News

[Sep 29 Patch Notes]
UPDATES 2026.09.29

Patch Notes

 

 

Greetings, Adventurers!
This is the Black Desert Mobile Service Team.


The Patch Notes for the update on Sep 29 (Tue) are here!
Adventurers, please check out the newly applied patch details for an even more enjoyable adventure.


※ All screenshots in the main text were taken on the test server and may differ from the actual update content.
If there are any discrepancies between the patch notes and the applied content in the game, please contact Support.

 

Dark Fissure Streamlining

Developer Commentary

As part of our efforts to streamline content, we have removed Corrupted Land while maintaining the 19:00 start time for Dark Fissure, reducing the overall time required to complete the content.

Accordingly, we have increased Dark Fissure boss rewards to account for the loot previously obtainable from Corrupted Land, allowing Adventurers to earn a similar level of rewards in less time.

Azure Essence of Turasil, previously obtainable from Corrupted Land, can now be obtained by defeating Dark Fissure bosses.

Adventurers may obtain Crystallized Essence of Turasil by defeating bosses other than Kzarka.
This item can be exchanged with NPC Veloan for Azure Essence of Turasil I–VI.

Neither Crystallized Essence of Turasil nor Azure Essence of Turasil has a time limit, allowing Adventurers to use them whenever needed. Adventurers can choose to exchange the items immediately for a weaker buff or save up multiple items over time for a stronger buff, depending on their strategy.

We hope the streamlined Dark Fissure allows Adventurers to enjoy a more focused gameplay experience in a shorter amount of time.


- Changed Corrupted Land to no longer begin after defeating Kzarka in Dark Fissure.
ㆍRemoved the exchange option for Corrupted Land Loot Chest from NPC Veloan.
ㆍIncreased the rewards obtainable from Dark Fissure bosses and Kzarka.

- Added Crystallized Essence of Turasil as a reward for defeating bosses that appear before Kzarka.
ㆍCrystallized Essence of Turasil can be exchanged for Azure Essence of Turasil through NPC Veloan.

Item Required

Item Obtained

Crystallized Essence of Turasil x1

Azure Essence of Turasil I

Crystallized Essence of Turasil x2

Azure Essence of Turasil II

Crystallized Essence of Turasil x3

Azure Essence of Turasil III

Crystallized Essence of Turasil x4

Azure Essence of Turasil IV

Crystallized Essence of Turasil x5

Azure Essence of Turasil V

Crystallized Essence of Turasil x6

Azure Essence of Turasil VI

ㆍAzure Essence of Turasil and Crystallized Essence of Turasil have no expiration date.

ㆍUsing Azure Essence of Turasil grants an AP and DP buff in O'dyllita for 168 hours.

Item

Effect

Azure Essence of Turasil I

AP +50, DP +50

Azure Essence of Turasil II

AP +100, DP +100

Azure Essence of Turasil III

AP +150, DP +150

Azure Essence of Turasil IV

AP +200, DP +200

Azure Essence of Turasil V

AP +250, DP +250

Azure Essence of Turasil VI

AP +300, DP +300

ㆍAzure Essence of Turasil cannot be used again while its buff is active.
ㆍThis also applies while an Azure Essence of Turasil buff of a different level is active.
ㆍAny Azure Essence of Turasil buffs active before the maintenance will remain active afterward.

- Removed all unclaimed rewards from Dark Fissure bosses (Elric High Priest, Crescent Gatekeeper, Narc, Hexe Marie, Cadry Gatekeeper, Muskan, and Kzarka).
- Removed all Remnants of Corruption held by Adventurers and Spoils of Kzarka from Dark Fissure.

 

Character

Developer Commentary

Following the Transcendent Class update, we received feedback that certain classes' skills had become slower than before.

We conducted internal reviews and testing to identify the cause, and found that the attack speed of certain classes, including Warrior, had decreased. Before the Transcendent Class update, these classes used slow motion to make their attacks feel more impactful.

Slow motion was primarily used to enhance the impact of attacks in solo content, such as Boss Rush and mission-exclusive stages.

While actions appeared slower to the Adventurer playing the affected class, the effect was not visible to other Adventurers. As a result, the actions appeared different on each Adventurer's screen, causing synchronization issues. We determined that the reduced attack speed was a side effect of removing slow motion to resolve this issue.

For this update, we reviewed all classes and adjusted certain skills used by Warrior, Witch, Dark Knight, Hashashin, Lahn, Ninja, and Archer that previously used slow motion, restoring them to their original speed.

 

- Fixed an issue where certain skills used by the classes listed below were slower than before.

Class

Skill

Skill Execution Time (sec)

Before

After

Time Reduced

Warrior

Spinning Slash

1.47

1.18

- 0.29

Crushing Falcon

1.45

1.22

- 0.23

Blade Strike

1.29

1.09

- 0.2

Shield Charge

0.54

0.4

- 0.14

Helmet Smash

1.09

1.04

- 0.05

Enhanced Ground Smash

1.47

1.4

- 0.07

Off-Kilter

1.14

0.99

- 0.15

Havoc Thrust

1.69

1.63

- 0.06

Witch

Yoke of Ordeal

2.02

1.86

- 0.16

Fireball

1.84

1.63

- 0.21

Dark Knight

Dark Cleave

1.65

1.49

- 0.16

Eclipse

0.88

0.87

- 0.01

Hashashin

Sand Saber

1.87

1.55

- 0.32

Lahn

Pendulum Kick

1.07

1.01

- 0.06

Willow Slash

2

1.72

- 0.28

Crescent Barrage

1.55

1.41

- 0.14

Ninja

Afterimage

1.49

1.22

- 0.27

Archer

Sylvia's Vengeance

0.98

0.96

- 0.02

※ Skill execution times (sec) were measured with Attack/Move Speed 20%. Additional Speed increases from class passives or other effects are not included.

- Fixed an issue where certain debuffs were not removed when all negative effects were nullified or Immunity was activated.
ㆍThis includes Skill Sigils, skills, and passive effects, but excludes Memory Imprints.
- Fixed an issue where Evasion would occasionally fail to activate when used after hitting an enemy with a skill.


Developer Commentary

We received feedback from many Adventurers requesting that various skills be replaced or added. In this update, along with restoring Warrior's skill speeds, we made improvements to better highlight the class's unique identity.

First, we removed Ground Smash and added Scars of Dusk.

Ground Smash was originally included to compensate for Warrior's underwhelming PvE performance. Despite its slow animation, the skill could attack a wide area and deal sustained damage through Unstable Earth.

However, its slow jumping animation left Warrior vulnerable to grabs and could disrupt the pace of combat. We determined that replacing it with a skill that addresses these drawbacks while maintaining his PvE performance would provide a more useful option. We therefore added Scars of Dusk, which offers numerous combo options and performs well in both PvE and PvP.

Before the Transcendent Class update, comboing into Scars of Dusk performed only two hits, resulting in somewhat underwhelming damage. The skill still performs two hits, but now deals the same total damage as three hits.

We also transferred the Radiant Skill Sigil slot from Ground Smash to Crushing Falcon. Crushing Falcon has a short cooldown, up to three charges, a quick animation, and solid damage. Its Guardian and Defined Skill Sigil slots also provide flexibility in various situations. By adding a Radiant Skill Sigil slot, we hope to provide even more options, such as turning it into an instant activation skill or increasing its number of charges.

Next, we'd like to discuss Piercing Spear.

Piercing Spear was designed as a zoning tool for Warrior, who primarily uses melee skills. However, it offered limited follow-up options after pressuring an enemy, so dash functionality was added. Flow: Into the Battlefield was later introduced, allowing the skill to be used solely for movement, and many Adventurers chose to use it with the Flow activated.

As a result, many Adventurers requested that Flow: Into the Battlefield be added back after the Transcendent Class update. However, Transcendent Warrior already has several dash and movement skills, including Slashing the Dead, Havoc Thrust, Off-Kilter, Helmet Smash, and Berserker's Charge. We determined that allowing Piercing Spear to function solely as a movement skill would give him excessive mobility with Greatsword selected.

We therefore improved Piercing Spear to better fulfill its original role as a zoning tool by extending the range of the thrown spear and reducing the target's Move Speed on hit. We also added combos from Havoc Thrust, Off-Kilter, Shield Charge, and Berserker's Charge, allowing Warrior to quickly throw the spear while pursuing enemies.

We also added All Branch Damage Reduction to Invictus Shield and fixed various issues, including the Defensive Stance button behaving differently than before. We hope these changes allow him to perform more reliably on the battlefield.

 

- Changed Defensive Stance to deactivate upon using a skill.
- Fixed an issue where the Defensive Stance icon appeared inactive after opening and closing the skill screen while Defensive Stance remained active.
- Added the following effect to Invictus Shield when Longsword is selected: "All branch damage taken -3% (Max 3 stacks)."


 

Ground Smash

- Removed the skill.
ㆍAny Skill Sigils equipped in the skill have been unequipped and can be found in the Chest of Sigil.

 


 

Scars of Dusk

- Added the skill.

[PvE Damage]
ㆍLv 1: 1,363% x 3
ㆍLv 20: 2,180.8% x 3

[PvP Damage]
ㆍLv 1: 681.5% x 3
ㆍLv 20: 1,090.4% x 3

- Flawless, Defined, and Refined Skill Sigils can be equipped.
- Its Enhancement effect, Flow: Dusk Slash is applied.

Change skill action when activated
Super Armor, Grab Immunity during the skill
Daze on hit
Knockdown on last hit
 
[PvE Damage (Max 3 hits)]
ㆍLv 1: 954.1% x 2
ㆍLv 20: 1,526.56% x 2
 
[PvP Damage (Max 3 hits)]
ㆍLv 1: 477.05% x 2
ㆍLv 20: 763.28% x 2

 


 

Crushing Falcon

- Changed its Refined Skill Sigil slot to a Radiant Skill Sigil slot.
ㆍThe Skill Sigil equipped in the skill has been unequipped and can be found in the Chest of Sigil.

 


 

Piercing Spear

- Increased the spear throw range from 14.5 m to 16 m.
- Added the effect "Target's Move Speed -20% for 5 sec on hit with the thrown spear."

 


 

- Added the following skill combos.

From

→

To

Havoc Thrust, Off-Kilter, Shield Charge, Berserker's Charge

Piercing Spear

 

- Changed the World Boss Damage multiplier from 130.77% to 123.19%.

- Fixed an issue where Defensive Stance would occasionally fail to activate through Shield Charge.
- Fixed an issue where Defensive Stance would not remain active when Flow: Defensive Stance was activated while holding down the Shield Charge button.
- Improved skills used after Defensive Stance to activate immediately without the shield-raising animation.
- Fixed an issue where the 3-sec cooldown for Invictus Shield was not applied.
- Fixed an issue where the Defensive Stance icon flickered when using skills.
- Fixed an issue where the All Skill Damage +30% effect was not removed when switching from Longsword to Greatsword after hitting with Shield Charge.

 

Developer Commentary

Following the previous improvements to Drakania, we continued to monitor performance data and made further improvements based on feedback from Adventurers.
In this update, we focused on balancing weapon effects and improving skill usability and controls.

First, we found that Wings of Ruin, one of Drakania's core skills, was less effective when using Trion. Forward Guard during Ionic Overflow previously activated only when Slayer was selected, making it difficult to use the skill safely with Trion. To address this, we retained the Damage Increase from Ionic Overflow while changing Forward Guard to activate regardless of the selected weapon, improving survivability while using skills.

Another area we addressed was Doombringer. When no directional input was provided, the skill attacked in place even when a target was nearby, potentially causing it to behave in unintended ways. To improve its controls, Doombringer now automatically flies toward and attacks the target when the target is outside its attack range, even without directional input.

To improve Drakania's ability to counter an opponent's Forward Guard, we adjusted Brimbolt Annihilation and Vorpal Thrust. She now passes through the target on the first hit of each skill, allowing her to immediately attack from behind. Vorpal Thrust now also activates instantly, allowing for a faster response during combat.

Additionally, we added combos from Impalement into core skills after a successful grab, addressing its limited follow-up options.

 

- The Awaken Hexeblood and Awaken Dragonblood effects now activate immediately after using Legacy.
- Fixed an issue where using Enhanced Attack with Ionic Overflow active did not remove Attack/Move Speed Reduction effects when Slayer was selected.

 


 

Wings of Ruin

- Changed Forward Guard to activate while charging even without Ionic Overflow.

 


 


Doombringer

- Changed the skill to automatically fly toward the target when out of range, even without directional input.

 


 

Brimbolt Annihilation

- Changed the skill to pass through the target on the first hit.

 


 

Vorpal Thrust

- Changed the skill to pass through the target on the first hit.

- Changed Vorpal Thrust to an instant activation skill.
ㆍRemoved the following combos as a result of this change:

Dragon Flight → Vorpal Thrust

Draconic Shockwave → Vorpal Thrust

Evasion → Vorpal Thrust

 


 

- Added the following skill combos.

From

→

To

Impalement

Savage Decree, Sundering Roar, Wings of Ruin, Ascent, Edict Unbound


▶ Impalement → Sundering Roar Skill Combo

Before After


▶ Impalement → Edict Unbound Skill Combo

Before After



- Fixed an issue where the following skills would target a nearby enemy instead of the current target when used while mounted on Heuklang with Shortsword selected.
ㆍHot Spot, Divine Roar, Beck and Call, Dark Gaoler, Lightning Burn, Lupine Pounce
- Removed "Burn, Bleed, and Shock Immunity" from the description of Red Phoenix.
ㆍPreviously, using the skill only removed negative effects and did not grant Immunity.

 

- Fixed an issue where Archer appeared to be holding a weapon while Auto-Gathering with Greatbow selected.

 

- Fixed an issue where Shai held her Florang awkwardly while using Grow Big, Go!

 

- Fixed an issue where the cooldown for Infernal Grasp would occasionally appear to reset when the skill was reused through Mana Echo.

 

- Fixed an issue where Quick Draw would not fire continuously when holding down the Quick Draw icon.

 

New Content and Improvements

- Epic or lower-grade Runes can no longer be obtained.
- Removed all Epic or lower-grade Runes that were equipped or held, and sent compensation via Mail based on the criteria below.

[Epic or Lower-Grade Elion Runes]
- Mystical Unidentified Elion Rune x1 for every 9 Epic Elion Runes
- Mystical Unidentified Elion Rune x1 for every 66 Unique Elion Runes
- Mystical Unidentified Elion Rune x1 for every 429 Rare Elion Runes
- Mystical Unidentified Elion Rune x1 for every 2,431 Magic Elion Runes
- Mystical Unidentified Elion Rune x1 for every 12,762 Normal Elion Runes

[Epic or Lower-Grade Hadum Runes]
- Mystical Unidentified Hadum Rune x1 for every 7 Epic Hadum Runes
- Mystical Unidentified Hadum Rune x1 for every 53 Unique Hadum Runes
- Mystical Unidentified Hadum Rune x1 for every 349 Rare Hadum Runes
- Mystical Unidentified Hadum Rune x1 for every 2,097 Magic Hadum Runes
- Mystical Unidentified Hadum Rune x1 for every 11,884 Normal Hadum Runes

[Rune Chest Items]

Items Previously Held
(Items that grant Epic or lower-grade Runes)

Replacement Items
(Items that grant only Mystical or higher-grade Runes)

