: +115, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, DP: +8, Max HP: +120, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, Serrett Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, Serrett Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, Serrett Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, Serrett Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, Serrett Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, Ahib Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, Ahib Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, Ahib Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, Ahib Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, Ahib Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, DP: +7, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, AP: +8, DP: +7, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, AP: +8, DP: +7, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, AP: +8, DP: +7, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, AP: +9, DP: +8, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Max HP: +100, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, DP: +7, Max HP: +105, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, DP: +7, Max HP: +110, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, DP: +7, Max HP: +115, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, DP: +8, Max HP: +120, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, Aal Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, Aal Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, Aal Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, Aal Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, Serrett Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, Serrett Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, Serrett Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, Serrett Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, Serrett Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, DP: +7, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, AP: +8, DP: +7, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, AP: +8, DP: +7, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, AP: +8, DP: +7, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, AP: +9, DP: +8, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Max HP: +100, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, DP: +7, Max HP: +105, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Max HP: +110, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, DP: +7, Max HP: +115, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, DP: +8, Max HP: +120, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, Critical Hit Damage: +7.8%, AP: +8   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, Critical Hit Damage: +8.45%, AP: +8   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, Critical Hit Damage: +8.77%, AP: +8   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, Critical Hit Damage: +9.1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, Aal Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, Aal Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, Aal Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, Aal Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, AP: +8, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, AP: +8, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, AP: +8, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, AP: +8, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, AP: +9, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, DP: +7, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, AP: +8, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, DP: +7, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, AP: +8, DP: +7, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, AP: +9, DP: +8, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Max HP: +100, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Max HP: +105, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Max HP: +110, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Max HP: +115, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Max HP: +120, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, Field Combat EXP: +1%, AP: +8   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, Field Combat EXP: +1.12%, AP: +8   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, Field Combat EXP: +1.25%, AP: +8   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, Field Combat EXP: +1.37%, AP: +8   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, Field Combat EXP: +1.5%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, Critical Hit Damage: +7.8%, DP: +7   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, Critical Hit Damage: +8.45%, DP: +7   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, Critical Hit Damage: +8.77%, DP: +7   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, Critical Hit Damage: +9.1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, AP: +8, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, AP: +8, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, AP: +8, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, AP: +8, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, AP: +9, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, DP: +7, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, DP: +7, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, DP: +7, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, DP: +7, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, DP: +8, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Max HP: +100, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Max HP: +105, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Max HP: +110, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Max HP: +115, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Max HP: +120, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Inventory: +50 LT, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Inventory: +62.5 LT, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Inventory: +75 LT, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Inventory: +87.5 LT, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Inventory: +100 LT, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, Field Combat EXP: +1%, DP: +7   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, Field Combat EXP: +1.12%, DP: +7   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, Field Combat EXP: +1.25%, DP: +7   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, Field Combat EXP: +1.37%, DP: +7   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, Field Combat EXP: +1.5%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, AP: +8, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, AP: +8, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, AP: +8, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, AP: +9, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, DP: +7, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, DP: +7, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, DP: +7, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, DP: +7, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, DP: +8, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Max HP: +100, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Max HP: +105, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Max HP: +110, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Max HP: +115, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Max HP: +120, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Inventory: +50 LT, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Inventory: +62.5 LT, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Inventory: +75 LT, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Inventory: +87.5 LT, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Inventory: +100 LT, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, AP: +8, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, AP: +8, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, AP: +8, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, AP: +8, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, AP: +9, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, DP: +7, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, DP: +7, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, DP: +7, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, DP: +7, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, DP: +8, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Max HP: +100, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Max HP: +105, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Max HP: +110, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Max HP: +115, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Max HP: +120, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, Max HP: +105, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, Max HP: +110, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, Max HP: +115, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, Max HP: +120, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, AP: +8, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, AP: +8, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, AP: +8, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, AP: +8, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, AP: +9, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, DP: +7, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, DP: +7, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, DP: +7, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, DP: +7, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, DP: +8, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Max HP: +100, AP: +8   20.00%
Enhancement Cost: -27%, DP: +7, Max HP: +105, AP: +8   20.00%
Enhancement Cost: -28%, DP: +7, Max HP: +110, AP: +8   20.00%
Enhancement Cost: -29%, DP: +7, Max HP: +115, AP: +8   20.00%
Enhancement Cost: -30%, DP: +8, Max HP: +120, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, Max HP: +105, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, Max HP: +110, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, Max HP: +115, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, Max HP: +120, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, AP: +8, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, AP: +8, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, AP: +8, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, AP: +8, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, AP: +9, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Max HP: +100, AP: +8   20.00%
Enhancement Cost: -27%, AP: +8, Max HP: +105, AP: +8   20.00%
Enhancement Cost: -28%, AP: +8, Max HP: +110, AP: +8   20.00%
Enhancement Cost: -29%, AP: +8, Max HP: +115, AP: +8   20.00%
Enhancement Cost: -30%, AP: +9, Max HP: +120, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, AP: +8, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, AP: +8, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, AP: +8, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, AP: +8, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, AP: +9, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, DP: +7, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, DP: +7, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, DP: +7, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, DP: +7, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, DP: +8, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Max HP: +100, DP: +7   20.00%
Enhancement Cost: -27%, AP: +8, Max HP: +105, DP: +7   20.00%
Enhancement Cost: -28%, AP: +8, Max HP: +110, DP: +7   20.00%
Enhancement Cost: -29%, AP: +8, Max HP: +115, DP: +7   20.00%
Enhancement Cost: -30%, AP: +9, Max HP: +120, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, Max HP: +100   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, Max HP: +105   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, Max HP: +110   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, Max HP: +115   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, AP: +8, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, AP: +8, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, AP: +8, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, AP: +8, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, AP: +9, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, DP: +7, AP: +8   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, DP: +7, AP: +8   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, DP: +7, AP: +8   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, DP: +7, AP: +8   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, DP: +8, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Max HP: +100, Max HP: +100   20.00%
Enhancement Cost: -27%, AP: +8, Max HP: +105, Max HP: +105   20.00%
Enhancement Cost: -28%, AP: +8, Max HP: +110, Max HP: +110   20.00%
Enhancement Cost: -29%, AP: +8, Max HP: +115, Max HP: +115   20.00%
Enhancement Cost: -30%, AP: +9, Max HP: +120, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, AP: +8, AP: +8   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, AP: +8, AP: +8   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, AP: +8, AP: +8   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, AP: +8, AP: +8   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, AP: +9, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, DP: +7, DP: +7   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, DP: +7, DP: +7   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, DP: +7, DP: +7   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, DP: +7, DP: +7   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, DP: +8, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Max HP: +100, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, Max HP: +105, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, Max HP: +110, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, Max HP: +115, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, Max HP: +120, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, Labreve Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, Labreve Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, Labreve Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, Labreve Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, Labreve Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, AP: +8, DP: +7   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, AP: +8, DP: +7   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, AP: +8, DP: +7   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, AP: +8, DP: +7   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, AP: +9, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, DP: +7, Max HP: +100   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, DP: +7, Max HP: +105   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, DP: +7, Max HP: +110   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, DP: +7, Max HP: +115   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, DP: +8, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Max HP: +100, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, Max HP: +105, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, Max HP: +110, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, Max HP: +115, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, Max HP: +120, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, Ahib Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, Ahib Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, Ahib Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, Ahib Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, Ahib Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, Labreve Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, Labreve Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, Labreve Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, Labreve Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, Labreve Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, AP: +8, Max HP: +100   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, AP: +8, Max HP: +105   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, AP: +8, Max HP: +110   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, AP: +8, Max HP: +115   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, AP: +9, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Max HP: +100, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, AP: +8, Max HP: +105, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, AP: +8, Max HP: +110, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, AP: +8, Max HP: +115, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, AP: +9, Max HP: +120, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, Serrett Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, Serrett Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, Serrett Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, Serrett Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, Ahib Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, Ahib Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, Ahib Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, Ahib Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, Ahib Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Max HP: +100, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, AP: +8, Max HP: +105, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, AP: +8, Max HP: +110, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, AP: +8, Max HP: +115, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, AP: +9, Max HP: +120, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, Aal Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, Aal Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, Aal Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, Aal Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, Aal Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, Serrett Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, Serrett Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, Serrett Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, Serrett Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, DP: +7, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, DP: +7, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, DP: +7, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, DP: +7, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, DP: +8, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Max HP: +100, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, AP: +8, Max HP: +105, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Max HP: +110, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, AP: +8, Max HP: +115, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, AP: +9, Max HP: +120, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, Critical Hit Damage: +7.8%, AP: +8   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Inventory: +75 LT, Critical Hit Damage: +8.45%, AP: +8   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, Critical Hit Damage: +8.77%, AP: +8   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, Critical Hit Damage: +9.1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, Aal Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, Aal Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, Aal Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, Aal Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, Aal Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, AP: +8, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, AP: +8, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, AP: +8, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, AP: +8, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, AP: +9, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, DP: +7, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, DP: +7, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, DP: +7, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, DP: +7, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, DP: +8, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Max HP: +100, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Max HP: +105, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Max HP: +110, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Max HP: +115, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Max HP: +120, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Field Combat EXP: +1%, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Field Combat EXP: +1.12%, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Field Combat EXP: +1.25%, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Field Combat EXP: +1.37%, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Field Combat EXP: +1.5%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, Critical Hit Damage: +7.8%, DP: +7   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Inventory: +75 LT, Critical Hit Damage: +8.45%, DP: +7   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, Critical Hit Damage: +8.77%, DP: +7   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, Critical Hit Damage: +9.1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, AP: +8, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, AP: +8, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, AP: +8, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, AP: +8, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, AP: +9, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, DP: +7, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, DP: +7, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, DP: +7, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, DP: +8, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Max HP: +100, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Max HP: +105, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Max HP: +110, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Max HP: +115, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Max