Patch Notes
Greetings, Adventurers!
This is the Black Desert Mobile Service Team.
The Patch Notes for the update on Nov 10 (Tue) are here!
Adventurers, please check out the newly applied patch details for an even more enjoyable adventure.
※ All screenshots in the main text were taken on the test server and may differ from the actual update content.
If there are any discrepancies between the patch notes and the applied content in the game, please contact Support.
Hidden Outer Castle
- Changed the entry process for the Hidden Outer Castle as part of the Siege War revamp.
- Guilds that occupy Calpheon Castle or a Fort in Siege War can access the Hidden Outer Castle.
[How to Enter Hidden Outer Castle]
■ Guild Occupying Calpheon Castle in Siege War
- The guild occupying Calpheon Castle can enter the Eastern and Western Forts once each until the Friday before the next Siege War.
ㆍWhen the guild occupying Calpheon Castle selects the Hidden Outer Castle at the Eastern or Western Fort and attempts to reclaim it, only the guild occupying the selected Fort can join.
① How to Enter
- The Guild Master can select [Guild Fortress] > [Guild Expedition] > [Reclaim] > [Reclaim].
② Select a Reclaim Target
- Select either the Eastern Fort or Western Fort to reclaim.
ㆍA Fort that has already been reclaimed cannot be selected again.
ㆍThe Western and Eastern Forts cannot be reclaimed at the same time.
■ Guild Occupying a Fort in Siege War
- If the guild occupying Calpheon Castle selects either the Eastern or Western Fort, the guild occupying that Fort can enter the Hidden Outer Castle.
Examples:
If the guild occupying Calpheon Castle selects the Eastern Fort and opens the Hidden Outer Castle:
→ The guild that occupied the Eastern Fort in Siege War can enter the Hidden Outer Castle.
If the guild occupying Calpheon Castle selects the Western Fort and opens the Hidden Outer Castle:
→ The guild that occupied the Western Fort in Siege War can enter the Hidden Outer Castle.
* If no guild occupied the selected Fort in Siege War, only the guild occupying Calpheon Castle can enter the Hidden Outer Castle.
- The Hidden Outer Castle is available for 30 minutes during a reclaim attempt.
- Revamped the rewards available in the Hidden Outer Castle.
■ Revamped Spoils of Battle Rewards from Normal and Elite Monsters
① Added Rewards
| Rewards |
Notes |
| Unidentified Chaos Skill Sigil | - |
| Spellbound Glyph | - |
| [Primal] Unknown Memory (Shoes) | - |
| Grand Black Stone | - |
| [Abyssal] Relic Chest | Previously obtainable from Unclaimed Treasure Chests |
| Advanced EXP Scroll x25–46 | Previously obtainable from Unclaimed Treasure Chests |
| Spirit Powder | - |
| [Abyssal] Lightstone Chest | Previously obtainable from Unclaimed Treasure Chests |
| [Primal] Condensed Dark Energy Chest | - |
② Rewards with Increased Quantities
| Rewards |
Notes |
| Crimson Crown | - |
| Cultist's Steel Helmet | - |
| Trace of the Mad Conqueror | - |
| [Primal] Accessory Chest | - |
| Totem Chest | Previously obtainable from Unclaimed Treasure Chests |
| Shadow Knot | Previously obtainable from Unclaimed Treasure Chests |
| Chaos Crystal | - |
③ Removed Rewards
| Rewards |
| Unclaimed Treasure Chest |
| Ah'krad |
| [Primal] Unknown Memory (Armor) |
| Caphras Secret Book Page Bundle |
| Chaos Jewel |
| Chaos Core |
| Supreme EXP Scroll x3–4 |
※ Some items obtainable from Unclaimed Treasure Chests can now be obtained from Spoils of Battle dropped by normal monsters.
■ Revamped Castle Guard Loot Chest Contents
① Added Rewards
| Rewards |
| Spellbound Glyph |
| [Primal] Condensed Dark Energy Chest |
| [Abyssal] Lightstone Chest |
| Chaos Crystal |
② Rewards with Increased Quantities
| Rewards |
| Advanced EXP Scroll |
| Crimson Crown |
③ Removed Rewards
| Rewards |
| Fallen Lord's Treasure Chest |
| [Primal] Unknown Memory (Earrings) |
| Dimensional Fragment |
- Removed NPC Hans from the Hidden Outer Castle.
ㆍRemoved the Guild Weekly Quest "Defeat Banquet Hall Soldier x1,000" as a result.
