Patch Notes
Greetings, Adventurers!
This is the Black Desert Mobile Service Team.
The Patch Notes for the update on Aug 4 (Tue) are here!
Adventurers, please check out the newly applied patch details for an even more enjoyable adventure.
※ All screenshots in the main text were taken on the test server and may differ from the actual update content.
If there are any discrepancies between the patch notes and the applied content in the game, please contact Support.
Content Streamlining and Rotation
Developer Commentary
Following the first phase of Content Streamlining on Jul 28, we've made another round of improvements.
We've streamlined several activities that required ongoing participation throughout your progression.
To ensure key rewards remain accessible, we've redistributed them across other content.
We've also introduced a rotation schedule for Arena content with similar styles, following the changes made to World Bosses. This helps reduce the time commitment while keeping each mode rewarding and engaging.
To support these changes, we've updated the related Achievements and adjusted ranking and score rewards so they can now be earned on a weekly basis in line with the new rotation schedule.
We'll continue refining older systems and streamlining existing content to help you spend more time enjoying your adventures.
Content Streamlining
- Removed the following content:
ㆍMurrowak Labyrinth, Mirage, Tower of Trials, Slumberfallen Castle, Tax Wagon, Elite Guild Raid, Guild Rush
ㆍRewards previously obtainable from the content above will be adjusted as follows.
■ Murrowak Labyrinth
- Changed Murrowak Pathfinder to grant Memory Shard x50 upon use.
- Any ongoing Dispatches have been completed automatically, and any unclaimed Dispatch rewards have been sent to your Mailbox.
■ Mirage
- The following Mirage rewards can be obtained upon using Traces of Mirage.
ㆍChaos Crystal x1,200
ㆍAncient Relic Remnant Fragment x1
ㆍCrimson Goblet x10
ㆍRefined Black Crystal x15
- Any ongoing Dispatches have been completed automatically, and any unclaimed Dispatch rewards have been sent to your Mailbox.
- Changed the objective for the "Complete Great Desert Mirage" quest to "Complete Great Desert Temple."
ㆍAny Great Desert Mirage completions recorded before the update maintenance count toward Great Desert Temple completions.
- Titles earned by completing Great Desert Mirage can now be earned by completing Great Desert Temple.
ㆍSandglimmer: Complete Great Desert Temple x1
ㆍInto the Mirage: Complete Great Desert Temple x9
ㆍConqueror of Illusions: Complete Great Desert Temple x100
■ Tower of Trials
- Obtain the following items upon using an (Old) Tower of Trials Entry Pass:
ㆍGrand Black Stone x1,682
ㆍGolden Goblet x360
ㆍBoss Stamp x516
ㆍAncient Tablet x460
ㆍSkillbook Chest x5
ㆍ[Abyssal] Condensed Dark Energy Chest x160
ㆍChaos Crystal x540
ㆍDark Sculpture x232
ㆍDark Coin x43,500
ㆍAlyaelli Fragment x268
ㆍTear of the Goddess x3,400
ㆍDarkened Spirit Statue x250
ㆍAdventure Token x665
ㆍTotem Chest x500
ㆍRoot of Sorcery x121
ㆍCrimson Crown x25
ㆍAdvanced EXP Scroll x13
- ㆍAny ongoing Dispatches have been completed automatically, and any unclaimed Dispatch rewards have been sent to your Mailbox as the best Tower of Trials rewards.
- Changed Achievements that required completing the Tower of Trials to require completing the Path of Glory.
|
Achievement |
Completion Requirement |
|
There's no ending in training |
Complete Tower of Trials Floor 10 → Complete Path of Glory - Rift 1, Wave 10 |
|
Complete Tower of Trials Floor 20 → Complete Path of Glory - Rift 2, Wave 10 |
|
|
Complete Tower of Trials Floor 30 → Complete Path of Glory - Rift 3, Wave 10 |
|
|
Complete Tower of Trials Floor 40 → Complete Path of Glory - Rift 4, Wave 5 |
|
|
Complete Tower of Trials Floor 50 → Complete Path of Glory - Rift 5, Wave 5 |
|
|
Complete Tower of Trials Floor 60 → Complete Path of Glory - Rift 6, Wave 5 |
|
|
Complete Tower of Trials Floor 70 → Complete Path of Glory - Rift 9, Wave 5 |
ㆍAny unclaimed Achievement rewards earned from Tower of Trials can still be claimed from the Achievements screen.