HP: +120, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Inventory: +50 LT, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Inventory: +62.5 LT, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Inventory: +75 LT, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Inventory: +87.5 LT, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Inventory: +100 LT, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Field Combat EXP: +1%, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Field Combat EXP: +1.12%, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Field Combat EXP: +1.25%, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Field Combat EXP: +1.37%, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Field Combat EXP: +1.5%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, AP: +8, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, AP: +8, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, AP: +8, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, AP: +9, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, DP: +7, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, DP: +7, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, DP: +7, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, DP: +7, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, DP: +8, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Max HP: +100, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Max HP: +105, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Max HP: +110, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Max HP: +115, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Max HP: +120, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, Max HP: +105, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, Max HP: +110, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, Max HP: +115, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, Max HP: +120, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Inventory: +50 LT, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Inventory: +62.5 LT, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Inventory: +75 LT, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Inventory: +87.5 LT, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Inventory: +100 LT, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, AP: +8, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, AP: +8, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, AP: +8, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, AP: +8, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, AP: +9, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, DP: +7, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, DP: +7, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, DP: +7, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, DP: +7, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, DP: +8, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Max HP: +100, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Max HP: +105, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Max HP: +110, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Max HP: +115, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Max HP: +120, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, Max HP: +105, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, Max HP: +110, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, Max HP: +115, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, Max HP: +120, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, AP: +8, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, AP: +8, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, AP: +8, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, AP: +8, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, AP: +9, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, DP: +7, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, DP: +7, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, DP: +7, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, DP: +7, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, DP: +8, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, AP: +8, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, AP: +8, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, AP: +8, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, AP: +8, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, AP: +9, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, DP: +7, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, DP: +7, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, DP: +7, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, DP: +7, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, DP: +8, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, Max HP: +100   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, Max HP: +105   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, Max HP: +110   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, Max HP: +115   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, AP: +8, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, AP: +8, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, AP: +8, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, AP: +8, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, AP: +9, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, DP: +7, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, DP: +7, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, DP: +7, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, DP: +7, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, DP: +8, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, Max HP: +100, AP: +8   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, Max HP: +105, AP: +8   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, Max HP: +110, AP: +8   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, Max HP: +115, AP: +8   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, Max HP: +120, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, Max HP: +100   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, Max HP: +105   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, Max HP: +110   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, Max HP: +115   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, AP: +8, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, AP: +8, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, AP: +8, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, AP: +8, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, AP: +9, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, DP: +7, AP: +8   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, DP: +7, AP: +8   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, DP: +7, AP: +8   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, DP: +7, AP: +8   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, DP: +8, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, Max HP: +100, DP: +7   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, Max HP: +105, DP: +7   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, Max HP: +110, DP: +7   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, Max HP: +115, DP: +7   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, Max HP: +120, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, AP: +8, AP: +8   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, AP: +8, AP: +8   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, AP: +8, AP: +8   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, AP: +8, AP: +8   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, AP: +9, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, DP: +7, DP: +7   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, DP: +7, DP: +7   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, DP: +7, DP: +7   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, DP: +7, DP: +7   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, DP: +8, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, Labreve Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, Labreve Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, Labreve Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, Labreve Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, Labreve Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, AP: +8, DP: +7   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, AP: +8, DP: +7   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, AP: +8, DP: +7   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, AP: +8, DP: +7   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, AP: +9, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, DP: +7, Max HP: +100   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, DP: +7, Max HP: +105   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, DP: +7, Max HP: +110   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, DP: +7, Max HP: +115   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, DP: +8, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, Ahib Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, Ahib Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, Ahib Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, Ahib Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, Labreve Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, Labreve Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, Labreve Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, Labreve Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, Labreve Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, AP: +8, Max HP: +100   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, AP: +8, Max HP: +105   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, AP: +8, Max HP: +110   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, AP: +8, Max HP: +115   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, AP: +9, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, Serrett Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, Serrett Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, Serrett Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, Serrett Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, Serrett Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, Ahib Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, Ahib Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, Ahib Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, Ahib Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, Aal Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, Aal Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, Aal Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, Aal Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, Aal Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, Serrett Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, Serrett Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, Serrett Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, Serrett Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, Serrett Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, DP: +7, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, DP: +7, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, DP: +7, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, DP: +7, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, DP: +8, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Critical Hit Damage: +7.8%, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Critical Hit Damage: +8.45%, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Critical Hit Damage: +8.77%, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Critical Hit Damage: +9.1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, Aal Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, Aal Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, Aal Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, Aal Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, Aal Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, AP: +8, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, AP: +8, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, AP: +8, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, AP: +8, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, AP: +9, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, DP: +7, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, DP: +7, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, DP: +7, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, DP: +7, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, DP: +8, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Field Combat EXP: +1%, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Field Combat EXP: +1.12%, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Field Combat EXP: +1.25%, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Field Combat EXP: +1.37%, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Field Combat EXP: +1.5%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Critical Hit Damage: +7.8%, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Critical Hit Damage: +8.45%, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Critical Hit Damage: +8.77%, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Critical Hit Damage: +9.1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, AP: +8, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, AP: +8, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, AP: +8, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, AP: +8, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, AP: +9, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, DP: +7, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, DP: +7, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, DP: +7, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, DP: +8, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, Inventory: +50 LT, AP: +8   20.00%
Enhancement Cost: -27%, Max HP: +105, Inventory: +62.5 LT, AP: +8   20.00%
Enhancement Cost: -28%, Max HP: +110, Inventory: +75 LT, AP: +8   20.00%
Enhancement Cost: -29%, Max HP: +115, Inventory: +87.5 LT, AP: +8   20.00%
Enhancement Cost: -30%, Max HP: +120, Inventory: +100 LT, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Field Combat EXP: +1%, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Field Combat EXP: +1.12%, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Field Combat EXP: +1.25%, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Field Combat EXP: +1.37%, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Field Combat EXP: +1.5%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, AP: +8, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, AP: +8, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, AP: +8, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, AP: +9, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, DP: +7, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, DP: +7, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, DP: +7, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, DP: +7, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, DP: +8, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, DP: +7, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, DP: +7, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, DP: +7, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, DP: +8, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, Inventory: +50 LT, DP: +7   20.00%
Enhancement Cost: -27%, Max HP: +105, Inventory: +62.5 LT, DP: +7   20.00%
Enhancement Cost: -28%, Max HP: +110, Inventory: +75 LT, DP: +7   20.00%
Enhancement Cost: -29%, Max HP: +115, Inventory: +87.5 LT, DP: +7   20.00%
Enhancement Cost: -30%, Max HP: +120, Inventory: +100 LT, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, AP: +8, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, AP: +8, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, AP: +8, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, AP: +8, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, AP: +9, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, DP: +7, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, DP: +7, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, DP: +7, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, DP: +7, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, DP: +8, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Inventory: +50 LT, DP: +7   20.00%
Enhancement Cost: -27%, DP: +7, Inventory: +62.5 LT, DP: +7   20.00%
Enhancement Cost: -28%, DP: +7, Inventory: +75 LT, DP: +7   20.00%
Enhancement Cost: -29%, DP: +7, Inventory: +87.5 LT, DP: +7   20.00%
Enhancement Cost: -30%, DP: +8, Inventory: +100 LT, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, AP: +8, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, AP: +8, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, AP: +8, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, AP: +8, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, AP: +9, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, DP: +7, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, DP: +7, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, DP: +7, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, DP: +7, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, DP: +8, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Inventory: +50 LT, Max HP: +100   20.00%
Enhancement Cost: -27%, DP: +7, Inventory: +62.5 LT, Max HP: +105   20.00%
Enhancement Cost: -28%, DP: +7, Inventory: +75 LT, Max HP: +110   20.00%
Enhancement Cost: -29%, DP: +7, Inventory: +87.5 LT, Max HP: +115   20.00%
Enhancement Cost: -30%, DP: +8, Inventory: +100 LT, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, AP: +8, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, AP: +8, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, AP: +8, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, AP: +8, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, AP: +9, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, DP: +7, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, DP: +7, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, DP: +7, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, DP: +7, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, DP: +8, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, Max HP: +100   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, Max HP: +105   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, Max HP: +110   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, Max HP: +115   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Inventory: +50 LT, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, Inventory: +62.5 LT, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, Inventory: +75 LT, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, Inventory: +87.5 LT, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, Inventory: +100 LT, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, AP: +8, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, AP: +8, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, AP: +8, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, AP: +8, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, AP: +9, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, DP: +7, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, DP: +7, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, DP: +7, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, DP: +7, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, DP: +8, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, Max HP: +100, AP: +8   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, Max HP: +105, AP: +8   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, Max HP: +110, AP: +8   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, Max HP: +115, AP: +8   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, Max HP: +120, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Inventory: +50 LT, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, Inventory: +62.5 LT, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, Inventory: +75 LT, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, Inventory: +87.5 LT, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, Inventory: +100 LT, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, AP: +8, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, AP: +8, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, AP: +8, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, AP: +8, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, AP: +9, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, DP: +7, AP: +8   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, DP: +7, AP: +8   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, DP: +7, AP: +8   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, DP: +7, AP: +8   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, DP: +8, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, Max HP: +100, DP: +7   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, Max HP: +105, DP: +7   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, Max HP: +110, DP: +7   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, Max HP: +115, DP: +7   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, Max HP: +120, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Inventory: +50 LT, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, DP: +7, Inventory: +62.5 LT, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, DP: +7, Inventory: +75 LT, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, DP: +7, Inventory: +87.5 LT, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, DP: +8, Inventory: +100 LT, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, AP: +8, AP: +8   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, AP: +8, AP: +8   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, AP: +8, AP: +8   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, AP: +8, AP: +8   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, AP: +9, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, DP: +7, DP: +7   