Adventurer's Guide

Hashashin

Hashashin

An Executioner of Aal Who Judges Enemies with Desert Sands and Mirages

Wielding the shamshir and the dual glaives with ease, the Hashashin commands sand with the authority of Aal and summons a giant sand serpent, waging a merciless battle that moves between assassination and annihilation.


With the shamshir, he sharply pierces the enemy's openings to inflict unavoidable pain and damage, and with the huge double-bladed dual glaives, he unleashes an overwhelming assault that drives enemies to the brink of death.


With the added intimidating presence of the sand serpent, his combat sweeps across the vast battlefield and fills every opponent with fear, no matter who they are.

Weapon Selection

Go to [Menu > Skill > Weapon Selection] to choose either the Shamshir or Dual Glaives. Specialization effects are applied based on the selected weapon.

How to Select a Weapon

① Shamshir
Combine the power of the shamshir and sand to unleash unpredictable, irregular attacks on enemies.
  • Upon using Eye of the Storm, Solar Strike, Shadow Slicer, an additional Sandstorm that tracks enemies is created
  • Upon hitting an enemy Adventurer with skills other than Eye of the Storm, Solar Strike, Shadow Slicer, deals additional damage equal to 30% of the damage dealt after 3 sec
  • PvE skill damage +10%
  • Upon hitting an enemy with a skill, apply the Thirst effect to the enemy
  • Thirst
    • AP -50 for 5 sec
    • DP -50 for 5 sec
    • Attack Speed -5% for 5 sec
    • Move Speed -5% for 5 sec
    • Applies 150 burn damage every 1 sec for 5 sec.
  • Upon the skill's first successful hit, apply Unhealing Wound to the target (cooldown 40 sec)
  • Unhealing Wound
    • 400 Fixed Damage every 1 sec for 10 sec
    • HP recovery effects -75%
    • Effect not applied to monsters
② Dual Glaives
Close in on enemies with agility using the dual glaives in both hands, leaving deadly stab wounds.
  • Upon using Purge, Unforgiven, Ensnaring Sands, Serpent's Coil, Price of Devotion, Proof of Trials, the final damage reduction from Adventurers while using the skill increases by 20% for 2 sec
  • Upon using another skill while using Purge, Unforgiven, Ensnaring Sands, Serpent's Coil, Price of Devotion, Proof of Trials, leave a Sandform to maintain the previous skill (cooldown 3 sec)
  • When leaving a Sandform
    • Damage taken from Adventurers -20% for 10 sec
    • Applies the effect of reducing remaining Evasion cooldown by 1.5 sec.
  • Last Resolve
    • Tap the Last Resolve button to apply the effect (120 sec cooldown)
    • Resist for 10 sec and apply Damage Reduction, Grab Immunity, PvP skill damage +20%, Decrease Attack/Move Speed Immunity
    • After 10 sec, the Aftereffect increases Damage Taken by 40% for 15 sec (Cannot be removed by weapon switching or debuff removal skills)

Skill Guide

[Shamshir Mastery] PvE PvP

"Use the desert-empowered shamshir to deliver a swift basic attack."

  • Recover MP on hit 20
[Eye of the Storm]PvP

"Hurl yourself in the air with a powerful tornado, then deliver a deadly strike from above."

Branch Defined Defined Refined
  • Max Charges: 2
  • Cooldown: 5 sec
  • Max 5 hits
  • Super Armor during the skill
  • While jumping, Grab Immunity
  • Knock-up on 1st hit
  • Bound on last hit
  • While Weapon Selection: Shamshir is applied
    • Creates 1 Sandstorm that tracks enemies
    • Sandstorm
      • Max 2 hits
[Purge] PvE PvP

"Behold as the sinner repents for their sins. Conjure sand serpents to purge all that fail to repent."

Branch Faint Flawless Defined
  • Max Charges: 1
  • Cooldown: 6 sec
  • Max 8 hits
  • Forward Guard during the skill
  • Daze on hit
  • Knockback on last hit
  • While Weapon Selection: Shamshir is applied
    • Adds a follow-up damage of 30% upon hitting an enemy Adventurer
  • While Weapon Selection: Dual Glaives is applied
    • Upon using the skill, the final damage reduction from Adventurers while using the skill increases by 20% for 2 sec
    • Upon using another skill while using the skill, leave a Sandform to maintain the skill

 

[Forward Guard]
  • Forward Guard instead of Super Armor
[Sandstorm Slash] PvE PvP

"Quickly approach the enemy in front of you and cut them down."

