Guild War
In Guild War, guilds can engage in combat against guild members of an opposing guild on the normal field.
Fight together with fellow guild members and bring victory to your guild!
※ All screenshots were taken from the test environment and may differ from what appears in the live server.


After entering the name of the guild, tap on [Declare War] to start a war against the opposing guild.
Only the Master and Guild Officer can declare war, and you need 3,000,000 guild funds to do so.
※ A single guild can have up to 10 guilds declare war upon them, though a guild itself can only declare war against 1 other guild.
※ If you surrender, you must wait 24 hours to declare war again. If you withdraw or the war otherwise ends, you must wait 1 hour.
※ Guild War will not occur if 10 or more members from the guild that declared war and the opposing guild do not check in for 3 days.
※ Guilds will lose 9 Declare Points daily per guild member.
※ Guild members cannot be protected within 24 hours of defeating an enemy guild member.
※ Guilds will lose 9 Declare Points daily per guild member.
※ Guild members cannot be protected within 24 hours of defeating an enemy guild member.
War Vote

The war vote can determine whether or not a guild should engage in a guild war.
※The guild war feature is used to declare war against a guild.
※ From the guild war menu, enter the name of the guild you want to declare war against. After that, you can cast your vote through the War Vote button.
※ Only the Guild Master or Guild Officer can start or end votes.

Declare Points Obtained when Completing Guild Quest | |
Guild Quest | Declare Point |
Defeat Enemy x5,000 | 7 points |
Defeat Enemy x4,000 | |
Defeat Hadum Enemy x3,000 | |
Defeat Enemy x2,000 | |
Defeat Hadum Enemy x1,500 | |
Complete Boss Rush x20 | |
Complete Path of Glory x1 | |
Consume Stamina x200 | |
Use 1,000,000 Silver | |
Complete Boss Rush x10 | |
Win in the Ancient Ruins/Spectral Boss x1 | |
Spend Ancient Gold Coin x5000 | |
Use Stamina x100 | |
Use 500,000 Silver | |
Forage Herbs x20 | |
Mine x20 | |
Log Trees x20 | |
Fish x20 | |
Forage Herbs x10 | |
Mine x10 | |
Log Trees x10 | |
Fish x10 |


During Guild War, the enemy guild members will be marked in red on the minimap and you can freely engage in combat against the members of the opposing guild.
Upon defeating an enemy guild member, you'll earn guild points based on the CP of the enemy guild member you defeated.
The guild that gains 200,000 Guild Points will win the Guild War.
Different scores can be obtained according to the rank of the defeated adventurer's CP.
CP Rank | Score |
Legend | 2,000 |
Emperor | 1,900 |
Monarch | 1,800 |
Conqueror | 1,600 |
Hero | 1,400 |
General | 700 |
Duke | 350 |
Count | 200 |
Viscount | 100 |
Baron | 70 |
Knight | 40 |
Mercenary | 35 |
Warrior | 25 |
Elite | 20 |
Soldier | 15 |
Lower | 10 |
※ The minimum score required for surrender (total of the two guilds' war points) to 5,000 points.
※ The minimum score required for withdrawal (total of the two guilds' war points) to 100,000 points.

The Guild Master can grant [Protected] status on a guild member, for those who do not wish to participate in Guild War. This can be granted to up to 10 members.
100,000 Guild Funds are required to grant [Protected] status. You must wait 10 minutes before you can remove [Protected] status.

If a guild does not want to proceed with the war, a guild can choose to [withdraw / surrender].
Only the Guild Master or Guild Officer can choose to withdraw or surrender. Once a guild chooses to withdraw or surrender, it will count as a loss regardless of guild points.
※ You can choose to withdraw in Guild War if the war has continued for at least 120 minutes and there is a 20,000 point difference between the two guilds.
※ You can choose to surrender in Guild War if the war has continued for at least 60 minutes and there is a 2,000 point difference between two guilds.