- Guild members with permission to open guild content can now also open Hidden Outer Castle.
Adventurer Messages
- Added the "Adventurer Messages" feature.
ㆍTap [Menu] > [Adventurer Messages] to share feedback on Black Desert Mobile or leave a message for a GM.


※ The Adventurer Messages button appears in the Remaster UI.
ㆍ Messages can be up to 200 characters long.
ㆍ You can submit one message per day. This limit resets daily at 00:00.
ㆍ Submitted messages may be featured anonymously on the official website.
ㆍ You will not receive an individual reply to your message. For game-related inquiries, such as lost items or restoration requests, please contact Support.
ㆍ Adventurer Messages is available for a limited time.
- Select the button below for more details on Adventurer Messages.
▶ Go
Character
Common
- Changed certain multi-hit skills for some classes so that all hits occur at the same location as the first hit.
|
Class |
Skill |
Notes |
|
Dosa |
Earth: Till |
Changed the first and second hits to land at the same location. |
|
Woosa |
Stormfall |
Changed all hits to land at the same location as the first hit. |
|
Mark of the Moon |
Changed all hits to land at the same location as the first hit. |
|
|
Sage |
Atomagia |
Changed the first and second hits to land at the same location. |
|
Witch |
Blizzard |
Changed each pair of consecutive hits to land at the same location. |
|
Wizard |
Lightning Storm |
Changed all hits to land at the same location as the first hit. |
|
Aqua Jail Explosion |
Changed all hits to land at the same location as the first hit. |
|
|
Water's Blessing |
Changed all hits to land at the same location as the first hit. |
|
|
Bolide of Destruction |
Changed all hits to land at the same location as the first hit. |
※ These changes apply regardless of enemy presence or location.
- Fixed an issue where skills aimed at a designated location or an enemy's position were canceled if the target location became too far away.
- Fixed an issue where the move speed reduction and increased damage taken from Adventurers debuffs applied by the Binding Spirit passive persisted after moving to another zone.
ㆍAffected classes: Ranger, Archer
Warrior
- Fixed an issue where the character occasionally switched to Defensive Stance during Auto-Combat.
Witch
- Fixed an issue where Lightning Speed was applied when using Gigavolt even with Staff selected.
Sorceress
- Fixed an issue where Shadow Slash failed to attack even when the target was within attack range.
ㆍIncreased the skill's targeting range from 2 m to 4 m as part of this fix.
Corsair
- Fixed an issue where the weapon appeared unnatural when using Wave Slasher with Patraca equipped.
Kunoichi
- Fixed an issue where the clone summoned when using Touch of Death occasionally used a different skill.
Wizard
- Added "Max 3 hits during additional move" to the Ride the Waves skill description.
- Fixed an issue where ranged skills were occasionally canceled with the message "Distance is too far."
Sage
- Fixed an issue where Ator's Spear Charged Attack was not used during Auto-Combat with Kibelius selected, even when its activation conditions were met.
New Content and Improvements
Fortress Battle and Siege War
- Added icons to the [Guild] > [Info] tab for viewing rewards earned from Fortress Battle and Siege War, along with currently active benefits.
ㆍThe icons appear only for guilds eligible for the rewards and benefits.

- Added the Resource Node Imprint skill, which finalizes occupation of a Resource Node your guild currently occupies in Fortress Battle.
ㆍTap the "<" button below Contribution to use the skill.
ㆍUsing the skill consumes Lumber x600 and Ore x600. The skill can only be used once per battlefield.
ㆍUsing the skill immediately finalizes occupation of the Resource Node your guild currently occupies and makes its flag invincible.
ㆍThe guild's mark also appears on the World Map at the Resource Node where occupation has been finalized.
- Improved the system so the guild occupying Calpheon Castle receives Lumber x1 and Ore x1 every second.
- Decreased cannon range by 20 m and Max HP by 20% in Fortress Battle and Siege War.
- Changed certain Knights and Guards at Forts and Calpheon Castle to appear only when the location is neutral, rather than liberated or occupied.
- Changed Siege War so that when the guild occupying Calpheon Castle takes a Fort, it retains occupation of the Castle and the Fort becomes neutral.
- Improved the notification displayed when a guild finalizes occupation of a Fort or Calpheon Castle in Fortress Battle or Siege War. The message now informs guild members that their participation will end and they will leave the battlefield shortly.
- When Calpheon Castle is occupied, members of guilds occupying the Western, Central, or Eastern Defense Outpost are no longer killed while within their respective outpost's area.