Branch Flawless Refined Faint
  • Max Charges: 1
  • Cooldown: 5 sec
  • Max 2 hits when holding the skill button
  • Super Armor during the skill
  • Stun on 1st hit
  • Daze on last hit
  • While Weapon Selection: Shamshir is applied
    • Adds a follow-up damage of 30% upon hitting an enemy Adventurer
[Serpent Strike] PvP

"Shatter sin with a sharp blade."

Branch Guardian Defined Faint
  • Max Charges: 2
  • Cooldown: 7 sec
  • Max 2 hits
  • Forward Guard during the skill
  • Knockback on hit
  • Knock-up on last hit
  • While Weapon Selection: Shamshir is applied
    • Adds a follow-up damage of 30% upon hitting an enemy Adventurer
[Super Armor]
  • Super Armor instead of Forward Guard
[Sand Saber] PvE PvP

"Hurl a slash imbued with the power of the desert at the enemy."

Branch Flawless Flawless Faint
  • Max Charges: 1
  • Cooldown: 6 sec
  • Max 4 hits when holding the skill button
  • Forward Guard during the skill
  • Knockback on hit
  • While Weapon Selection: Shamshir is applied
    • Adds a follow-up damage of 30% upon hitting an enemy Adventurer
[Super Armor]
  • Super Armor instead of Forward Guard
[Sand Nova] PvP

"Tear through space and reappear in a burst of sand."

Branch Flawless Defined Refined
  • Max Charges: 1
  • Cooldown: 7 sec
  • Max 6 hits when holding the skill button
  • Instant activation skill
  • Super Armor during the skill
  • Stun on hit
  • Daze on last hit
  • Weapon Selection: Shamshir is applied
    • Adds a follow-up damage of 30% upon hitting an enemy Adventurer
[Unforgiven] PvE PvP

"Gather the energy of Aal to strike enemies with great force."

Branch Guardian Flawless Defined
  • Max Charges: 1
  • Cooldown: 6 sec
  • Max 4 hits when holding the skill button
  • Super Armor during the skill
  • Stun on 1st hit
  • Knockdown on hit
  • While Weapon Selection: Shamshir is applied
    • Adds a follow-up damage of 30% upon hitting an enemy Adventurer
  • While Weapon Selection: Dual Glaives is applied
    • Upon using the skill, the final damage reduction from Adventurers while using the skill increases by 20% for 2 sec
    • Upon using another skill while using the skill, leave a Sandform to maintain the skill
[Ensnaring Sands] PvE PvP

"Manifest sand that binds your foes tightly to the ground, making it impossible to escape."

Branch Defined Refined Faint
  • Max Charges: 1
  • Cooldown: 7 sec
  • Max 9 hits
  • Super Armor during the skill
  • Knock-up on 1st hit
  • Knockdown on last hit
  • While Weapon Selection: Shamshir is applied
    • Adds a follow-up damage of 30% upon hitting an enemy Adventurer
  • While Weapon Selection: Dual Glaives is applied
    • Upon using the skill, the final damage reduction from Adventurers while using the skill increases by 20% for 2 sec
    • Upon using another skill while using the skill, leave a Sandform to maintain the skill
[Solar Strike] PvE PvP

"Draw up the energy of the sand to strike enemies with a powerful slash."

Branch Guardian Defined Refined
  • Max Charges: 2
  • Cooldown: 6 sec
  • Max 4 hits
  • Super Armor during the skill
  • Daze on 1st hit
  • Knockdown on last hit
  • Pulls in monsters on hit
  • While Weapon Selection: Shamshir is applied
    • Upon using the skill, creates 3 Sandstorms that track enemies
    • On the last hit, creates 3 additional Sandstorms
    • Sandstorm
      • Max 1 hit
[Constriction] PvP

"Constrain the enemy within your inescapable grasp."

Branch Defined Refined Faint
  • Max Charges: 1
  • Cooldown: 16 sec
  • Max 4 hits
  • While attempting a grab, Super Armor
  • Invincible on successful grab
  • Bound on successful grab
  • Weapon Selection: Shamshir is applied
    • Adds a follow-up damage of 30% upon hitting an enemy Adventurer
[Mirage] PvP

"Vanish wrapped in sand, then use the storm's energy to ambush enemies before they notice."

