News

[Oct 27 Patch Notes]
UPDATES 2026.10.27

Patch Notes

 

 

Greetings, Adventurers!
This is the Black Desert Mobile Service Team.


The Patch Notes for the update on Oct 27 (Tue) are here!
Adventurers, please check out the newly applied patch details for an even more enjoyable adventure.


※ All screenshots in the main text were taken on the test server and may differ from the actual update content.
If there are any discrepancies between the patch notes and the applied content in the game, please contact Support.

 

Adventure ON

Dear Adventurers,

Your adventure continues in October and November.
Adventure October & November!


From Halloween festivities and fierce competition in the Aim to be the Best of the Class
to events celebrating the bounty of Thanksgiving,
five weeks of excitement await!


The Growth Support events are back with a fresh update on the O'dyllita server!
Join a new lineup of themed events each week and progress faster!

 

- Adventure ON Week 1 events begin.

ㆍAfter maintenance on Oct 27 (Tue) - Before maintenance on Nov 17 (Tue)
ㆍReward: Restoration Scroll x10,000
[View Notice] 

 

Asia: Starts Oct 28 (Wed) at 17:00 (UTC+8)
Europe: Starts Oct 28 (Wed) at 10:00 (UTC+1)
Americas: Starts Oct 28 (Wed) at 01:00 (UTC-8)
ㆍWatch on the official Black Desert Mobile YouTube channel.

Official Youtube Channel

LINK 


- Check out the notice below for details on the other events.
[View Notice] 

 

Chaos Rift XVIII–XXI

Developer Commentary

Following the opening of Chaos Rifts in Gyfin Rhasia in Aug 2025, we added a new Chaos Rift in O'dyllita to give Adventurers a new target as they grow.

The Chaos Rifts in O'dyllita consist of levels XVIII - XXI and offer materials for Kharazad accessories and Eternal-grade Glyphs.

The main objective in O'dyllita is Kharazad accessories, which can also be obtained from Chaos Rifts XVIII or higher. From Level XX onward, you can even choose the part that you desire.

Glyphs, one of the main rewards from Chaos Rift, have also been added with a higher grade, so that it may become a clear goal to play this content for.


Eternal-grade Glyphs are crafted primarily from Condensed Riftborn Fervor, obtainable from Chaos Rift XVIII and above, and Chaos-grade Glyphs. To provide a smoother experience with the content, we added a function to extract Glyphs from Relics.

We hope this update gives Adventurers fresh momentum on their journey.

 

- Opened Chaos Rift Levels XVIII, XIX, XX, and XXI in O'dyllita.
ㆍSelect [Menu] > [Expedition] > [Chaos Rift] to move to the entrance.
ㆍCheck the entry zones on the O'dyllita World Map.


Level

Zone

Suggested CP

XVIII

Desolate Combat Training Ground

120,000

XIX

Domain of the Ancient Sacred Tree

130,000

XX

Land of Twisted Will

140,000

XXI

Barren Turasil Garden

150,000

 

- At levels XVIII–XIX, obtain a Kharazad accessory part at a set rate.
- At levels XX–XXI, obtain a Kharazad Accessory Selection Chest.
ㆍYou can select one accessory part to obtain.


- Condensed Riftborn Fervor can be obtained from levels XVIII–XXI.
ㆍCondensed Riftborn Fervor can be used as a crafting material for Eternal Inscribed Glyphs.


- Adjusted other item drops in Chaos Rifts XVIII–XXI, where crafting materials for Kharazad accessories and Eternal Inscribed Glyphs are available, as follows:
ㆍ Primal Accessory Chest, Lapis Lazuli, Caphras Secret Book Page, Boss Stamp, Adventure Token, and Ancient Tablet cannot be obtained.
ㆍ Fewer [Abyssal] Condensed Dark Energy Chests drop than in previous Chaos Rift levels.

- In Chaos Rift XVIII–XXI, Advanced EXP Scrolls and [Abyssal] Condensed Dark Energy Chests can be obtained from Chaos Rift Loot Chests.

 

- Added a Glyph extraction function.
ㆍIn [Black Spirit's Influence] > [Combine], select a Relic, then tap the "-" icon above the Glyph to extract it.
ㆍExtraction costs 200 Pearls/Black Pearls.



- Added a crafting recipe for Eternal Inscribed Glyph.

ㆍCraft it under [Menu] > [Craft] > [Material] > [Craft Material] > [Process] using the following items:

Items

- Chaos Glyph x1 (appraised)

- Condensed Riftborn Fervor x3

- Embers of Hongik x5

- Ah'krad x30


- Have an Eternal Inscribed Glyph appraised by Lafi Bedmountain in town to obtain either a Chaos Unknown Glyph or an Eternal Unknown Glyph according to the specified probabilities.