- Added the following message when occupation of Calpheon Castle or a Fort is finalized: "Occupation of Calpheon Castle/Fort has been finalized. You will leave the battlefield shortly."
Skill Sigil
- Improved the system so you can move Skill Sigils equipped by other characters in your Family directly to your Inventory.

ㆍA confirmation screen appears if the Skill Sigil you are moving from the Chest of Sigil to your Inventory is equipped by another character.
ㆍSelect "Confirm" to unequip the Skill Sigil from all characters and move it to your Inventory.
UI
- Changed the location listed under "Where to Obtain" to "Nightmare" for items obtainable in all Nightmare areas (Sunken Ruins, Jade Starlight Forest, and Tshira).
System
- Improved security module compatibility and updated the module to the latest version.
Error Fixes
System
- Fixed an issue where Skill Sigils could not be retrieved from the Chest of Sigil under certain circumstances.
- Fixed an issue where unequipped Skill Sigils were displayed as equipped.
- Improved an issue where matches occasionally failed to start when matched against Adventurer Specters in the Martial God Tournament.
- Fixed an issue where Adventurer Specters occasionally failed to appear in the Martial God Tournament.
- Fixed an issue where Judgment of Aal was occasionally unavailable in the Garmoth's Nest Co-op Rush.
- Fixed an issue where Freeze inflicted by Voraro monsters in the Cradle of Fairykind did not wear off.
- Fixed a discrepancy between the description and actual completion requirements for the quest "The Brightest Light."
- Fixed an issue where characters did not automatically move to the chest during the quest "Higher and Higher."
- Fixed an issue where Adventurers could not travel to Mirumok Ruins during the Kamasylvia main quest "Go to Mirumok Ruins."
- Fixed an issue where the Dispatch feature was unavailable under certain circumstances.
- Fixed an issue where changing the skill receiving the Charm of Succession effect did not take effect until logging back in.
- Fixed an issue where Adventurer Specters did not rejoin combat after reviving in Spoils of Boss stages.
UI
- Fixed an issue where the message displayed when changing Skill Presets occasionally appeared incorrectly.
- Fixed an issue where the Occupation Timer appeared when Calpheon Castle or a Fort was liberated.
Upcoming Updates
Upcoming Reset of Inactive Family Names
The Family names of inactive Adventurers will be reset during maintenance on Nov 17 (Tue).
ㆍAffected Family Names: Names belonging to Adventurers who have not logged in since Nov 17, 2025 (Mon), 00:00
ㆍ Adventurers whose Family names are reset will receive Family Name Change Coupon x1 in their in-game mailbox on the day of the reset. This coupon will allow them to choose a new Family name when they log in on or after Nov 17, 2026.
ㆍFor details, please use the button below.
Upcoming Reset of Inactive Family Names
Upcoming Events
- Server Hot Time with the effects listed below is scheduled for Nov 20 (Fri) and Nov 27 (Fri), from 00:00 to 23:59 each day. Please plan your use of Adventuring Fervor and related items accordingly.
ㆍForaging/Mining/Logging EXP +100%
ㆍNormal Field EXP/Item Drop Rate +100%
ㆍGreat Desert/Everfrost/Sherekhan EXP/Item Drop Rate +100%
Twisted Nightmare: Capital
- Rewards for Twisted Nightmare: Capital and its Spoils will be increased with maintenance on Nov 24 (Tue).
ㆍEntry to Twisted Nightmare: Capital Spoils will therefore be unavailable from the end of maintenance on Nov 24 (Tue) until Nov 29 (Sun), 18:00.
ㆍAdventurers who have not completed Twisted Nightmare: Capital should complete its Spoils before maintenance on Nov 24 (Tue).
Events
New Events
Halloween Festival: Spooky Party Rush
· Event Period: After maintenance on Nov 10, 2026 (Tue) – Nov 16, 2026 (Mon), 22:30
Halloween Festival: Pick Your Favorite!
· Event Period: After maintenance on Nov 10, 2026 (Tue) – Nov 16, 2026 (Mon), 22:30
Halloween Festival: Halloween Token Missions
· Event Period: After maintenance on Nov 10, 2026 (Tue) – Nov 16, 2026 (Mon), 22:30
Ended Events
ㆍDaily Adventure Missions
ㆍBuy Your Lucky Chests!
Pearl Shop
Find out new items released in the Pearl Shop with the update on Nov 10 (Tue) from the link below: