Adventurer's Guide

Expedition Gateway



You can enter the Ancient Ruins through the Expedition Gateway or by going to [Menu] > [Expedition Gateway] to access the Ancient Ruins, Field of Valor: Desert, and Cursed Pirate Island



✅ Ancient Ruins

■ How to Enter
You
 can host a round by tapping [Create Chamberor join another Ancient Ruins party by tapping [Quick Join]. 

You will use Ancient Tablets to enter the ruins. The number of Ancient Tablets used will depend on the selected difficulty level. 

You’ll randomly join a room created by another user when you tap [Quick Join]. 

※ A room will be automatically created if there are no rooms to join. 

 

 

■ Setting Difficulty
(1) Use the [Invite] button invite friends or guild members. 
Friends or guild members who receive the invite can enter your room through their alert notification. 

(2) Anyone is free to join the room you created if you set the room type to Public, regardless of whether they were invited or not. 

※ [Adventurer’s Apparitionwill join your room if no Adventurers join the public room in 30 seconds. 

(3) Before entering, Adventurers can individually adjust the reward multiplier. The higher the multiplier, the more Ancient Tablets will be used when entering the Ancient Ruins. The multiplier can be adjusted based on the Kabuamilles Knowledge Level of each party member.  

The Party Leader can start once all party members tap [Ready]. 

※ Adventurers must meet the minimum CP required in order to join. The minimum CP requirement will vary depending on the difficulty level. 

You’ll use more Ancient Tablets at higher multiplier valuesbut will receive more rewards. 

 

■ Results
The
 results screen will show you what rewards you have received upon defeating the Ancient Guardian Kabuamilles. 

※ The Ancient Tablets that were used to enter the ruins will be deducted after you defeat Kabuamilles and collect your rewards. 

 

■ Auto-Explore

The Black Spirit can explore the Ancient Ruins by using your Ancient Tablets. 

 

Auto-Explore Ruins will be activated until you run out of Ancient TabletsYou will stop entering the Ruins after you run out of Ancient Tablets. 

 

※ Auto-Explore Ruins can only be activated on a difficulty level you’ve cleared at least once. 

 

※ The amount of Ancient Tablets used will depend on the difficulty level set through the Black Spirit Mode settings. The number of Ancient Tablets used and the rewards that can be obtained through this mode will be the same as manual playbut you’ll be unable to adjust a reward multiplier for faster expeditions. 

 

■ The Minimum Number of Tablets required for Auto-Explore Ruins

Difficulty  Level 1  Level 2  Level 3  Level 4  Level 5  Level 6 
Number of Tablets Required  360  480  600  720  840  1,020 
Difficulty  Level 7  Level 8  Level 9  Level 10  Level 11  Level 12
Number of Tablets Required  1,200 1,380 1,620  1,860  2,100

2,400

Difficulty  Level 13           
Number of Tablets Required  6,000           

 

■ First Prophet's Room

Tangled time, the mysterious power found among the scattered energy after the chaos subsided.

 

Numerous scholars have not been able to uncover the potential power of the tangled time, but an adventurer has discovered that when a slate inscribed with ancient symbols and tangled time meet, it resonates and opens up an unknown space.

 

The tangled time led to the place of the beginning, when the prophet first created the ruins. The prophet who made a room deep in the ruins had Kabuamilles guard it, but there are still doubts about what he wants to keep.

 

Deep in the ruins, get the treasure that the First Prophet has hidden after fighting the Primitive Kabuamilles.


■ First Prophet's Room Details
- Tap the Primordial button on the lower left side of the Ancient Ruins window to enter the First Prophet's Room.
- First Prophet's Room is accessible after defeating [Boss: Crescent Gatekeeper] in South Valencia.
- Use Ancient Tablet x10,000 and Tangled Time x1 to enter.
- First Prophet's Room has 2 difficulty levels and the higher level yields more rewards.
- The First Prophet's Room's multiplier can be increased by 1 per 50 levels of Guardian Kabuamilles knowledge.
- The reward multiplier can be set after creating a chamber.

 

■ The required CP for each difficulty level

Difficulty Required CP
Lv. 1 15,000
Lv. 2 20,000


✅ Field of Valor: Desert


■ Entrance Requirements
- You can access Field of Valor: Desert after finishing the quest [The Opening of the Desert].

■ Entry
- Tap the Field of Valor icon in the main menu.
- Entering Field of Valor: Desert requires Purified Water.
- Entering the Field of Valor: Desert will use 30 minutes worth of Purified Water, to match the 30 minute timer upon entering.
- You can fight in the Field of Valor: Desert up to 6 times a week.
- The weekly entrance limit will reset on Monday at 00:00 (Server Time).

■ Create Chamber
Tapping this will allow you to create a party comprised of your friends and/or guild members or create a public party.

■ Quick Join
This will allow you to join in public games that have already been created and have space for you to join. If there are no public games available, you will automatically be made host of a new public party.

■ Rewards and Quests
- Obtain rewards such as [Edana's Coin], [Token: Royal Elephant], Great Desert Appraisal Items, and more.
- Killing enemies in Field of Valor: Desert counts towards quests requiring You to defeat Great Desert enemies.
· Defeating Field of Valor: Desert enemies only counts towards defeating normal monsters and does not include monsters with special titles, such as Vicious Desert Naga and Fierce Desert Naga.

 

■ Obtainable Rewards

Here you can see the best possible rewards for each difficulty within the Field of Valor. Higher difficulties yield higher drop rates for these items.


■ Difficulty Levels

Level Required CP
Field of Valor: Desert Level 1 10,000
Field of Valor: Desert Level 2  14,000
Field of Valor: Desert Level 3 18,000
Field of Valor: Desert Level 4 22,000
Field of Valor: Desert Level 5 25,000

 

■ Time Limit

A session of Field of Valor: Desert will last for 30 minutes. Monsters will continue to appear within the time limit, and Field of Valor will end once the allotted time has expired.

 

■ Leaving Field of Valor

Party members are able to leave and re-enter the Field of Valor as long as time remains for the current instance.

■ 5 Times Multiplier
A five times multiplier can be activated for Field of Valor: Desert. You can use Holy Water x5 and get 5 times the rewards during the battle time of one Field of Valor round.
※ The multiplier does not affect the rate of obtaining a Royal Elephant.


■ Important Notes
- [Bell of Aal: Great Desert] effects will now apply to Field of Valor: Desert as well.
- [Combat Buff] effects also apply to Field of Valor: Desert.
- Great Desert Hot Time applies to Field of Valor: Desert as well.
- If using Combat Plus in Field of Valor: Desert, you cannot use the invite function.


✅ Cursed Pirate Island

- You can enter Cursed Pirate Island after defeating the Crescent Gatekeeper in South Valencia.
- You can apply multiplier before entering, and available multiplier corresponds to your Boss Knowledge for Manman John

※ You can obtain Cursed Pirate Island tickets by completing "Beings imbued with the power of Hadum" and "Those who Threaten the Great Desert" weekly tasks.


- Madman John appears after defeating all of the pirates
- You can obtain boss knowledge for Madman John, Tear of Goddess, Holy vials of light, and Pirate's Golden Telescope by defeating Madman John