- Eternal Glyphs can be equipped on Relics and have the following stats:

Stats

- AP: 150–180

- DP: 150–180

- Damage to Adventurers: 1.5–1.8%

- Target's Crit Chance for 10 sec on hit: -1.5% to -1.8%


- Eternal Unknown Glyphs can be traded on the Market.

 

Skill Sigils

Developer Commentary

Since Skill Sigils were introduced with the class remaster in July, we've continued to improve them based on Adventurer feedback.

Many Adventurers also asked for characters across their Family to be able to share the same Skill Sigils.

Supporting this required extensive changes across multiple systems.

We started by enabling Family sharing for the Chest of Sigil, which we could implement sooner. With today's update, we've extended that functionality to Skill Sigils.

Adventurers can now freely use their most powerful Skill Sigils on every character in their Family.

We've also introduced Eternal-grade Skill Sigils as a new progression goal. Lower-grade and duplicate Skill Sigils can now be used as materials to craft higher-grade Sigils.

We'll continue listening to Adventurer feedback as we update content, make quality-of-life improvements, and improve the overall game experience.


- Changed owned Skill Sigils to be shared across the Family.

Before Once equipped, a Skill Sigil could not be used by other characters in the Family.
After Once equipped, a Skill Sigil can also be used by other characters in the Family.


- Added an option to unequip multiple Skill Sigils at once.
ㆍTap [Skill] > [Skill Upgrade/Add-on] > [Auto-Equip/Unequip Sigils] to unequip multiple Skill Sigils at once.

ㆍWhen the checkbox is selected, only Skill Sigils equipped on unequipped skills are removed.
ㆍWhen the checkbox is not selected, all Skill Sigils are removed, whether the skills are equipped or not.

- Added a crafting recipe for an Eternal Skill Sigil.

ㆍCraft it using the materials below in [Menu] > [Craft] > [Material] > [Craft Material] > [Skill Sigil].

Items

- Chaos Skill Sigil x1
- Skill Sigil Fragment x5,000
- Chaos Jewel x3
- Dimensional Fragment x400
- Voidsent Eye x1

※ Both Unidentified Chaos Skill Sigils and Chaos Skill Sigils that have already been used in the Inventory and are ready to equip can be registered as materials.
※ Chaos Skill Sigils in the Chest of Sigil cannot be registered as materials. Move them to the Inventory first.

※ If you cannot move a Skill Sigil from the Chest of Sigil to the Inventory and the message "Cannot retrieve an activated item." appears, log in as the other character in your Family who has it equipped and unequip it. You can then move it to the Inventory.
ㆍWith the Nov 10 (Tue) update, you'll be able to move Skill Sigils directly to the Inventory even while they are equipped by other characters in your Family.
- Using an Unidentified Eternal Skill Sigil grants a Faint, Refined, Defined, Flawless, Radiant, or Guardian Skill Sigil based on set probabilities.
ㆍEternal-grade Skill Sigils have effects with fixed values.

Examples:
ㆍChaos-grade Guardian Skill Sigil: Instantly activates Super Armor for 0.5–0.6 sec when using a skill.
ㆍEternal-grade Guardian Skill Sigil: Instantly activates Super Armor for 0.7 sec when using a skill.


ㆍEternal-grade Defined, Flawless, and Radiant Skill Sigils grant the following effects in addition to the existing Chaos Skill Sigil effects.

Skill Sigil Effects by Grade
Defined Skill Sigil

Chaos Grade

- Affected skill: +1 extra target

 

Eternal Grade

- Affected skill: +1 extra target
ㆍAffected Skill Damage +2% 

- Affected skill: +1 extra target
ㆍSkill cooldown -4%

- Affected skill: +1 extra target
ㆍAffected Skill Attack Range +2%

Flawless Skill Sigil

Chaos Grade

- None

 

Eternal Grade

- Enemy Adventurer's Branch Damage Reduction -10% for 3 sec on skill hit
- Target's Branch skill damage dealt -16% for 3 sec on skill hit
- Affected skill: 6% chance to deal 1 extra hit
- Target's Damage from Adventurer Reduction -10% for 3 sec on skill hit

Radiant Skill Sigil  Chaos Grade
- Changes the affected skill to an instant activation skill
- Skill max charge +1 for the affected skill

Eternal Grade

- Changes the affected skill to an instant activation skill
ㆍNext skill damage +5% when used within 3 sec of using the skill

- Changes the affected skill to an instant activation skill
ㆍNext Evasion cooldown -20% upon skill use (once within 5 sec)

- Skill max charge +1 for the affected skill
ㆍNext skill damage +2% when used within 3 sec of using the skill

- Skill max charge +1 for the affected skill
ㆍNext Evasion cooldown -10% upon using skill (once within 5 sec)


ㆍSome effects are stronger than those of the corresponding Eternal Skill Sigil, but come with a penalty that reduces a specific stat.
※ No stat reduction penalty applies to effect values other than those listed below.