Branch Radiant Refined Faint
  • Max Charges: 1
  • Cooldown: 5 sec
  • Attack when holding the skill button
  • Max 3 hits
  • Instant activation skill
  • Super Armor, Damage Reduction, Grab Immunity during the skill
  • Super Armor while attacking
  • Stun on hit
  • Consume 100 MP for an additional attack
  • Max 10 hits
  • Super Armor, Damage Reduction, Grab Immunity while using the additional attack skill
  • Super Armor during the additional attack
  • Knock-up on a successful additional attack hit
  • While Weapon Selection: Shamshir is applied
    • Adds a follow-up damage of 30% upon hitting an enemy Adventurer
[Serpent's Coil] PvE PvP

"Spin the dual glaives rapidly to deny the enemy's approach."

Branch Flawless Defined Refined
  • Max Charges: 1
  • Cooldown: 8 sec
  • Max 11 hits
  • Super Armor during the skill
  • Knockback on 1st hit
  • Knockdown on last hit
  • While Weapon Selection: Shamshir is applied
    • Adds a follow-up damage of 30% upon hitting an enemy Adventurer
  • While Weapon Selection: Dual Glaives is applied
    • Upon using the skill, the final damage reduction from Adventurers while using the skill increases by 20% for 2 sec
    • Upon using another skill while using the skill, leave a Sandform to maintain the skill
[Infusion] PvE PvP

"Channel the Haladie's desert power to enhance your abilities."

  • Max Charges: 1
  • Cooldown: 90 sec
  • Recover HP every 2 sec for 10 sec 115~400
  • AP +43~100 for 30 sec
  • DP +43~100 for 30 sec
  • Critical Hit Damage +50% for 30 sec
  • Black Spirit skill damage +20% for 30 sec
  • Evasion skill cooldown -2 sec for 30 sec upon using the skill
[Shadow Slicer] Rabam Skill PvE PvP

"Tumble forward, then deliver a light slash."

Branch Flawless Defined Refined
  • Max Charges: 1
  • Cooldown: 15 sec
  • Max 2 hits
  • Super Armor, Grab Immunity during the skill
  • Stun on hit
  • Knockdown on last hit
  • Weapon Selection: Shamshir is applied
    • Creates Sandstorm that tracks enemies 1
    • Sandstorm
      • Max 2 hits
[Silent Breach] Rabam Skill PvP

"Vanish for an instant, then strike your foe upwards with the dual glaives."

Branch Guardian Flawless Defined
  • Max Charges: 1
  • Cooldown: 15 sec
  • Max 2 hits
  • Super Armor during the skill
  • While in Stealth, Grab Immunity
  • Knock-up on hit
  • Hold the skill button to teleport to an enemy within range
  • While Weapon Selection: Shamshir is applied
    • Adds a follow-up damage of 30% upon hitting an enemy Adventurer
[Price of Devotion] Rabam Skill PvE PvP

"Throw the Haladie with sand magic to sharply slash nearby enemies."

Branch Guardian Flawless Defined
  • Max Charges: 1
  • Cooldown: 15 sec
  • Max 2 hits
  • Forward Guard during the skill
  • Stun on hit
  • While Weapon Selection: Shamshir is applied
    • Adds a follow-up damage of 30% upon hitting an enemy Adventurer
  • While Weapon Selection: Dual Glaives is applied
    • Upon using the skill, the final damage reduction from Adventurers while using the skill increases by 20% for 2 sec
    • Upon using another skill while using the skill, leave a Sandform to maintain the skill
[Super Armor]
  • Forward Guard instead of Super Armor
[Proof of Trials] Rabam Skill PvE PvP

"Gather the power of Sand while spinning the dual glaives and unleash it forward."

Branch Flawless Defined Refined
  • Max Charges: 1
  • Cooldown: 16 sec
  • Max 5 hits
  • Super Armor during the skill
  • Knockdown on hit
  • While Weapon Selection: Shamshir is applied
    • Adds a follow-up damage of 30% upon hitting an enemy Adventurer
  • While Weapon Selection: Dual Glaives is applied
    • Upon using the skill, the final damage reduction from Adventurers while using the skill increases by 20% for 2 sec
    • Upon using another skill while using the skill, leave a Sandform to maintain the skill
[Black Spirit's Rage] PvE PvP

"Combine the Black Spirit's Energy and the power of the desert to deliver a powerful strike."

  • Super Armor, Damage Reduction, Grab Immunity during the skill
  • Max 6 hits
  • While Weapon Selection: Shamshir is applied, Invincible while jumping, Knock-up on 1st hit, Knockdown on last hit
  • While Weapon Selection: Dual Glaives is applied, Knockback on hit, Knock-up on last hit
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