- Changed the Blood Kin quest objective from "Complete Tower of Trials" to "Obtain Last Daily Task Reward."
- Titles previously earned through the Tower of Trials can now be earned by meeting the conditions below.
|
Titles |
Completion Requirement |
|
Ready to Train |
Complete Tower of Trials x1 |
|
Training is Actually Fun |
Complete Tower of Trials x6 |
|
Dedicated to Training |
Complete Tower of Trials x26 → Obtain the Complete 5 Daily Tasks Reward x26 |
|
Mastering the Art of Training |
Complete Tower of Trials x76 → Obtain the Complete 5 Daily Tasks Reward x76 |
|
Guru of Training |
Complete Tower of Trials x176 → Obtain the Complete 5 Daily Tasks Reward x176 |
|
Maestro of Trials |
Complete Tower of Trials Floor 40 x1 → Complete Path of Glory: Rift 2 x1 |
■ Slumberfallen Castle
- Use Forbidden Book in Slumberfallen Castle to obtain bonus rewards:
ㆍDimensional Fragment x71
ㆍAdvanced EXP Scroll x195
ㆍCrimson Crown x5
ㆍRestoration Scroll x3,000
※ Obtain the following items at a set rate:
ㆍShadow Whispers x1
ㆍAh'krad x1
■ Elite Guild Raid
- Any Elite Guild Raid rewards you own can still be used.
- The Max HP bonus previously granted by the Guild Skill "Invigorate" is now granted based on your Capotia Points.
|
Max HP Increase |
(Before) Elite Guild Raid Completion Level |
(After) Capotia Score |
|
500 |
1 |
2,000 |
|
1,000 |
2 |
4,000 |
|
1,500 |
3 |
6,000 |
|
2,000 |
4 |
8,000 |
|
2,500 |
5 |
10,000 |
|
3,000 |
6 |
13,000 |
|
3,500 |
7 |
16,000 |
|
4,000 |
8 |
19,000 |
|
4,500 |
9 |
22,000 |
|
5,000 |
10 |
25,000 |
|
5,500 |
11 |
29,000 |
|
6,000 |
12 |
33,000 |
|
6,500 |
13 |
37,000 |
|
7,000 |
14 |
41,000 |
|
7,500 |
15 |
45,000 |
■ Guild Rush
- Due to the removal of Guild Rush, the following changes have been applied to Adventurers who are currently in a Guild.
[Normal Guild Rush]
- Every 1,000 Guild Quest Points have been converted into 1 Guild Rush Summoning Stone. For every 50 Guild Rush Summoning Stones, all Guild members have received the following items:
ㆍ[Abyssal] Condensed Dark Energy Chest x25
ㆍSocial Token x14,000
ㆍCrimson Crown x25
ㆍ[Abyssal] Unknown Memory (Gloves) x1
ㆍ[Abyssal] Unknown Memory (Ring) x1
ㆍAncient Tablet x7,000
ㆍBoss Stamp x5,000
※ [Primal] Unknown Memory (Ring) is excluded, and rewards have been sent based on the maximum number of participants.
[Special Guild Rush]
- Every 2,000 Elite Tokens you own have been converted into the following items and distributed to all members of your guild.
ㆍ[Abyssal] Dark Chaser Accessory Chest x1
ㆍSocial Token x10,000
ㆍCrimson Crown x12
ㆍUnknown Memory (Gloves) x1
ㆍUnknown Memory (Ring) x1
ㆍLightstone Fragment x13,500
ㆍDimensional Fragment x23
ㆍCron Stone x280
※ [Primal] Unknown Memory (Ring), Witch's Shoulder Piece, and Purified Tree Spirit's Seed are excluded. Rewards are based on the maximum number of participants.
- Removed the following Achievements and Tasks as part of Content Streamlining.
ㆍMirage 1
ㆍMirage 2
ㆍComplete Tower of Trials x1–100
ㆍMirage of the Great Desert
ㆍTraining Makes Perfect
ㆍWise Consumer!
ㆍTo Grow Stronger - Tower of Trials
- Increased rewards for the following content as part of Content Streamlining.
■ Capotia
ㆍThe following items can now be obtained in greater quantities.
ㆍExample: Upon reaching 45,000 points in Capotia
|
Items |
Changed Amount |
Notes |
|
Shadow Whispers |
3 → 4 |
▲ 1 |
|
[Abyssal] Condensed Dark Energy Chest |
520 → 550 |
▲ 30 |
|
Crimson Crown |
30 → 125 |
▲ 95 |
|
Tangled Time |
8 → 28 |
▲ 20 |
|
Totem Chest |
300 → 1,500 |
▲ 1,200 |
|
Social Token |
7,000 → 39,000 |
▲ 32,000 |
- Added items previously obtainable from the removed Guild content to Capotia rewards.
ㆍThe following items can be obtained from Capotia Loots, which are automatically acquired and opened based on your Capotia completion score.
ㆍThe drop rates for these items remain unchanged.
[Guaranteed Rewards]
- Advanced EXP Scroll
- Ah'krad
- [Abyssal] Unknown Memory (Ring)
- Shadow Whispers
[Obtain 1 of the Following]
- Ancient Tablet
- Boss Stamp
[Chance to Obtain]
- Witch's Shoulder Piece
- Purified Tree Spirit's Seed
- [Primal] Unknown Memory (Ring)
■ Mountain of Eternal Winter: Mercenary Board
ㆍIncreased the quantity of Voidsent Eye obtainable as a quest reward: 3 → 4
■ Weekly Task: Exchange Voidsent Eye x1
ㆍChanged the quest reward from 10 Silver to Tangled Time x2.
■ Weekly Task: Use Edana's Coin x5,000
ㆍIncreased the quantity of Caphras Dust obtainable as a quest reward: 20,000 → 40,000
■ Node War/Siege War
ㆍIncreased the Bonus Multiplier by approximately 22.5%–39%.
■ Daily Tasks
- Added the "Defeat 5,000 Enemies" Daily Task, available once your Black Spirit reaches Lv. 150.
ㆍComplete the task to receive 100,000 Silver and Tear of the Goddess x4,000.
- Increased the rewards for the Daily Tasks below.
|
Daily Tasks |
Reward Changes |
|
Bounty Mission |
[Added] Chaos Crystal x1,000 [Unchanged] Blazing Chaos Crystal x2 [Removed] 200 Silver |
|
Bounty Mission |
[Increased] Chaos Crystal x100 → x1,000 [Unchanged] Max Stats Abyssal Lightstone Chest x1 |
|
Use Skillbook |
[Increased] 100 Silver → 5,000 Silver [Unchanged] Lightstone Fragment x5,000 |
|
Use Skillbook |
[Increased] 100 Silver → 10,000 Silver [Unchanged] Relic Fragment x5,000 |
|
Defeat Enemy x100 |
[Increased] 20 Silver → 20,000 Silver |
|
Defeat Enemy x1,000 |
[Increased] 60 Silver → 30,000 Silver [Added] Tear of the Goddess x3,000 [Removed] Ancient Tablet x100 |
|
Complete Black Spirit Quest |
[Increased] Boss Stamp x1,000 → x2,000 [Increased] Adventure Token x1,000 → x2,000 [Added] Totem Chest x500 |
|
Use Stamina x100 |
[Increased] 20 Silver → 20,000 Silver [Added] Black Crystal x20 [Removed] Poor Black Stone Chest x10 |
|
Use Stamina x100 |
[Increased] 50 Silver → 30,000 Silver [Added] Black Crystal x150 [Removed] Grand Black Stone Sack x20 |
|
Use Stamina x100 |
[Increased] 100 Silver → 100,000 Silver [Added] Black Crystal x350 [Removed] Refined Black Crystal Pouch x10 |
|
Obtain Social Token x50 |
[Increased] 25 Silver → 20,000 Silver [Added] [Abyssal] Condensed Dark Energy Chest x100 [Removed] Ancient Gold Coin x100 |
|
Obtain Social Token x50 |
[Increased] 90 Silver → 30,000 Silver [Added] [Abyssal] Condensed Dark Energy Chest x300 [Removed] Ancient Gold Coin x6,000 |
|
Obtain Social Token x50 |
[Increased] 150 Silver → 100,000 Silver [Added] [Abyssal] Condensed Dark Energy Chest x400 [Removed] Ancient Gold Coin x12,000 |
※ Some Achievements are only available within certain Black Spirit level ranges.