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, DP: +7, DP: +7   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, DP: +7, DP: +7   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, DP: +7, DP: +7   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, DP: +8, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Inventory: +50 LT, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, DP: +7, Inventory: +62.5 LT, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, DP: +7, Inventory: +75 LT, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, DP: +7, Inventory: +87.5 LT, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, DP: +8, Inventory: +100 LT, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, Labreve Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, Labreve Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, Labreve Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, Labreve Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, AP: +8, DP: +7   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, AP: +8, DP: +7   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, AP: +8, DP: +7   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, AP: +8, DP: +7   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, AP: +9, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, DP: +7, Max HP: +100   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, DP: +7, Max HP: +105   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, DP: +7, Max HP: +110   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, DP: +7, Max HP: +115   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, DP: +8, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Inventory: +50 LT, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, DP: +7, Inventory: +62.5 LT, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Inventory: +75 LT, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, DP: +7, Inventory: +87.5 LT, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, DP: +8, Inventory: +100 LT, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, Ahib Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, Ahib Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, Ahib Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, Ahib Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, Ahib Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, Labreve Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, Labreve Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, Labreve Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, Labreve Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, AP: +8, Max HP: +100   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, AP: +8, Max HP: +105   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, AP: +8, Max HP: +110   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, AP: +8, Max HP: +115   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, AP: +9, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Inventory: +50 LT, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Inventory: +62.5 LT, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Inventory: +75 LT, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Inventory: +87.5 LT, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Inventory: +100 LT, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, Serrett Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, Serrett Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, Serrett Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, Serrett Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, Serrett Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, Ahib Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, Ahib Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, Ahib Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, Ahib Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, Ahib Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Inventory: +50 LT, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Inventory: +62.5 LT, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Inventory: +75 LT, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Inventory: +87.5 LT, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Inventory: +100 LT, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Aal Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Aal Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Aal Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Aal Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Aal Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, Serrett Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, Serrett Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, Serrett Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, Serrett Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, Serrett Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, DP: +7, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, DP: +7, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, DP: +7, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, DP: +7, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, DP: +8, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Inventory: +50 LT, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Inventory: +62.5 LT, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Inventory: +75 LT, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Inventory: +87.5 LT, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Inventory: +100 LT, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Critical Hit Damage: +7.8%, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Critical Hit Damage: +8.45%, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Critical Hit Damage: +8.77%, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Critical Hit Damage: +9.1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Aal Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Aal Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Aal Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Aal Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Aal Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, AP: +8, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, AP: +8, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, AP: +8, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, AP: +8, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, AP: +9, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, DP: +7, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, DP: +7, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, DP: +7, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, DP: +7, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, DP: +8, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Inventory: +50 LT, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Inventory: +62.5 LT, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Inventory: +75 LT, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Inventory: +87.5 LT, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Inventory: +100 LT, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, Field Combat EXP: +1%, AP: +8   20.00%
Enhancement Cost: -27%, Max HP: +105, Field Combat EXP: +1.12%, AP: +8   20.00%
Enhancement Cost: -28%, Max HP: +110, Field Combat EXP: +1.25%, AP: +8   20.00%
Enhancement Cost: -29%, Max HP: +115, Field Combat EXP: +1.37%, AP: +8   20.00%
Enhancement Cost: -30%, Max HP: +120, Field Combat EXP: +1.5%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Critical Hit Damage: +7.8%, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Critical Hit Damage: +8.45%, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Critical Hit Damage: +8.77%, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Critical Hit Damage: +9.1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, AP: +8, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, AP: +8, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, AP: +8, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, AP: +8, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, AP: +9, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, DP: +7, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, DP: +7, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, DP: +7, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, DP: +8, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, MP: +5, MP Regen: +0.5%, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, MP: +6, MP Regen: +0.62%, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, MP: +7, MP Regen: +0.75%, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, MP: +8, MP Regen: +0.87%, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, MP: +10, MP Regen: +1%, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Inventory: +50 LT, AP: +8   20.00%
Enhancement Cost: -27%, DP: +7, Inventory: +62.5 LT, AP: +8   20.00%
Enhancement Cost: -28%, DP: +7, Inventory: +75 LT, AP: +8   20.00%
Enhancement Cost: -29%, DP: +7, Inventory: +87.5 LT, AP: +8   20.00%
Enhancement Cost: -30%, DP: +8, Inventory: +100 LT, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, Field Combat EXP: +1%, DP: +7   20.00%
Enhancement Cost: -27%, Max HP: +105, Field Combat EXP: +1.12%, DP: +7   20.00%
Enhancement Cost: -28%, Max HP: +110, Field Combat EXP: +1.25%, DP: +7   20.00%
Enhancement Cost: -29%, Max HP: +115, Field Combat EXP: +1.37%, DP: +7   20.00%
Enhancement Cost: -30%, Max HP: +120, Field Combat EXP: +1.5%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, AP: +8, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, AP: +8, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, AP: +8, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, AP: +9, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, DP: +7, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, DP: +7, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, DP: +7, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, DP: +7, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, DP: +8, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Inventory: +50 LT, AP: +8   20.00%
Enhancement Cost: -27%, AP: +8, Inventory: +62.5 LT, AP: +8   20.00%
Enhancement Cost: -28%, AP: +8, Inventory: +75 LT, AP: +8   20.00%
Enhancement Cost: -29%, AP: +8, Inventory: +87.5 LT, AP: +8   20.00%
Enhancement Cost: -30%, AP: +9, Inventory: +100 LT, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Field Combat EXP: +1%, DP: +7   20.00%
Enhancement Cost: -27%, DP: +7, Field Combat EXP: +1.12%, DP: +7   20.00%
Enhancement Cost: -28%, DP: +7, Field Combat EXP: +1.25%, DP: +7   20.00%
Enhancement Cost: -29%, DP: +7, Field Combat EXP: +1.37%, DP: +7   20.00%
Enhancement Cost: -30%, DP: +8, Field Combat EXP: +1.5%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, AP: +8, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, AP: +8, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, AP: +8, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, AP: +9, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, DP: +7, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, DP: +7, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, DP: +7, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, DP: +7, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, DP: +8, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Inventory: +50 LT, DP: +7   20.00%
Enhancement Cost: -27%, AP: +8, Inventory: +62.5 LT, DP: +7   20.00%
Enhancement Cost: -28%, AP: +8, Inventory: +75 LT, DP: +7   20.00%
Enhancement Cost: -29%, AP: +8, Inventory: +87.5 LT, DP: +7   20.00%
Enhancement Cost: -30%, AP: +9, Inventory: +100 LT, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Field Combat EXP: +1%, Max HP: +100   20.00%
Enhancement Cost: -27%, DP: +7, Field Combat EXP: +1.12%, Max HP: +105   20.00%
Enhancement Cost: -28%, DP: +7, Field Combat EXP: +1.25%, Max HP: +110   20.00%
Enhancement Cost: -29%, DP: +7, Field Combat EXP: +1.37%, Max HP: +115   20.00%
Enhancement Cost: -30%, DP: +8, Field Combat EXP: +1.5%, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, AP: +8, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, AP: +8, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, AP: +8, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, AP: +9, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, DP: +7, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, DP: +7, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, DP: +7, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, DP: +7, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, DP: +8, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Inventory: +50 LT, Max HP: +100   20.00%
Enhancement Cost: -27%, AP: +8, Inventory: +62.5 LT, Max HP: +105   20.00%
Enhancement Cost: -28%, AP: +8, Inventory: +75 LT, Max HP: +110   20.00%
Enhancement Cost: -29%, AP: +8, Inventory: +87.5 LT, Max HP: +115   20.00%
Enhancement Cost: -30%, AP: +9, Inventory: +100 LT, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Field Combat EXP: +1%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, Field Combat EXP: +1.12%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, Field Combat EXP: +1.25%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, Field Combat EXP: +1.37%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, Field Combat EXP: +1.5%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, AP: +8, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, AP: +8, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, AP: +8, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, AP: +9, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, DP: +7, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, DP: +7, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, DP: +7, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, DP: +7, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, DP: +8, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Inventory: +50 LT, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, Inventory: +62.5 LT, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, Inventory: +75 LT, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, Inventory: +87.5 LT, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, Inventory: +100 LT, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Field Combat EXP: +1%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, Field Combat EXP: +1.12%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, Field Combat EXP: +1.25%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, Field Combat EXP: +1.37%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, Field Combat EXP: +1.5%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, AP: +8, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, AP: +8, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, AP: +8, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, AP: +9, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, DP: +7, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, DP: +7, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, DP: +7, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, DP: +7, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, DP: +8, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, Max HP: +100, AP: +8   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, Max HP: +105, AP: +8   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, Max HP: +110, AP: +8   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, Max HP: +115, AP: +8   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, Max HP: +120, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Inventory: +50 LT, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, Inventory: +62.5 LT, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, Inventory: +75 LT, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, Inventory: +87.5 LT, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, Inventory: +100 LT, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Field Combat EXP: +1%, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, DP: +7, Field Combat EXP: +1.12%, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, DP: +7, Field Combat EXP: +1.25%, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, DP: +7, Field Combat EXP: +1.37%, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, DP: +8, Field Combat EXP: +1.5%, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, AP: +8, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, AP: +8, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, AP: +8, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, AP: +9, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, DP: +7, AP: +8   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, DP: +7, AP: +8   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, DP: +7, AP: +8   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, DP: +7, AP: +8   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, DP: +8, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, Max HP: +100, DP: +7   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, Max HP: +105, DP: +7   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, Max HP: +110, DP: +7   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, Max HP: +115, DP: +7   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, Max HP: +120, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Inventory: +50 LT, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, AP: +8, Inventory: +62.5 LT, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, AP: +8, Inventory: +75 LT, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, AP: +8, Inventory: +87.5 LT, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, AP: +9, Inventory: +100 LT, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Field Combat EXP: +1%, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, DP: +7, Field Combat EXP: +1.12%, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, DP: +7, Field Combat EXP: +1.25%, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, DP: +7, Field Combat EXP: +1.37%, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, DP: +8, Field Combat EXP: +1.5%, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, AP: +8, AP: +8   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, AP: +8, AP: +8   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, AP: +8, AP: +8   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, AP: +9, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, DP: +7, DP: +7   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, DP: +7, DP: +7   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, DP: +7, DP: +7   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, DP: +7, DP: +7   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, DP: +8, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Inventory: +50 LT, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, AP: +8, Inventory: +62.5 LT, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, AP: +8, Inventory: +75 LT, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, AP: +8, Inventory: +87.5 LT, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, AP: +9, Inventory: +100 LT, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Field Combat EXP: +1%, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, DP: +7, Field Combat EXP: +1.12%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Field Combat EXP: +1.25%, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, DP: +7, Field Combat EXP: +1.37%, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, DP: +8, Field Combat EXP: +1.5%, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, Labreve Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, Labreve Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, Labreve Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, Labreve Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, Labreve Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, AP: +8, DP: +7   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, AP: +8, DP: +7   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, AP: +8, DP: +7   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, AP: +9, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, DP: +7, Max HP: +100   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, DP: +7, Max HP: +105   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, DP: +7, Max HP: +110   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, DP: +7, Max HP: +115   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, DP: +8, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Inventory: +50 LT, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, AP: +8, Inventory: +62.5 LT, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Inventory: +75 LT, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, AP: +8, Inventory: +87.5 LT, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, AP: +9, Inventory: +100 LT, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Field Combat EXP: +1%, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Field Combat EXP: +1.12%, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Field Combat EXP: +1.25%, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Field Combat EXP: +1.37%, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Field Combat EXP: +1.5%, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, Ahib Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, Ahib Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, Ahib Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, Ahib Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, Ahib Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, Labreve Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, Labreve Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, Labreve Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, Labreve Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, Labreve Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, AP: +8, Max HP: +100   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, AP: +8, Max HP: +110   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, AP: +8, Max HP: +115   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, AP: +9, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Inventory: +50 LT, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Inventory: +62.5 LT, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Inventory: +75 LT, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Inventory: +87.5 LT, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Inventory: +100 LT, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Field Combat EXP: +1%, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Field Combat EXP: +1.12%, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Field Combat EXP: +1.25%, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Field Combat EXP: +1.37%, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Field Combat EXP: +1.5%, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Serrett Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Serrett Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Serrett Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Serrett Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Serrett Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, Ahib Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, Ahib Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, Ahib Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, Ahib Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, Ahib Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Inventory: +50 LT, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Inventory: +62.5 LT, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Inventory: +75 LT, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Inventory: +87.5 LT, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Inventory: +100 LT, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Field Combat EXP: +1%, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Field Combat EXP: +1.12%, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Field Combat EXP: +1.25%, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Field Combat EXP: +1.37%, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Field Combat EXP: +1.5%, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Aal Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Aal Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Aal Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Aal Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Aal Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Serrett Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Serrett Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Serrett Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Serrett Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Serrett Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, DP: +7, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, DP: +7, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, DP: +7, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, DP: +7, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, DP: +8, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Inventory: +50 LT, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Inventory: +62.5 LT, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Inventory: +75 LT, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Inventory: +87.5 LT, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Inventory: +100 LT, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Field Combat EXP: +1%, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Field Combat EXP: +1.12%, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Field Combat EXP: +1.25%, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Field Combat EXP: +1.37%, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Field Combat EXP: +1.5%, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, Critical Hit Damage: +7.8%, AP: +8   20.00%
Enhancement Cost: -27%, Max HP: +105, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Max HP: +110, Critical Hit Damage: +8.45%, AP: +8   20.00%
Enhancement Cost: -29%, Max HP: +115, Critical Hit Damage: +8.77%, AP: +8   20.00%
Enhancement Cost: -30%, Max HP: +120, Critical Hit Damage: +9.1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Aal Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Aal Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Aal Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Aal Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Aal Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, AP: +8, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, AP: +8, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, AP: +8, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, AP: +9, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, DP: +7, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, DP: +7, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, DP: +7, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, DP: +7, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, DP: +8, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Inventory: +50 LT, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Inventory: +62.5 LT, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Inventory: +75 LT, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Inventory: +87.5 LT, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Inventory: +100 LT, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Field Combat EXP: +1%, AP: +8   20.00%
Enhancement Cost: -27%, DP: +7, Field Combat EXP: +1.12%, AP: +8   20.00%
Enhancement Cost: -28%, DP: +7, Field Combat EXP: +1.25%, AP: +8   20.00%
Enhancement Cost: -29%, DP: +7, Field Combat EXP: +1.37%, AP: +8   20.00%
Enhancement Cost: -30%, DP: +8, Field Combat EXP: +1.5%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, Critical Hit Damage: +7.8%, DP: +7   20.00%
Enhancement Cost: -27%, Max HP: +105, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Max HP: +110, Critical Hit Damage: +8.45%, DP: +7   20.00%
Enhancement Cost: -29%, Max HP: +115, Critical Hit Damage: +8.77%, DP: +7   20.00%
Enhancement Cost: -30%, Max HP: +120, Critical Hit Damage: +9.1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, AP: +8, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, AP: +8, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, AP: +8, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, AP: +9, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, DP: +7, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, DP: +7, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, DP: +7, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, DP: +8, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Field Combat EXP: +1%, AP: +8   20.00%
Enhancement Cost: -27%, AP: +8, Field Combat EXP: +1.12%, AP: +8   20.00%
Enhancement Cost: -28%, AP: +8, Field Combat EXP: +1.25%, AP: +8   20.00%
Enhancement Cost: -29%, AP: +8, Field Combat EXP: +1.37%, AP: +8   20.00%
Enhancement Cost: -30%, AP: +9, Field Combat EXP: +1.5%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Critical Hit Damage: +7.8%, DP: +7   20.00%
Enhancement Cost: -27%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Critical Hit Damage: +8.45%, DP: +7   20.00%
Enhancement Cost: -29%, DP: +7, Critical Hit Damage: +8.77%, DP: +7   20.00%
Enhancement Cost: -30%, DP: +8, Critical Hit Damage: +9.1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, AP: +8, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, AP: +8, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, AP: +8, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, AP: +8, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, AP: +9, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, DP: +7, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, DP: +7, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, DP: +7, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, DP: +8, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Field Combat EXP: +1%, DP: +7   20.00%
Enhancement Cost: -27%, AP: +8, Field Combat EXP: +1.12%, DP: +7   20.00%
Enhancement Cost: -28%, AP: +8, Field Combat EXP: +1.25%, DP: +7   20.00%
Enhancement Cost: -29%, AP: +8, Field Combat EXP: +1.37%, DP: +7   20.00%
Enhancement Cost: -30%, AP: +9, Field Combat EXP: +1.5%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Critical Hit Damage: +7.8%, Max HP: +100   20.00%
Enhancement Cost: -27%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Critical Hit Damage: +8.45%, Max HP: +110   20.00%
Enhancement Cost: -29%, DP: +7, Critical Hit Damage: +8.77%, Max HP: +115   20.00%
Enhancement Cost: -30%, DP: +8, Critical Hit Damage: +9.1%, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, AP: +8, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, AP: +8, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, AP: +8, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, AP: +9, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, DP: +7, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, DP: +7, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, DP: +7, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, DP: +8, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, Inventory: +50 LT, AP: +8   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, Inventory: +62.5 LT, AP: +8   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, Inventory: +75 LT, AP: +8   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, Inventory: +87.5 LT, AP: +8   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, Inventory: +100 LT, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Field Combat EXP: +1%, Max HP: +100   20.00%
Enhancement Cost: -27%, AP: +8, Field Combat EXP: +1.12%, Max HP: +105   20.00%
Enhancement Cost: -28%, AP: +8, Field Combat EXP: +1.25%, Max HP: +110   20.00%
Enhancement Cost: -29%, AP: +8, Field Combat EXP: +1.37%, Max HP: +115   20.00%
Enhancement Cost: -30%, AP: +9, Field Combat EXP: +1.5%, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Critical Hit Damage: +7.8%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Critical Hit Damage: +8.45%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, Critical Hit Damage: +8.77%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, Critical Hit Damage: +9.1%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, AP: +8, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, AP: +8, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, AP: +8, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, AP: +8, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, AP: +9, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, DP: +7, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, DP: +7, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, DP: +7, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, DP: +8, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, Inventory: +50 LT, DP: +7   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, Inventory: +62.5 LT, DP: +7   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, Inventory: +75 LT, DP: +7   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, Inventory: +87.5 LT, DP: +7   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, Inventory: +100 LT, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Field Combat EXP: +1%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, Field Combat EXP: +1.12%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, Field Combat EXP: +1.25%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, Field Combat EXP: +1.37%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, Field Combat EXP: +1.5%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Critical Hit Damage: +7.8%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Critical Hit Damage: +8.45%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, Critical Hit Damage: +8.77%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, Critical Hit Damage: +9.1%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, AP: +8, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, AP: +8, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, AP: +8, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, AP: +8, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, AP: +9, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, DP: +7, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, DP: +7, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, DP: +7, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, DP: +8, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Field Combat EXP: +1%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, Field Combat EXP: +1.12%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, Field Combat EXP: +1.25%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, Field Combat EXP: +1.37%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, Field Combat EXP: +1.5%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Critical Hit Damage: +7.8%, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Critical Hit Damage: +8.45%, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, DP: +7, Critical Hit Damage: +8.77%, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, DP: +8, Critical Hit Damage: +9.1%, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, AP: +8, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, AP: +8, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, AP: +8, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, AP: +8, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, AP: +9, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, DP: +7, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, DP: +7, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, DP: +7, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, DP: +8, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, Max HP: +100, AP: +8   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, Max HP: +105, AP: +8   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, Max HP: +110, AP: +8   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, Max HP: +115, AP: +8   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, Max HP: +120, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Field Combat EXP: +1%, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, AP: +8, Field Combat EXP: +1.12%, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, AP: +8, Field Combat EXP: +1.25%, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, AP: +8, Field Combat EXP: +1.37%, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, AP: +9, Field Combat EXP: +1.5%, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Critical Hit Damage: +7.8%, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Critical Hit Damage: +8.45%, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, DP: +7, Critical Hit Damage: +8.77%, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, DP: +8, Critical Hit Damage: +9.1%, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, AP: +8, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, AP: +8, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, AP: +8, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, AP: +8, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, AP: +9, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, DP: +7, AP: +8   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, DP: +7, AP: +8   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, DP: +7, AP: +8   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, DP: +8, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, Max HP: +100, DP: +7   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, Max HP: +105, DP: +7   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, Max HP: +110, DP: +7   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, Max HP: +115, DP: +7   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, Max HP: +120, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Field Combat EXP: +1%, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, AP: +8, Field Combat EXP: +1.12%, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, AP: +8, Field Combat EXP: +1.25%, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, AP: +8, Field Combat EXP: +1.37%, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, AP: +9, Field Combat EXP: +1.5%, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Critical Hit Damage: +7.8%, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Critical Hit Damage: +8.45%, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, DP: +7, Critical Hit Damage: +8.77%, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, DP: +8, Critical Hit Damage: +9.1%, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, AP: +8, AP: +8   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, AP: +8, AP: +8   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, AP: +8, AP: +8   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, AP: +8, AP: +8   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, AP: +9, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, DP: +7, DP: +7   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, DP: +7, DP: +7   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, DP: +7, DP: +7   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, DP: +8, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Field Combat EXP: +1%, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, AP: +8, Field Combat EXP: +1.12%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Field Combat EXP: +1.25%, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, AP: +8, Field Combat EXP: +1.37%, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, AP: +9, Field Combat EXP: +1.5%, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Critical Hit Damage: +7.8%, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Critical Hit Damage: +8.45%, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Critical Hit Damage: +8.77%, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Critical Hit Damage: +9.1%, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, Labreve Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, Labreve Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, Labreve Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, Labreve Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, Labreve Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, AP: +8, DP: +7   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, AP: +8, DP: +7   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, AP: +8, DP: +7   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, AP: +8, DP: +7   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, AP: +9, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, DP: +7, Max HP: +100   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, DP: +7, Max HP: +110   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, DP: +7, Max HP: +115   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, DP: +8, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Field Combat EXP: +1%, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Field Combat EXP: +1.12%, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Field Combat EXP: +1.25%, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Field Combat EXP: +1.37%, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Field Combat EXP: +1.5%, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Critical Hit Damage: +7.8%, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Critical Hit Damage: +8.45%, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Critical Hit Damage: +8.77%, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Critical Hit Damage: +9.1%, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Ahib Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Ahib Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Ahib Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Ahib Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Ahib Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, Labreve Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, Labreve Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, Labreve Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, Labreve Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, Labreve Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, AP: +8, Max HP: +100   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, AP: +8, Max HP: +105   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, AP: +8, Max HP: +110   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, AP: +8, Max HP: +115   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, AP: +9, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Field Combat EXP: +1%, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Field Combat EXP: +1.12%, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Field Combat EXP: +1.25%, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Field Combat EXP: +1.37%, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Field Combat EXP: +1.5%, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Critical Hit Damage: +7.8%, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Critical Hit Damage: +8.45%, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Critical Hit Damage: +8.77%, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Critical Hit Damage: +9.1%, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Serrett Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Serrett Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Serrett Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Serrett Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Serrett Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Ahib Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Ahib Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Ahib Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Ahib Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Ahib Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Field Combat EXP: +1%, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Field Combat EXP: +1.12%, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Field Combat EXP: +1.25%, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Field Combat EXP: +1.37%, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Field Combat EXP: +1.5%, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Critical Hit Damage: +7.8%, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Critical Hit Damage: +8.45%, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Critical Hit Damage: +8.77%, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Critical Hit Damage: +9.1%, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, Aal Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Max HP: +105, Aal Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Max HP: +110, Aal Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Max HP: +115, Aal Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Max HP: +120, Aal Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Serrett Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Serrett Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Serrett Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Serrett Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Serrett Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, DP: +7, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, DP: +7, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, DP: +7, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, DP: +8, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Field Combat EXP: +1%, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Field Combat EXP: +1.12%, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Field Combat EXP: +1.25%, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Field Combat EXP: +1.37%, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Field Combat EXP: +1.5%, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Critical Hit Damage: +7.8%, AP: +8   20.00%