[Epic] Four Runes of Darkness Chest x7

[Mystical] Four Runes of Darkness Chest x1

[Normal]-[Primal] Elion Rune Chest x61

[Mystical]-[Primal] Elion Rune Chest x1

Rune of War Chest x2,431

Rune of War Chest x1

Rune of Volition Chest x2,431

Rune of Volition Chest x1

Rune of Branches Chest x2,431

Rune of Branches Chest x1

Rune of Companionship Chest x2,431

Rune of Companionship Chest x1

Rune of Force Chest x11,884

Rune of Force Chest x1

Rune of Protection Chest x11,884

Rune of Protection Chest x1

Rune of Energy Chest x11,884

Rune of Energy Chest x1

Rune of Experience Chest x11,884

Rune of Experience Chest x1

Hadum Rune Gift Chest x11,884

Hadum Rune Gift Chest x1

Fair Elion Rune Chest x2,431

Fair Elion Rune Chest x1

Fair Hadum Rune Chest x2,097

Fair Hadum Rune Chest x1

Rune of Darkness Chest x61

Rune of Darkness Chest x1

Black Spirit Rune Chest x12,762

Black Spirit Rune Chest x1

Ancients' Heart Fragment x12,762

Ancients' Heart Fragment x1

Black Spirit's Elion Rune Chest x12,762

Black Spirit's Elion Rune Chest x1

[Rare] Hadum Black Spirit Rune Set x2,097

[Mystical] Hadum Black Spirit Rune Set x1

[Rare-Epic] Hadum Rune Chest x2,097

[Mystical] Hadum Rune Chest x1

[Rare-Epic] Elion Rune Chest x2,431

[Mystical] Elion Rune Chest x1

[Epic-Abyssal] Elion Rune Chest x18

[Mystical-Abyssal] Elion Rune Chest x1

[Unique-Primal] Elion Rune Chest x34

[Mystical-Primal] Elion Rune Chest x1

Honor Hadum Rune Chest x9,999

Honor Hadum Rune Chest x1

Honor Elion Rune Chest x3,983

Honor Elion Rune Chest x1

Unidentified Temple of Tukar Rune I x142

Unidentified Temple of Tukar Rune I x1

Unidentified Temple of Tukar Rune II x23

Unidentified Temple of Tukar Rune II x1

Unidentified Temple of Tukar Rune x11

Unidentified Temple of Tukar Rune x1

Unidentified Temple of Serrett Rune I x142

Unidentified Temple of Serrett Rune I x1

Unidentified Temple of Serrett Rune II x23

Unidentified Temple of Serrett Rune II x1

Unidentified Temple of Serrett Rune x11

Unidentified Temple of Serrett Rune x1

Unidentified Temple of Luinass Rune I x142

Unidentified Temple of Luinass Rune I x1

Unidentified Temple of Luinass Rune II x23

Unidentified Temple of Luinass Rune II x1

Unidentified Temple of Luinass Rune x11

Unidentified Temple of Luinass Rune x1

Unidentified Temple of Shayla Rune I x129

Unidentified Temple of Shayla Rune I x1

Unidentified Temple of Shayla Rune II x51

Unidentified Temple of Shayla Rune II x1

Unidentified Temple of Shayla Rune x25

Unidentified Temple of Shayla Rune x1

Unidentified Temple of Desterio Rune I x142

Unidentified Temple of Desterio Rune I x1

Unidentified Temple of Desterio Rune II x45

Unidentified Temple of Desterio Rune II x1

Unidentified Temple of Desterio Rune x22

Unidentified Temple of Desterio Rune x1

※ Any fractional amounts resulting from the conversion were rounded up before the items were sent.
※ Additionally, Unidentified Temple Rune Chests, which previously granted Epic or lower-grade Runes, were converted based on their value at the time of the Great Desert revamp and replaced with Unidentified Temple Runes that grant only Mystical or higher-grade Runes.

 

- Changed the icon to the right of the minimap to always appear, regardless of the Nightmare UI On/Off setting.



- Changed the Boss Blitz Boss from Giath to Orgoh.
ㆍGoing forward, the boss will rotate every other Monday at 00:00.

Example:
- Oct 12 (Mon), 00:00 Orgoh → Giath
- Oct 26 (Mon), 00:00 Giath → Orgoh
- Nov 9 (Mon), 00:00 Orgoh → Giath

 

- Improved Special Boss Rushes to allow their intro sequences to be skipped.
- Added the message "You can participate in guild content 7 days after joining a guild." to the bottom of the [Guild] > [Content] screen.