Skill Sigil Effects by Grade
Faint Skill Sigil

- 180 damage to enemies every 1 sec for 3 sec on skill hit
ㆍAffected Skill Attack Range -8%

- Enemy Adventurer's Attack Speed -13% for 3 sec on skill hit
ㆍ Upon using skill, total damage from Adventurers +6% for 3 sec during the skill

- Enemy Adventurer's Attack Speed -13% for 3 sec on skill hit
ㆍ Skill cooldown +5%

- Enemy Adventurer's Move Speed -13% for 3 sec on skill hit
ㆍ Upon using skill, total damage from Adventurers +6% for 3 sec during the skill

- Enemy Adventurer's Move Speed -13% for 3 sec on skill hit
ㆍ Skill cooldown +5%

Refined Skill Sigil

- Affected skill: Recover 180 HP per hit
ㆍAffected Skill Damage -8%
- Affected Skill Critical Hit Rate +9% (Can exceed the maximum limit.)
ㆍ Upon using skill, total damage from Adventurers +6% for 3 sec during the skill
- Affected Skill Critical Hit Rate +9% (Can exceed the maximum limit.)
ㆍAffected Skill Attack Range -8%

- Affected Skill Critical Hit Damage +16% (Can exceed the maximum limit.)
ㆍ Upon using skill, total damage from Adventurers +6% for 3 sec during the skill
- Affected Skill Critical Hit Damage +16% (Can exceed the maximum limit.)
ㆍAffected Skill Attack Range -8%

Defined Skill Sigil

- Affected Skill Damage +10%
ㆍAffected Skill Attack Range -8%

- Affected Skill Damage +10%
ㆍAffected Skill Cooldown +8%

- Affected Skill Damage +10%
ㆍ Upon using skill, total damage from Adventurers +6% for 3 sec during the skill

- Affected Skill Attack Range +10%
ㆍAffected Skill Damage -8%

- Affected Skill Attack Range +10%
ㆍAffected Skill Cooldown +8%

- Affected Skill Attack Range +10%
ㆍ Upon using skill, total damage from Adventurers +6% for 3 sec during the skill

Flawless Skill Sigil - Enemy Adventurer's Branch (Aal/Ahib/Labreve/Serrett) Damage Reduction -12% for 3 sec on skill hit
ㆍCooldown +8%
- Total damage taken -20% for 1 sec upon using skill
ㆍAttack Range -8%

 
- Unidentified Eternal Skill Sigils cannot be traded on the Market.
- Absorbing an appraised Eternal-grade Skill Sigil through [Black Spirit's Influence] > [Dark Energy] > [Absorb Energy] grants Skill Sigil Fragment x1,500.
- Changed Recommended Presets to prioritize Eternal-grade Skill Sigils when equipping skills.

 

Character

- Improved Blooming Black Rose and Dark Nebula to activate at the enemy's current location when targeting moving enemies.
- Fixed an issue where some attack effects for Blooming Black Rose appeared away from the point of impact.
- Fixed an issue where Obsidian Ashes occasionally consumed an incorrect amount of Magic when used with a Kriegsmesser equipped.

- Fixed an issue where Lupine Pounce was canceled mid-cast when used on sloped terrain.

- Fixed an issue where Flash Step occasionally consumed MP without applying Damage Reduction during Auto-Combat with a Blade equipped.

- Changed Stormfall to activate directly in front of the character when used without an enemy target.
- Fixed an issue where Stormfall's subsequent hits occasionally failed to occur after the first hit.

- Fixed an issue where the additional attack from Flow: Blue Cloud occasionally failed to activate automatically when Rising Storm was used manually during Auto-Combat.

- Changed Dragon Flight to allow instant activation skills and Evasion to be used as soon as the skill can be chained into another skill.
- Fixed an issue where Vorpal Thrust could not be used immediately upon landing during Cloud's Strife.
- Fixed an issue where Black Spirit's Rage could not be used immediately upon landing during Doombringer.

- Changed the skills in the Recommended Preset for [Open World Area].

- Fixed an issue where evading after being struck by a Knockback attack used the evasion animation for a weapon other than the one equipped.

- Fixed an issue where the Neutral version of Leap of Judgment was used while in the Exsoluta state.

- Fixed an issue where Shadow Slash's activation distance was set shorter than its attack range.