Enhancement Cost: -27%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Critical Hit Damage: +8.45%, AP: +8   20.00%
Enhancement Cost: -29%, DP: +7, Critical Hit Damage: +8.77%, AP: +8   20.00%
Enhancement Cost: -30%, DP: +8, Critical Hit Damage: +9.1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, Aal Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Max HP: +105, Aal Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Max HP: +110, Aal Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Max HP: +115, Aal Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Max HP: +120, Aal Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, AP: +8, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, AP: +8, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, AP: +8, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, AP: +8, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, AP: +9, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, DP: +7, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, DP: +7, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, DP: +7, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, DP: +8, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Critical Hit Damage: +7.8%, AP: +8   20.00%
Enhancement Cost: -27%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Critical Hit Damage: +8.45%, AP: +8   20.00%
Enhancement Cost: -29%, AP: +8, Critical Hit Damage: +8.77%, AP: +8   20.00%
Enhancement Cost: -30%, AP: +9, Critical Hit Damage: +9.1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Aal Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, DP: +7, Aal Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, DP: +7, Aal Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, DP: +7, Aal Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, DP: +8, Aal Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, AP: +8, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, AP: +8, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, AP: +8, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, AP: +8, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, AP: +9, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, DP: +7, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, DP: +7, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, DP: +7, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, DP: +7, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, DP: +8, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Critical Hit Damage: +7.8%, DP: +7   20.00%
Enhancement Cost: -27%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Critical Hit Damage: +8.45%, DP: +7   20.00%
Enhancement Cost: -29%, AP: +8, Critical Hit Damage: +8.77%, DP: +7   20.00%
Enhancement Cost: -30%, AP: +9, Critical Hit Damage: +9.1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Aal Damage: +5.2%, Max HP: +100   20.00%
Enhancement Cost: -27%, DP: +7, Aal Damage: +5.55%, Max HP: +105   20.00%
Enhancement Cost: -28%, DP: +7, Aal Damage: +5.9%, Max HP: +110   20.00%
Enhancement Cost: -29%, DP: +7, Aal Damage: +6.25%, Max HP: +115   20.00%
Enhancement Cost: -30%, DP: +8, Aal Damage: +6.6%, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, AP: +8, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, AP: +8, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, AP: +8, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, AP: +8, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, AP: +9, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, DP: +7, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, DP: +7, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, DP: +7, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, DP: +8, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, Field Combat EXP: +1%, AP: +8   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, Field Combat EXP: +1.12%, AP: +8   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, Field Combat EXP: +1.25%, AP: +8   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, Field Combat EXP: +1.37%, AP: +8   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, Field Combat EXP: +1.5%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Critical Hit Damage: +7.8%, Max HP: +100   20.00%
Enhancement Cost: -27%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Critical Hit Damage: +8.45%, Max HP: +110   20.00%
Enhancement Cost: -29%, AP: +8, Critical Hit Damage: +8.77%, Max HP: +115   20.00%
Enhancement Cost: -30%, AP: +9, Critical Hit Damage: +9.1%, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Aal Damage: +5.2%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, Aal Damage: +5.55%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, Aal Damage: +5.9%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, Aal Damage: +6.25%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, Aal Damage: +6.6%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, AP: +8, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Inventory: +75 LT, AP: +8, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, AP: +8, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, AP: +9, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, DP: +7, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, DP: +7, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, DP: +7, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, DP: +7, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, DP: +8, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, Inventory: +50 LT, AP: +8   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, Inventory: +62.5 LT, AP: +8   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, Inventory: +75 LT, AP: +8   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, Inventory: +87.5 LT, AP: +8   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, Inventory: +100 LT, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, Field Combat EXP: +1%, DP: +7   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, Field Combat EXP: +1.12%, DP: +7   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, Field Combat EXP: +1.25%, DP: +7   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, Field Combat EXP: +1.37%, DP: +7   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, Field Combat EXP: +1.5%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Critical Hit Damage: +7.8%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Critical Hit Damage: +8.45%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, Critical Hit Damage: +8.77%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, Critical Hit Damage: +9.1%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Aal Damage: +5.2%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, Aal Damage: +5.55%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, Aal Damage: +5.9%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, Aal Damage: +6.25%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, Aal Damage: +6.6%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, AP: +8, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, AP: +8, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, AP: +8, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, AP: +8, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, AP: +9, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, DP: +7, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, DP: +7, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, DP: +7, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, DP: +7, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, DP: +8, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, Inventory: +50 LT, DP: +7   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, Inventory: +62.5 LT, DP: +7   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, Inventory: +75 LT, DP: +7   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, Inventory: +87.5 LT, DP: +7   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, Inventory: +100 LT, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Critical Hit Damage: +7.8%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Critical Hit Damage: +8.45%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, Critical Hit Damage: +8.77%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, Critical Hit Damage: +9.1%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Aal Damage: +5.2%, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, DP: +7, Aal Damage: +5.55%, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, DP: +7, Aal Damage: +5.9%, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, DP: +7, Aal Damage: +6.25%, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, DP: +8, Aal Damage: +6.6%, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, AP: +8, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, AP: +8, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, AP: +8, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, AP: +8, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, AP: +9, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, DP: +7, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, DP: +7, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, DP: +7, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, DP: +7, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, DP: +8, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Critical Hit Damage: +7.8%, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Critical Hit Damage: +8.45%, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, AP: +8, Critical Hit Damage: +8.77%, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, AP: +9, Critical Hit Damage: +9.1%, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Aal Damage: +5.2%, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, DP: +7, Aal Damage: +5.55%, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, DP: +7, Aal Damage: +5.9%, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, DP: +7, Aal Damage: +6.25%, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, DP: +8, Aal Damage: +6.6%, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, AP: +8, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, AP: +8, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, AP: +8, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, AP: +8, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, AP: +9, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, DP: +7, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, DP: +7, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, DP: +7, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, DP: +7, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, DP: +8, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, Max HP: +100, AP: +8   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, Max HP: +110, AP: +8   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, Max HP: +115, AP: +8   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, Max HP: +120, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Critical Hit Damage: +7.8%, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Critical Hit Damage: +8.45%, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, AP: +8, Critical Hit Damage: +8.77%, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, AP: +9, Critical Hit Damage: +9.1%, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Aal Damage: +5.2%, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, DP: +7, Aal Damage: +5.55%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Aal Damage: +5.9%, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, DP: +7, Aal Damage: +6.25%, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, DP: +8, Aal Damage: +6.6%, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, AP: +8, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, AP: +8, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, AP: +8, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, AP: +8, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, AP: +9, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, DP: +7, AP: +8   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, DP: +7, AP: +8   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, DP: +7, AP: +8   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, DP: +7, AP: +8   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, DP: +8, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, Max HP: +100, DP: +7   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, Max HP: +110, DP: +7   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, Max HP: +115, DP: +7   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, Max HP: +120, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Critical Hit Damage: +7.8%, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Critical Hit Damage: +8.45%, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, AP: +8, Critical Hit Damage: +8.77%, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, AP: +9, Critical Hit Damage: +9.1%, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Aal Damage: +5.2%, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Aal Damage: +5.55%, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Aal Damage: +5.9%, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Aal Damage: +6.25%, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Aal Damage: +6.6%, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, AP: +8, AP: +8   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, AP: +8, AP: +8   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, AP: +8, AP: +8   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, AP: +8, AP: +8   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, AP: +9, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, DP: +7, DP: +7   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, DP: +7, DP: +7   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, DP: +7, DP: +7   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, DP: +7, DP: +7   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, DP: +8, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Critical Hit Damage: +7.8%, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Critical Hit Damage: +8.45%, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Critical Hit Damage: +8.77%, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Critical Hit Damage: +9.1%, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Aal Damage: +5.2%, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Aal Damage: +5.55%, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Aal Damage: +5.9%, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Aal Damage: +6.25%, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Aal Damage: +6.6%, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Labreve Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Labreve Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Labreve Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Labreve Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Labreve Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, AP: +8, DP: +7   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, AP: +8, DP: +7   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, AP: +8, DP: +7   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, AP: +8, DP: +7   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, AP: +9, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, DP: +7, Max HP: +100   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, DP: +7, Max HP: +105   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, DP: +7, Max HP: +110   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, DP: +7, Max HP: +115   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, DP: +8, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Critical Hit Damage: +7.8%, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Critical Hit Damage: +8.45%, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Critical Hit Damage: +8.77%, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Critical Hit Damage: +9.1%, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Aal Damage: +5.2%, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Aal Damage: +5.55%, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Aal Damage: +5.9%, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Aal Damage: +6.25%, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Aal Damage: +6.6%, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Ahib Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Ahib Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Ahib Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Ahib Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Ahib Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Labreve Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Labreve Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Labreve Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Labreve Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Labreve Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, AP: +8, Max HP: +100   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, AP: +8, Max HP: +105   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, AP: +8, Max HP: +110   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, AP: +8, Max HP: +115   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, AP: +9, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Critical Hit Damage: +7.8%, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Critical Hit Damage: +8.45%, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Critical Hit Damage: +8.77%, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Critical Hit Damage: +9.1%, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Aal Damage: +5.2%, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Aal Damage: +5.55%, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Aal Damage: +5.9%, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Aal Damage: +6.25%, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Aal Damage: +6.6%, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, Serrett Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Max HP: +105, Serrett Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Max HP: +110, Serrett Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Max HP: +115, Serrett Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Max HP: +120, Serrett Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Ahib Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Ahib Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Ahib Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Ahib Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Ahib Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Critical Hit Damage: +7.8%, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Critical Hit Damage: +8.45%, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Critical Hit Damage: +8.77%, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Critical Hit Damage: +9.1%, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Aal Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, DP: +7, Aal Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, DP: +7, Aal Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, DP: +7, Aal Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, DP: +8, Aal Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, Serrett Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Max HP: +105, Serrett Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Max HP: +110, Serrett Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Max HP: +115, Serrett Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Max HP: +120, Serrett Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, DP: +7, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, DP: +7, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, DP: +7, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, DP: +7, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, DP: +8, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Aal Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, AP: +8, Aal Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, AP: +8, Aal Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, AP: +8, Aal Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, AP: +9, Aal Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Serrett Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, DP: +7, Serrett Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, DP: +7, Serrett Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, DP: +7, Serrett Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, DP: +8, Serrett Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, DP: +7, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, DP: +7, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, DP: +7, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, DP: +7, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, DP: +8, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Aal Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, AP: +8, Aal Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, AP: +8, Aal Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, AP: +8, Aal Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, AP: +9, Aal Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Serrett Damage: +5.2%, Max HP: +100   20.00%
Enhancement Cost: -27%, DP: +7, Serrett Damage: +5.55%, Max HP: +105   20.00%
Enhancement Cost: -28%, DP: +7, Serrett Damage: +5.9%, Max HP: +110   20.00%
Enhancement Cost: -29%, DP: +7, Serrett Damage: +6.25%, Max HP: +115   20.00%
Enhancement Cost: -30%, DP: +8, Serrett Damage: +6.6%, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, DP: +7, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, DP: +7, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, DP: +7, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, DP: +7, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, DP: +8, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, Critical Hit Damage: +7.8%, AP: +8   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, Critical Hit Damage: +8.45%, AP: +8   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, Critical Hit Damage: +8.77%, AP: +8   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, Critical Hit Damage: +9.1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Aal Damage: +5.2%, Max HP: +100   20.00%
Enhancement Cost: -27%, AP: +8, Aal Damage: +5.55%, Max HP: +105   20.00%
Enhancement Cost: -28%, AP: +8, Aal Damage: +5.9%, Max HP: +110   20.00%
Enhancement Cost: -29%, AP: +8, Aal Damage: +6.25%, Max HP: +115   20.00%
Enhancement Cost: -30%, AP: +9, Aal Damage: +6.6%, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Serrett Damage: +5.2%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, Serrett Damage: +5.55%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, Serrett Damage: +5.9%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, Serrett Damage: +6.25%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, Serrett Damage: +6.6%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, DP: +7, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Inventory: +75 LT, DP: +7, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, DP: +7, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, DP: +8, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, Field Combat EXP: +1%, AP: +8   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, Field Combat EXP: +1.12%, AP: +8   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, Field Combat EXP: +1.25%, AP: +8   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, Field Combat EXP: +1.37%, AP: +8   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, Field Combat EXP: +1.5%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, Critical Hit Damage: +7.8%, DP: +7   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, Critical Hit Damage: +8.45%, DP: +7   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, Critical Hit Damage: +8.77%, DP: +7   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, Critical Hit Damage: +9.1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Aal Damage: +5.2%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, Aal Damage: +5.55%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, Aal Damage: +5.9%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, Aal Damage: +6.25%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, Aal Damage: +6.6%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Serrett Damage: +5.2%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, Serrett Damage: +5.55%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, Serrett Damage: +5.9%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, Serrett Damage: +6.25%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, Serrett Damage: +6.6%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, DP: +7, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, DP: +7, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, DP: +7, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, DP: +7, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, DP: +8, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, Inventory: +50 LT, AP: +8   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, Inventory: +62.5 LT, AP: +8   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, Inventory: +75 LT, AP: +8   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, Inventory: +87.5 LT, AP: +8   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, Inventory: +100 LT, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, Field Combat EXP: +1%, DP: +7   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, Field Combat EXP: +1.12%, DP: +7   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, Field Combat EXP: +1.25%, DP: +7   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, Field Combat EXP: +1.37%, DP: +7   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, Field Combat EXP: +1.5%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Aal Damage: +5.2%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, Aal Damage: +5.55%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, Aal Damage: +5.9%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, Aal Damage: +6.25%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, Aal Damage: +6.6%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Serrett Damage: +5.2%, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, DP: +7, Serrett Damage: +5.55%, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, DP: +7, Serrett Damage: +5.9%, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, DP: +7, Serrett Damage: +6.25%, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, DP: +8, Serrett Damage: +6.6%, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, DP: +7, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, DP: +7, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, DP: +7, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, DP: +7, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, DP: +8, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, Inventory: +50 LT, DP: +7   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, Inventory: +62.5 LT, DP: +7   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, Inventory: +75 LT, DP: +7   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, Inventory: +87.5 LT, DP: +7   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, Inventory: +100 LT, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Aal Damage: +5.2%, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, AP: +8, Aal Damage: +5.55%, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, AP: +8, Aal Damage: +5.9%, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, AP: +8, Aal Damage: +6.25%, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, AP: +9, Aal Damage: +6.6%, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Serrett Damage: +5.2%, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, DP: +7, Serrett Damage: +5.55%, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, DP: +7, Serrett Damage: +5.9%, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, DP: +7, Serrett Damage: +6.25%, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, DP: +8, Serrett Damage: +6.6%, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, DP: +7, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, DP: +7, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, DP: +7, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, DP: +7, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, DP: +8, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Aal Damage: +5.2%, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, AP: +8, Aal Damage: +5.55%, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, AP: +8, Aal Damage: +5.9%, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, AP: +8, Aal Damage: +6.25%, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, AP: +9, Aal Damage: +6.6%, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Serrett Damage: +5.2%, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, DP: +7, Serrett Damage: +5.55%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Serrett Damage: +5.9%, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, DP: +7, Serrett Damage: +6.25%, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, DP: +8, Serrett Damage: +6.6%, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, DP: +7, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, DP: +7, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, DP: +7, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, DP: +7, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, DP: +8, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, Max HP: +100, AP: +8   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, Max HP: +105, AP: +8   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, Max HP: +110, AP: +8   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, Max HP: +115, AP: +8   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, Max HP: +120, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Aal Damage: +5.2%, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, AP: +8, Aal Damage: +5.55%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Aal Damage: +5.9%, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, AP: +8, Aal Damage: +6.25%, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, AP: +9, Aal Damage: +6.6%, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Serrett Damage: +5.2%, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Serrett Damage: +5.55%, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Serrett Damage: +5.9%, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Serrett Damage: +6.25%, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Serrett Damage: +6.6%, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, DP: +7, AP: +8   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, DP: +7, AP: +8   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, DP: +7, AP: +8   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, DP: +7, AP: +8   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, DP: +8, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, Max HP: +100, DP: +7   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, Max HP: +105, DP: +7   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, Max HP: +110, DP: +7   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, Max HP: +115, DP: +7   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, Max HP: +120, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Aal Damage: +5.2%, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Aal Damage: +5.55%, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Aal Damage: +5.9%, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Aal Damage: +6.25%, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Aal Damage: +6.6%, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Serrett Damage: +5.2%, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Serrett Damage: +5.55%, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Serrett Damage: +5.9%, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Serrett Damage: +6.25%, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Serrett Damage: +6.6%, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, DP: +7, DP: +7   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, DP: +7, DP: +7   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, DP: +7, DP: +7   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, DP: +7, DP: +7   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, DP: +8, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Aal Damage: +5.2%, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Aal Damage: +5.55%, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Aal Damage: +5.9%, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Aal Damage: +6.25%, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Aal Damage: +6.6%, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Serrett Damage: +5.2%, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Serrett Damage: +5.55%, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Serrett Damage: +5.9%, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Serrett Damage: +6.25%, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Serrett Damage: +6.6%, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Labreve Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Labreve Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Labreve Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Labreve Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Labreve Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, DP: +7, Max HP: +100   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, DP: +7, Max HP: +105   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, DP: +7, Max HP: +110   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, DP: +7, Max HP: +115   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, DP: +8, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Aal Damage: +5.2%, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Aal Damage: +5.55%, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Aal Damage: +5.9%, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Aal Damage: +6.25%, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Aal Damage: +6.6%, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Serrett Damage: +5.2%, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Serrett Damage: +5.55%, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Serrett Damage: +5.9%, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Serrett Damage: +6.25%, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Serrett Damage: +6.6%, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, Ahib Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Max HP: +105, Ahib Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Max HP: +110, Ahib Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Max HP: +115, Ahib Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Max HP: +120, Ahib Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Labreve Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Labreve Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Labreve Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Labreve Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Labreve Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, Max HP: +100   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, Max HP: +105   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, Max HP: +110   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, Max HP: +115   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Aal Damage: +5.2%, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Aal Damage: +5.55%, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Aal Damage: +5.9%, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Aal Damage: +6.25%, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Aal Damage: +6.6%, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Serrett Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, DP: +7, Serrett Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, DP: +7, Serrett Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, DP: +7, Serrett Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, DP: +8, Serrett Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, Ahib Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Max HP: +105, Ahib Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Max HP: +110, Ahib Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Max HP: +115, Ahib Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Max HP: +120, Ahib Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Serrett Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, AP: +8, Serrett Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, AP: +8, Serrett Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, AP: +8, Serrett Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, AP: +9, Serrett Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Ahib Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, DP: +7, Ahib Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, DP: +7, Ahib Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, DP: +7, Ahib Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, DP: +8, Ahib Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Serrett Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, AP: +8, Serrett Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, AP: +8, Serrett Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, AP: +8, Serrett Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, AP: +9, Serrett Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Ahib Damage: +5.2%, Max HP: +100   20.00%
Enhancement Cost: -27%, DP: +7, Ahib Damage: +5.55%, Max HP: +105   20.00%
Enhancement Cost: -28%, DP: +7, Ahib Damage: +5.9%, Max HP: +110   20.00%
Enhancement Cost: -29%, DP: +7, Ahib Damage: +6.25%, Max HP: +115   20.00%
Enhancement Cost: -30%, DP: +8, Ahib Damage: +6.6%, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, Aal Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, Aal Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, Aal Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, Aal Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, Aal Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Serrett Damage: +5.2%, Max HP: +100   20.00%
Enhancement Cost: -27%, AP: +8, Serrett Damage: +5.55%, Max HP: +105   20.00%
Enhancement Cost: -28%, AP: +8, Serrett Damage: +5.9%, Max HP: +110   20.00%
Enhancement Cost: -29%, AP: +8, Serrett Damage: +6.25%, Max HP: +115   20.00%
Enhancement Cost: -30%, AP: +9, Serrett Damage: +6.6%, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Ahib Damage: +5.2%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, Ahib Damage: +5.55%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, Ahib Damage: +5.9%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, Ahib Damage: +6.25%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, Ahib Damage: +6.6%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, Critical Hit Damage: +7.8%, AP: +8   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, Critical Hit Damage: +8.45%, AP: +8   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, Critical Hit Damage: +8.77%, AP: +8   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, Critical Hit Damage: +9.1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, Aal Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, Aal Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, Aal Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, Aal Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, Aal Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Serrett Damage: +5.2%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, Serrett Damage: +5.55%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, Serrett Damage: +5.9%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, Serrett Damage: +6.25%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, Serrett Damage: +6.6%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Ahib Damage: +5.2%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, Ahib Damage: +5.55%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, Ahib Damage: +5.9%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, Ahib Damage: +6.25%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, Ahib Damage: +6.6%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, Field Combat EXP: +1%, AP: +8   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, Field Combat EXP: +1.12%, AP: +8   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, Field Combat EXP: +1.25%, AP: +8   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, Field Combat EXP: +1.37%, AP: +8   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, Field Combat EXP: +1.5%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, Critical Hit Damage: +7.8%, DP: +7   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, Critical Hit Damage: +8.45%, DP: +7   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, Critical Hit Damage: +8.77%, DP: +7   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, Critical Hit Damage: +9.1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Serrett Damage: +5.2%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, Serrett Damage: +5.55%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, Serrett Damage: +5.9%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, Serrett Damage: +6.25%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, Serrett Damage: +6.6%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Ahib Damage: +5.2%, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, DP: +7, Ahib Damage: +5.55%, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, DP: +7, Ahib Damage: +5.9%, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, DP: +7, Ahib Damage: +6.25%, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, DP: +8, Ahib Damage: +6.6%, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, Inventory: +50 LT, AP: +8   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, Inventory: +62.5 LT, AP: +8   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, Inventory: +75 LT, AP: +8   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, Inventory: +87.5 LT, AP: +8   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, Inventory: +100 LT, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, Field Combat EXP: +1%, DP: +7   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, Field Combat EXP: +1.12%, DP: +7   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, Field Combat EXP: +1.25%, DP: +7   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, Field Combat EXP: +1.37%, DP: +7   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, Field Combat EXP: +1.5%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Serrett Damage: +5.2%, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, AP: +8, Serrett Damage: +5.55%, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, AP: +8, Serrett Damage: +5.9%, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, AP: +8, Serrett Damage: +6.25%, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, AP: +9, Serrett Damage: +6.6%, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Ahib Damage: +5.2%, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, DP: +7, Ahib Damage: +5.55%, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, DP: +7, Ahib Damage: +5.9%, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, DP: +7, Ahib Damage: +6.25%, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, DP: +8, Ahib Damage: +6.6%, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, Inventory: +50 LT, DP: +7   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, Inventory: +62.5 LT, DP: +7   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, Inventory: +75 LT, DP: +7   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, Inventory: +87.5 LT, DP: +7   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, Inventory: +100 LT, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Serrett Damage: +5.2%, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, AP: +8, Serrett Damage: +5.55%, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, AP: +8, Serrett Damage: +5.9%, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, AP: +8, Serrett Damage: +6.25%, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, AP: +9, Serrett Damage: +6.6%, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Ahib Damage: +5.2%, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, DP: +7, Ahib Damage: +5.55%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Ahib Damage: +5.9%, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, DP: +7, Ahib Damage: +6.25%, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, DP: +8, Ahib Damage: +6.6%, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Serrett Damage: +5.2%, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, AP: +8, Serrett Damage: +5.55%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Serrett Damage: +5.9%, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, AP: +8, Serrett Damage: +6.25%, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, AP: +9, Serrett Damage: +6.6%, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Ahib Damage: +5.2%, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Ahib Damage: +5.55%, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Ahib Damage: +5.9%, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Ahib Damage: +6.25%, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Ahib Damage: +6.6%, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, Max HP: +100, AP: +8   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, Max HP: +105, AP: +8   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, Max HP: +110, AP: +8   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, Max HP: +115, AP: +8   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, Max HP: +120, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Serrett Damage: +5.2%, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Serrett Damage: +5.55%, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Serrett Damage: +5.9%, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Serrett Damage: +6.25%, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Serrett Damage: +6.6%, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Ahib Damage: +5.2%, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Ahib Damage: +5.55%, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Ahib Damage: +5.9%, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Ahib Damage: +6.25%, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Ahib Damage: +6.6%, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, Max HP: +100, DP: +7   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, Max HP: +105, DP: +7   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, Max HP: +110, DP: +7   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, Max HP: +115, DP: +7   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, Max HP: +120, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Serrett Damage: +5.2%, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Serrett Damage: +5.55%, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Serrett Damage: +5.9%, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Serrett Damage: +6.25%, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Serrett Damage: +6.6%, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Ahib Damage: +5.2%, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Ahib Damage: +5.55%, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Ahib Damage: +5.9%, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Ahib Damage: +6.25%, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Ahib Damage: +6.6%, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Serrett Damage: +5.2%, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Serrett Damage: +5.55%, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Serrett Damage: +5.9%, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Serrett Damage: +6.25%, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Serrett Damage: +6.6%, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Ahib Damage: +5.2%, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Ahib Damage: +5.55%, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Ahib Damage: +5.9%, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Ahib Damage: +6.25%, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Ahib Damage: +6.6%, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, Labreve Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Max HP: +105, Labreve Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Max HP: +110, Labreve Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Max HP: +115, Labreve Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Max HP: +120, Labreve Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, Max HP: +100   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, Max HP: +105   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, Max HP: +110   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, Max HP: +115   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Serrett Damage: +5.2%, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Serrett Damage: +5.55%, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Serrett Damage: +5.9%, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Serrett Damage: +6.25%, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Serrett Damage: +6.6%, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Ahib Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, DP: +7, Ahib Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, DP: +7, Ahib Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, DP: +7, Ahib Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, DP: +8, Ahib Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, Labreve Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Max HP: +105, Labreve Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Max HP: +110, Labreve Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Max HP: +115, Labreve Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Max HP: +120, Labreve Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, AP: +8, Max HP: +100   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, AP: +8, Max HP: +105   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, AP: +8, Max HP: +110   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, AP: +8, Max HP: +115   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, AP: +9, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Ahib Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, AP: +8, Ahib Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, AP: +8, Ahib Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, AP: +8, Ahib Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, AP: +9, Ahib Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Labreve Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, DP: +7, Labreve Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, DP: +7, Labreve Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, DP: +7, Labreve Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, DP: +8, Labreve Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, AP: +8, Max HP: +100   20.00%
Enhancement Cost: -27%, Max HP: +105, AP: +8, Max HP: +105   20.00%
Enhancement Cost: -28%, Max HP: +110, AP: +8, Max HP: +110   20.00%
Enhancement Cost: -29%, Max HP: +115, AP: +8, Max HP: +115   20.00%
Enhancement Cost: -30%, Max HP: +120, AP: +9, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Ahib Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, AP: +8, Ahib Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, AP: +8, Ahib Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, AP: +8, Ahib Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, AP: +9, Ahib Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Labreve Damage: +5.2%, Max HP: +100   20.00%
Enhancement Cost: -27%, DP: +7, Labreve Damage: +5.55%, Max HP: +105   20.00%
Enhancement Cost: -28%, DP: +7, Labreve Damage: +5.9%, Max HP: +110   20.00%
Enhancement Cost: -29%, DP: +7, Labreve Damage: +6.25%, Max HP: +115   20.00%
Enhancement Cost: -30%, DP: +8, Labreve Damage: +6.6%, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Max HP: +105, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Max HP: +110, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Max HP: +115, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Max HP: +120, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, Serrett Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, Serrett Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, Serrett Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, Serrett Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, Serrett Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Ahib Damage: +5.2%, Max HP: +100   20.00%
Enhancement Cost: -27%, AP: +8, Ahib Damage: +5.55%, Max HP: +105   20.00%
Enhancement Cost: -28%, AP: +8, Ahib Damage: +5.9%, Max HP: +110   20.00%
Enhancement Cost: -29%, AP: +8, Ahib Damage: +6.25%, Max HP: +115   20.00%
Enhancement Cost: -30%, AP: +9, Ahib Damage: +6.6%, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Labreve Damage: +5.2%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, Labreve Damage: +5.55%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, Labreve Damage: +5.9%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, Labreve Damage: +6.25%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, Labreve Damage: +6.6%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Max HP: +105, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Max HP: +110, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Max HP: +115, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Max HP: +120, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, Aal Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, Aal Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, Aal Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, Aal Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, Aal Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, Serrett Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, Serrett Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, Serrett Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, Serrett Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, Serrett Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Ahib Damage: +5.2%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, Ahib Damage: +5.55%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, Ahib Damage: +5.9%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, Ahib Damage: +6.25%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, Ahib Damage: +6.6%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Labreve Damage: +5.2%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, Labreve Damage: +5.55%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, Labreve Damage: +5.9%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, Labreve Damage: +6.25%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, Labreve Damage: +6.6%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, AP: +8, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, Max HP: +105, AP: +8, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, Max HP: +110, AP: +8, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, Max HP: +115, AP: +8, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, Max HP: +120, AP: +9, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, Critical Hit Damage: +7.8%, AP: +8   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, Critical Hit Damage: +8.45%, AP: +8   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, Critical Hit Damage: +8.77%, AP: +8   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, Critical Hit Damage: +9.1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, Aal Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, Aal Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, Aal Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, Aal Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, Aal Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Ahib Damage: +5.2%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, Ahib Damage: +5.55%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, Ahib Damage: +5.9%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, Ahib Damage: +6.25%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, Ahib Damage: +6.6%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Labreve Damage: +5.2%, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, DP: +7, Labreve Damage: +5.55%, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, DP: +7, Labreve Damage: +5.9%, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, DP: +7, Labreve Damage: +6.25%, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, DP: +8, Labreve Damage: +6.6%, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, AP: +8, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, Max HP: +105, AP: +8, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, Max HP: +110, AP: +8, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, Max HP: +115, AP: +8, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, Max HP: +120, AP: +9, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, Field Combat EXP: +1%, AP: +8   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, Field Combat EXP: +1.12%, AP: +8   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, Field Combat EXP: +1.25%, AP: +8   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, Field Combat EXP: +1.37%, AP: +8   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, Field Combat EXP: +1.5%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, Critical Hit Damage: +7.8%, DP: +7   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, Critical Hit Damage: +8.45%, DP: +7   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, Critical Hit Damage: +8.77%, DP: +7   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, Critical Hit Damage: +9.1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Ahib Damage: +5.2%, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, AP: +8, Ahib Damage: +5.55%, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, AP: +8, Ahib Damage: +5.9%, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, AP: +8, Ahib Damage: +6.25%, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, AP: +9, Ahib Damage: +6.6%, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Labreve Damage: +5.2%, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, DP: +7, Labreve Damage: +5.55%, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, DP: +7, Labreve Damage: +5.9%, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, DP: +7, Labreve Damage: +6.25%, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, DP: +8, Labreve Damage: +6.6%, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, AP: +8, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, Max HP: +105, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Max HP: +110, AP: +8, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, Max HP: +115, AP: +8, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, Max HP: +120, AP: +9, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, Inventory: +50 LT, AP: +8   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, Inventory: +75 LT, AP: +8   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, Inventory: +87.5 LT, AP: +8   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, Inventory: +100 LT, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, Field Combat EXP: +1%, DP: +7   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, Field Combat EXP: +1.12%, DP: +7   20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, Field Combat EXP: +1.25%, DP: +7   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, Field Combat EXP: +1.37%, DP: +7   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, Field Combat EXP: +1.5%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Ahib Damage: +5.2%, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, AP: +8, Ahib Damage: +5.55%, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, AP: +8, Ahib Damage: +5.9%, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, AP: +8, Ahib Damage: +6.25%, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, AP: +9, Ahib Damage: +6.6%, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Labreve Damage: +5.2%, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, DP: +7, Labreve Damage: +5.55%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, Labreve Damage: +5.9%, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, DP: +7, Labreve Damage: +6.25%, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, DP: +8, Labreve Damage: +6.6%, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, AP: +8, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, Max HP: +105, AP: +8, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, Max HP: +110, AP: +8, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, Max HP: +115, AP: +8, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, Max HP: +120, AP: +9, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, Inventory: +50 LT, DP: +7   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, Inventory: +75 LT, DP: +7   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, Inventory: +87.5 LT, DP: +7   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, Inventory: +100 LT, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Ahib Damage: +5.2%, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, AP: +8, Ahib Damage: +5.55%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Ahib Damage: +5.9%, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, AP: +8, Ahib Damage: +6.25%, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, AP: +9, Ahib Damage: +6.6%, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Labreve Damage: +5.2%, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Labreve Damage: +5.55%, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Labreve Damage: +5.9%, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Labreve Damage: +6.25%, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Labreve Damage: +6.6%, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, AP: +8, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, Max HP: +105, AP: +8, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, Max HP: +110, AP: +8, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, Max HP: +115, AP: +8, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, Max HP: +120, AP: +9, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Ahib Damage: +5.2%, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Ahib Damage: +5.55%, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Ahib Damage: +5.9%, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Ahib Damage: +6.25%, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Ahib Damage: +6.6%, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Labreve Damage: +5.2%, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Labreve Damage: +5.55%, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Labreve Damage: +5.9%, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Labreve Damage: +6.25%, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Labreve Damage: +6.6%, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, AP: +8, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, Max HP: +105, AP: +8, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, Max HP: +110, AP: +8, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, Max HP: +115, AP: +8, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, Max HP: +120, AP: +9, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Max HP: +100, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Max HP: +105, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Max HP: +110, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Max HP: +115, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Max HP: +120, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Ahib Damage: +5.2%, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Ahib Damage: +5.55%, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Ahib Damage: +5.9%, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Ahib Damage: +6.25%, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Ahib Damage: +6.6%, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Labreve Damage: +5.2%, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Labreve Damage: +5.55%, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Labreve Damage: +5.9%, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Labreve Damage: +6.25%, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Labreve Damage: +6.6%, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, AP: +8, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, Max HP: +105, AP: +8, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, Max HP: +110, AP: +8, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, Max HP: +115, AP: +8, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, Max HP: +120, AP: +9, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Max HP: +100, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Max HP: +105, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Max HP: +110, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Max HP: +115, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Max HP: +120, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Ahib Damage: +5.2%, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Ahib Damage: +5.55%, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Ahib Damage: +5.9%, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Ahib Damage: +6.25%, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Ahib Damage: +6.6%, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Labreve Damage: +5.2%, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, Labreve Damage: +5.55%, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, Labreve Damage: +5.9%, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, Labreve Damage: +6.25%, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, Labreve Damage: +6.6%, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, AP: +8, AP: +8   20.00%
Enhancement Cost: -27%, Max HP: +105, AP: +8, AP: +8   20.00%
Enhancement Cost: -28%, Max HP: +110, AP: +8, AP: +8   20.00%
Enhancement Cost: -29%, Max HP: +115, AP: +8, AP: +8   20.00%
Enhancement Cost: -30%, Max HP: +120, AP: +9, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Ahib Damage: +5.2%, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Ahib Damage: +5.55%, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Ahib Damage: +5.9%, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Ahib Damage: +6.25%, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Ahib Damage: +6.6%, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, Labreve Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, DP: +7, Labreve Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, DP: +7, Labreve Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, DP: +7, Labreve Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, DP: +8, Labreve Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, AP: +8, DP: +7   20.00%
Enhancement Cost: -27%, Max HP: +105, AP: +8, DP: +7   20.00%
Enhancement Cost: -28%, Max HP: +110, AP: +8, DP: +7   20.00%
Enhancement Cost: -29%, Max HP: +115, AP: +8, DP: +7   20.00%
Enhancement Cost: -30%, Max HP: +120, AP: +9, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, DP: +7, Max HP: +100   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, DP: +7, Max HP: +105   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, DP: +7, Max HP: +110   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, DP: +7, Max HP: +115   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, DP: +8, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Labreve Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, AP: +8, Labreve Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, AP: +8, Labreve Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, AP: +8, Labreve Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, AP: +9, Labreve Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, AP: +8, DP: +7   20.00%
Enhancement Cost: -27%, DP: +7, AP: +8, DP: +7   20.00%
Enhancement Cost: -28%, DP: +7, AP: +8, DP: +7   20.00%
Enhancement Cost: -29%, DP: +7, AP: +8, DP: +7   20.00%
Enhancement Cost: -30%, DP: +8, AP: +9, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, DP: +7, Max HP: +100   20.00%
Enhancement Cost: -27%, Max HP: +105, DP: +7, Max HP: +105   20.00%
Enhancement Cost: -28%, Max HP: +110, DP: +7, Max HP: +110   20.00%
Enhancement Cost: -29%, Max HP: +115, DP: +7, Max HP: +115   20.00%
Enhancement Cost: -30%, Max HP: +120, DP: +8, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Labreve Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, AP: +8, Labreve Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, AP: +8, Labreve Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, AP: +8, Labreve Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, AP: +9, Labreve Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, AP: +8, Max HP: +100   20.00%
Enhancement Cost: -27%, DP: +7, AP: +8, Max HP: +105   20.00%
Enhancement Cost: -28%, DP: +7, AP: +8, Max HP: +110   20.00%
Enhancement Cost: -29%, DP: +7, AP: +8, Max HP: +115   20.00%
Enhancement Cost: -30%, DP: +8, AP: +9, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Max HP: +105, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Max HP: +110, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Max HP: +115, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Max HP: +120, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, Ahib Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, Ahib Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, Ahib Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, Ahib Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, Ahib Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Labreve Damage: +5.2%, Max HP: +100   20.00%
Enhancement Cost: -27%, AP: +8, Labreve Damage: +5.55%, Max HP: +105   20.00%
Enhancement Cost: -28%, AP: +8, Labreve Damage: +5.9%, Max HP: +110   20.00%
Enhancement Cost: -29%, AP: +8, Labreve Damage: +6.25%, Max HP: +115   20.00%
Enhancement Cost: -30%, AP: +9, Labreve Damage: +6.6%, Max HP: +120   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, DP: +7, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, Max HP: +105, DP: +7, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, Max HP: +110, DP: +7, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, Max HP: +115, DP: +7, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, Max HP: +120, DP: +8, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, Serrett Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, Serrett Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, Serrett Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, Serrett Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, Serrett Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Labreve Damage: +5.2%, Ahib Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Labreve Damage: +5.55%, Ahib Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Labreve Damage: +5.9%, Ahib Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Labreve Damage: +6.25%, Ahib Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Labreve Damage: +6.6%, Ahib Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Labreve Damage: +5.2%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, Labreve Damage: +5.55%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, Labreve Damage: +5.9%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, Labreve Damage: +6.25%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, Labreve Damage: +6.6%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, AP: +8, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, DP: +7, AP: +8, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, DP: +7, AP: +8, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, DP: +7, AP: +8, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, DP: +8, AP: +9, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, DP: +7, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, Max HP: +105, DP: +7, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, Max HP: +110, DP: +7, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, Max HP: +115, DP: +7, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, Max HP: +120, DP: +8, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, Aal Damage: +5.2%, AP: +8   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, Aal Damage: +5.55%, AP: +8   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, Aal Damage: +5.9%, AP: +8   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, Aal Damage: +6.25%, AP: +8   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, Aal Damage: +6.6%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Ahib Damage: +5.2%, Serrett Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Ahib Damage: +5.55%, Serrett Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Ahib Damage: +5.9%, Serrett Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Ahib Damage: +6.25%, Serrett Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Ahib Damage: +6.6%, Serrett Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Labreve Damage: +5.2%, MP: +5, MP Regen: +0.5%   20.00%
Enhancement Cost: -27%, AP: +8, Labreve Damage: +5.55%, MP: +6, MP Regen: +0.62%   20.00%
Enhancement Cost: -28%, AP: +8, Labreve Damage: +5.9%, MP: +7, MP Regen: +0.75%   20.00%
Enhancement Cost: -29%, AP: +8, Labreve Damage: +6.25%, MP: +8, MP Regen: +0.87%   20.00%
Enhancement Cost: -30%, AP: +9, Labreve Damage: +6.6%, MP: +10, MP Regen: +1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, AP: +8, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, DP: +7, AP: +8, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, DP: +7, AP: +8, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, DP: +7, AP: +8, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, DP: +8, AP: +9, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, DP: +7, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, Max HP: +105, DP: +7, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, Max HP: +110, DP: +7, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, Max HP: +115, DP: +7, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, Max HP: +120, DP: +8, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, Critical Hit Damage: +7.8%, AP: +8   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, Critical Hit Damage: +8.45%, AP: +8   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, Critical Hit Damage: +8.77%, AP: +8   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, Critical Hit Damage: +9.1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Serrett Damage: +5.2%, Aal Damage: +5.2%, DP: +7   20.00%
Enhancement Cost: -27%, Serrett Damage: +5.55%, Aal Damage: +5.55%, DP: +7   20.00%
Enhancement Cost: -28%, Serrett Damage: +5.9%, Aal Damage: +5.9%, DP: +7   20.00%
Enhancement Cost: -29%, Serrett Damage: +6.25%, Aal Damage: +6.25%, DP: +7   20.00%
Enhancement Cost: -30%, Serrett Damage: +6.6%, Aal Damage: +6.6%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Labreve Damage: +5.2%, Inventory: +50 LT   20.00%
Enhancement Cost: -27%, AP: +8, Labreve Damage: +5.55%, Inventory: +62.5 LT   20.00%
Enhancement Cost: -28%, AP: +8, Labreve Damage: +5.9%, Inventory: +75 LT   20.00%
Enhancement Cost: -29%, AP: +8, Labreve Damage: +6.25%, Inventory: +87.5 LT   20.00%
Enhancement Cost: -30%, AP: +9, Labreve Damage: +6.6%, Inventory: +100 LT   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, AP: +8, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, DP: +7, AP: +8, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, DP: +7, AP: +8, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, DP: +7, AP: +8, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, DP: +8, AP: +9, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, DP: +7, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, Max HP: +105, DP: +7, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Max HP: +110, DP: +7, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, Max HP: +115, DP: +7, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, Max HP: +120, DP: +8, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, Field Combat EXP: +1%, AP: +8   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, Field Combat EXP: +1.25%, AP: +8   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, Field Combat EXP: +1.37%, AP: +8   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, Field Combat EXP: +1.5%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Aal Damage: +5.2%, Critical Hit Damage: +7.8%, DP: +7   20.00%
Enhancement Cost: -27%, Aal Damage: +5.55%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Aal Damage: +5.9%, Critical Hit Damage: +8.45%, DP: +7   20.00%
Enhancement Cost: -29%, Aal Damage: +6.25%, Critical Hit Damage: +8.77%, DP: +7   20.00%
Enhancement Cost: -30%, Aal Damage: +6.6%, Critical Hit Damage: +9.1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Labreve Damage: +5.2%, Field Combat EXP: +1%   20.00%
Enhancement Cost: -27%, AP: +8, Labreve Damage: +5.55%, Field Combat EXP: +1.12%   20.00%
Enhancement Cost: -28%, AP: +8, Labreve Damage: +5.9%, Field Combat EXP: +1.25%   20.00%
Enhancement Cost: -29%, AP: +8, Labreve Damage: +6.25%, Field Combat EXP: +1.37%   20.00%
Enhancement Cost: -30%, AP: +9, Labreve Damage: +6.6%, Field Combat EXP: +1.5%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, AP: +8, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, DP: +7, AP: +8, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, DP: +7, AP: +8, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, DP: +7, AP: +8, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, DP: +8, AP: +9, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, DP: +7, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, Max HP: +105, DP: +7, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, Max HP: +110, DP: +7, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, Max HP: +115, DP: +7, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, Max HP: +120, DP: +8, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, Inventory: +50 LT, AP: +8   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, Inventory: +62.5 LT, AP: +8   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, Inventory: +75 LT, AP: +8   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, Inventory: +87.5 LT, AP: +8   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, Inventory: +100 LT, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Critical Hit Damage: +7.8%, Field Combat EXP: +1%, DP: +7   20.00%
Enhancement Cost: -27%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, Critical Hit Damage: +8.45%, Field Combat EXP: +1.25%, DP: +7   20.00%
Enhancement Cost: -29%, Critical Hit Damage: +8.77%, Field Combat EXP: +1.37%, DP: +7   20.00%
Enhancement Cost: -30%, Critical Hit Damage: +9.1%, Field Combat EXP: +1.5%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Labreve Damage: +5.2%, Critical Hit Damage: +7.8%   20.00%
Enhancement Cost: -27%, AP: +8, Labreve Damage: +5.55%, Critical Hit Damage: +8.125% 20.00%
Enhancement Cost: -28%, AP: +8, Labreve Damage: +5.9%, Critical Hit Damage: +8.45%   20.00%
Enhancement Cost: -29%, AP: +8, Labreve Damage: +6.25%, Critical Hit Damage: +8.77%   20.00%
Enhancement Cost: -30%, AP: +9, Labreve Damage: +6.6%, Critical Hit Damage: +9.1%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, AP: +8, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, AP: +8, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, AP: +8, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, AP: +8, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, AP: +9, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, DP: +7, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, Max HP: +105, DP: +7, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, Max HP: +110, DP: +7, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, Max HP: +115, DP: +7, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, Max HP: +120, DP: +8, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Field Combat EXP: +1%, Inventory: +50 LT, DP: +7   20.00%
Enhancement Cost: -27%, Field Combat EXP: +1.12%, Inventory: +62.5 LT, DP: +7   20.00%
Enhancement Cost: -28%, Field Combat EXP: +1.25%, Inventory: +75 LT, DP: +7   20.00%
Enhancement Cost: -29%, Field Combat EXP: +1.37%, Inventory: +87.5 LT, DP: +7   20.00%
Enhancement Cost: -30%, Field Combat EXP: +1.5%, Inventory: +100 LT, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Labreve Damage: +5.2%, Aal Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Labreve Damage: +5.55%, Aal Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Labreve Damage: +5.9%, Aal Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Labreve Damage: +6.25%, Aal Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Labreve Damage: +6.6%, Aal Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, AP: +8, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, AP: +8, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, AP: +8, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, AP: +8, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, AP: +9, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, DP: +7, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, Max HP: +105, DP: +7, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, Max HP: +110, DP: +7, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, Max HP: +115, DP: +7, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, Max HP: +120, DP: +8, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, MP: +5, MP Regen: +0.5%, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, MP: +6, MP Regen: +0.62%, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, MP: +7, MP Regen: +0.75%, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, MP: +8, MP Regen: +0.87%, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, MP: +10, MP Regen: +1%, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Inventory: +50 LT, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, Inventory: +62.5 LT, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, Inventory: +75 LT, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, Inventory: +87.5 LT, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, Inventory: +100 LT, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Labreve Damage: +5.2%, Serrett Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Labreve Damage: +5.55%, Serrett Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Labreve Damage: +5.9%, Serrett Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Labreve Damage: +6.25%, Serrett Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Labreve Damage: +6.6%, Serrett Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, AP: +8, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, AP: +8, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, AP: +8, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, AP: +8, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, AP: +9, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, DP: +7, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, Max HP: +105, DP: +7, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, Max HP: +110, DP: +7, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, Max HP: +115, DP: +7, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, Max HP: +120, DP: +8, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Max HP: +100, AP: +8   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Max HP: +105, AP: +8   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Max HP: +110, AP: +8   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Max HP: +115, AP: +8   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Max HP: +120, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, MP: +5, MP Regen: +0.5%, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, MP: +6, MP Regen: +0.62%, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, MP: +7, MP Regen: +0.75%, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, MP: +8, MP Regen: +0.87%, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, MP: +10, MP Regen: +1%, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Labreve Damage: +5.2%, Ahib Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Labreve Damage: +5.55%, Ahib Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Labreve Damage: +5.9%, Ahib Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Labreve Damage: +6.25%, Ahib Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Labreve Damage: +6.6%, Ahib Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, AP: +8, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, DP: +7, AP: +8, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, DP: +7, AP: +8, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, DP: +7, AP: +8, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, DP: +8, AP: +9, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, DP: +7, AP: +8   20.00%
Enhancement Cost: -27%, Max HP: +105, DP: +7, AP: +8   20.00%
Enhancement Cost: -28%, Max HP: +110, DP: +7, AP: +8   20.00%
Enhancement Cost: -29%, Max HP: +115, DP: +7, AP: +8   20.00%
Enhancement Cost: -30%, Max HP: +120, DP: +8, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, MP: +5, MP Regen: +0.5%, Max HP: +100, DP: +7   20.00%
Enhancement Cost: -27%, MP: +6, MP Regen: +0.62%, Max HP: +105, DP: +7   20.00%
Enhancement Cost: -28%, MP: +7, MP Regen: +0.75%, Max HP: +110, DP: +7   20.00%
Enhancement Cost: -29%, MP: +8, MP Regen: +0.87%, Max HP: +115, DP: +7   20.00%
Enhancement Cost: -30%, MP: +10, MP Regen: +1%, Max HP: +120, DP: +8   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, AP: +8, Labreve Damage: +5.2%, Labreve Damage: +5.2%   20.00%
Enhancement Cost: -27%, AP: +8, Labreve Damage: +5.55%, Labreve Damage: +5.55%   20.00%
Enhancement Cost: -28%, AP: +8, Labreve Damage: +5.9%, Labreve Damage: +5.9%   20.00%
Enhancement Cost: -29%, AP: +8, Labreve Damage: +6.25%, Labreve Damage: +6.25%   20.00%
Enhancement Cost: -30%, AP: +9, Labreve Damage: +6.6%, Labreve Damage: +6.6%   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, DP: +7, AP: +8, AP: +8   20.00%
Enhancement Cost: -27%, DP: +7, AP: +8, AP: +8   20.00%
Enhancement Cost: -28%, DP: +7, AP: +8, AP: +8   20.00%
Enhancement Cost: -29%, DP: +7, AP: +8, AP: +8   20.00%
Enhancement Cost: -30%, DP: +8, AP: +9, AP: +9   20.00%
Lightstone: Tae 0.03% Enhancement Cost: -26%, Max HP: +100, DP: +7, DP: +7   20.00%
Enhancement Cost: -27%, Max HP: +105, DP: +7, DP: +7   20.00%
Enhancement Cost: -28%, Max HP: +110, DP: +7, DP: +7   20.00%
Enhancement Cost: -29%, Max HP: +115, DP: +7, DP: +7   20.00%
Enhancement Cost: -30%, Max HP: +120, DP: +8, DP: +8   20.00%
 
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