 

- Consolidated certain options in [Menu] > [Settings] > [Control] into a single [Shortcuts] category. These options were previously divided among the [Basic Interaction], [Horse], [Heuklang], [Village Interaction], and [Flame Tower] categories based on context.

Options Consolidated Under Shortcuts 

Potions
Target Lock/Unlock
Target Lock/Unlock (Higher-rank Monsters First)
Meals
Class-specific Skill
Location Mark (Ping)
Switch Focus Target 

 

 

Error Fixes

- Fixed an issue where the game would occasionally freeze while copying a Skill Sigil preset.
- Fixed an issue where the Light Pillars of the Shadow Bosses (Duoksini, Bamboo Legion Lieutenant, and Sangoon) in Twisted Nightmare would not disappear under certain conditions.
- Fixed an issue where characters in the Family would occasionally not use special skills in content such as Path of Glory.

Special Skills Classes
Last Resolve Warrior, Giant, Musa, Guardian, Hashashin
Spirit's Protection Witch, Wizard, Shai


- Fixed an issue where Erebjork had incorrect HP in Level IV.
ㆍThis fix reduced Erebjork's HP in Level IV by approximately 66%.
- Fixed an issue where MP and Combat Resources would occasionally recover by a small amount while in a state that prevented recovery.
- Improved stability on certain lower-spec devices where the game could close due to insufficient memory while loading a stage.

 

- Fixed an issue where the Skills Assignment button overlapped with the Class Ban confirmation button in Martial God Tournament: Spar/Ascent, depending on the UI Size settings on certain devices.
- Fixed an issue where content in the Tale Collection for Land of the Morning Light was not displayed on some devices with certain UI Size settings.
- Fixed an issue where no UI elements were displayed after the Black Sun video under certain circumstances.
- Fixed an issue where weekly missions were displayed incorrectly on the Ramoness Arena results screen.
- Fixed an issue in Merchantry where more Wealth than the listed price of premium specialty goods appeared to be consumed.
ㆍThe amount of Wealth actually consumed matched the listed price.
- Fixed an issue where the Boss Damage UI was displayed incorrectly on the Blood Kin Request screen.
- Fixed an issue where the character name overlapped with the CP rank icon in Path of Glory when the character's CP was 100,000 or higher.
ㆍAs a result of this fix, the CP rank icon is no longer displayed in this case.
- Fixed an issue where effects that increase or decrease Attack/Move Speed while using skills could not be viewed on the Status screen.
- Fixed an issue where the Boss HP bar would occasionally appear to have reset.
- Fixed an issue where the Fish Delivery UI was displayed incorrectly depending on the UI Size selected under [Settings] > [Graphics].
- Fixed an issue where the special skill button was displayed when using Teleport to the Wandering Merchant during Merchantry on a class with a special skill while the UI was set to Classic.

 

- Fixed an issue where the image in the maintenance pop-up was displayed incorrectly.
- Fixed an issue where the Mute setting was not applied while downloading a patch.

 

Events

New Events

Enjoy the Moonlight Festival Every Day
· Event Period: After maintenance on Sep 29, 2026 (Tue) – Oct 12, 2026 (Mon), 22:30
Moonlight Festival: The Moon Rabbit's Offer
· Event Period: After maintenance on Sep 29, 2026 (Tue) – Oct 12, 2026 (Mon), 22:30
Moonlight Festival: Moon Rabbit's Mortar
· Event Period: After maintenance on Sep 29, 2026 (Tue) – Oct 12, 2026 (Mon), 22:30
October Check-in
· Event Period: Oct 1, 2026 (Thu) – Oct 31, 2026 (Sat), 23:59


Ended Events

ㆍSeptember Check-in (– Sep 30, 23:59)


Pearl Shop

Find out new items released in the Pearl Shop with the update on Sep 29 (Tue) from the link below:


[To Pearl Shop Update]



We look forward to your continued support for Black Desert Mobile.
Black Desert Mobile Team
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