- Fixed an issue where the Decrease Move Speed and Damage from Adventurers Reduction effects applied by Binding Spirit persisted after moving to another field.

- Changed the description of Doom 'N Gloom from "Instant activation skill" to "Instant activation when firing while moving."

 

- Fixed an issue where the clone summoned by Touch of Death would occasionally use other skills.

 

New Content and Improvements

- Improved the combat AI of Adventurers' Specters.
ㆍSpecters now use Grab skills more often.
ㆍSpecters now use skills equipped with Guardian Skill Sigils more often during group fights.

- Updated the UI to display the selected weapon and Charm of Succession effect when importing another Adventurer's equipped skill preset.



- Added red areas in Remaster UI customization mode to indicate where the character level and channel information are displayed.


- Improved the textures and text placement on the [World Map] > [Land of Scorched Darkness, O'dyllita] screen.

- Removed the "cannot be chained after another skill" notice displayed when equipping a Radiant Skill Sigil with the "Changes the affected skill to an instant activation skill" effect.
ㆍThe effect remains unchanged.
ㆍThe notice is now always displayed on the Skill Combos screen.

 

Error Fixes

- Fixed an issue where matches against an Adventurer's Specter in the Martial God Tournament would occasionally fail to start.
- Fixed an issue where skills could not be extracted in certain situations.
- Fixed an issue where the message "Cannot retrieve region information." would occasionally appear, preventing character selection.
- Fixed an issue where activating the effect of Fallen King's Armor while the buff from Cultist's Steel Helmet was active would remove the Max HP +5,000 buff.

- Fixed an issue where the button to change to a public room appeared in the Azunak Arena (Solo) lobby.
- Fixed an issue where the Adventurer button overlapped the expanded minimap in Azunak Arena (Solo).
- Fixed an issue where the UI appeared awkward when the width of the Special Skill button was increased in Remaster UI.
- Fixed an issue where some effects overlapped after repeatedly opening the Nightmare screen via How to Acquire in Item Info.

 

Upcoming Updates

- Fortress Battle and Siege War will be updated during maintenance on Nov 3 (Tue).
- The Fortress Battle update will also bring the following changes to the existing Node War and Siege War content.

[Bidding]
ㆍBidding for Node War and Siege War will be suspended from Oct 26 (Mon) at 00:00 until maintenance on Nov 3 (Tue).
ㆍAll active bids for Node War or Siege War have been canceled, and all bid funds have been returned as part of maintenance on Oct 27 (Tue).


[Hidden Banquet Hall / Hidden Outer Castle]

ㆍHidden Banquet Hall and Hidden Outer Castle will remain accessible based on the Nodes and castles occupied by your guild.
ㆍIf you have remaining Banquet Hall entry time when maintenance begins on Nov 3 (Tue), Tier 3 reward items will be sent based on the time remaining.


[Contribution Payments]

- All Nodes and castles occupied through Node War and Siege War will be released during maintenance on Nov 3 (Tue).
ㆍContribution Payments will reset during maintenance on Nov 3 (Tue), so be sure to distribute them before maintenance begins.


[Other]

- All Conqueror's Scrolls and Former Lord's Rusty Crowns in your possession will be deleted during maintenance on Nov 3 (Tue).
- Judgment of Aal's enhancement levels will reset during maintenance on Nov 3 (Tue).

 

Events

New Events

Halloween Festival​: Midnight Treats​
· Event Period: After maintenance on Oct 27, 2026 (Tue) – Before maintenance on Nov 24, 2026 (Tue)
Halloween Festival: Ticket Missions​
· Event Period: After maintenance on Oct 27, 2026 (Tue) – Nov 15, 2026 (Sun), 23:59
Halloween Festival: Pumpkin Smash​
· Event Period: After maintenance on Oct 27, 2026 (Tue) – Nov 16, 2026 (Mon), 22:30
Halloween Festival: Gosphy Hunt​
· Event Period: After maintenance on Oct 27, 2026 (Tue) – Nov 16, 2026 (Mon), 22:30
Halloween Festival: Magic Cauldron​
· Event Period: After maintenance on Oct 27, 2026 (Tue) – Nov 16, 2026 (Mon), 22:30
November Check-in
· Event Period: Nov 1, 2026 (Sun), 00:00 – Nov 30, 2026 (Mon), 23:59

Ended Events

ㆍGet Ready for the Festival
ㆍPick the Lucky Rope!
ㆍEnhance Pumpkin Pendant!


Pearl Shop

Find out new items released in the Pearl Shop with the update on Oct 27 (Tue) from the link below:


[To Pearl Shop Update]



We look forward to your continued support for Black Desert Mobile.
Black Desert Mobile Team
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