Example: The "Defeat 100 Enemies" Daily Task is available while your Black Spirit is below Lv. 51.
■ Achievements
- Added Achievements that reward additional Black Pearls and Silver based on the number of times you claim the "Complete Daily Task x5" reward (10 Black Pearls).
ㆍAfter claiming it 1 time: Black Pearl x80, Silver x20,000
ㆍAfter claiming it 7 times: Black Pearl x100, Silver x30,000
ㆍAfter claiming it 15 times: Black Pearl x120, Silver x40,000
ㆍAfter claiming it 40 times: Black Pearl x200, Silver x50,000
ㆍAfter claiming it 75 times: Black Pearl x300, Silver x60,000
ㆍAfter claiming it 100 times: Black Pearl x500, Silver x80,000
ㆍAfter claiming it 200 times: Black Pearl x600, Silver x90,000
ㆍAfter claiming it 300 times: Black Pearl x700, Silver x100,000
Content Rotation
■ Black Sun / Night of Vengeful Souls
- Black Sun and Night of Vengeful Souls now rotate weekly as follows, allowing you to participate in Dark Lands once per week.
ㆍEvery Friday: 13:00–13:40 / 16:00–16:40 / 20:10–20:50
ㆍEvery Saturday: 01:00–01:40
Aug 7 (Fri)–Aug 8 (Sat): Night of Vengeful Souls
Aug 14 (Fri)–Aug 15 (Sat): Black Sun
Aug 21 (Fri)–Aug 22 (Sat): Night of Vengeful Souls
ㆍAny unclaimed Dark Lands rewards have been sent to your Mailbox.
- Doubled the weekly monster defeat rewards and ranking rewards for Black Sun and Night of Vengeful Souls.
- Increased the rewards for Apex Changui, Afuaru, Raider Golden Pig, and Tukar Laytenn.
ㆍThe corresponding reward chests now grant twice as many items as before.
- Updated the mission requirements for the "[O'dyllita Server] Content Support Event!" to reflect the Dark Lands rotation.
ㆍThe Black Sun and Night of Vengeful Souls mission objectives now share progress.
(Before) Defeat Enemies in Black Sun
(After) Defeat Enemies in Black Sun or Night of Vengeful Souls
(Before) Defeat Enemies in Night of Vengeful Souls
(After) Defeat Enemies in Black Sun or Night of Vengeful Souls
■ Azunak Arena / Ramoness Arena / Martial God Tournament: Duo
- Azunak Arena, Ramoness Arena, and Martial God Tournament: Duo rotate on a 3-week schedule.
・Available every Thursday and Sunday from 18:00–22:00.
Aug 6 (Thu) & Aug 9 (Sun): Azunak Arena
Aug 13 (Thu) & Aug 16 (Sun): Martial God Tournament: Duo
Aug 20 (Thu) & Aug 23 (Sun): Ramoness Arena
Aug 27 (Thu) & Aug 30 (Sun): Azunak Arena
・Rankings are now settled weekly, and Ranking Rewards can be claimed every Monday at 00:00.
- Rewards for these content are now granted once per week.
[Azunak Arena]
- Updated the participation rewards and point rewards as follows.
|
Participation Rewards |
||
|
Requirements |
Reward |
Items Obtained |
|
(Daily) Participate 1 time |
Azunak Arena Participation Reward |
Holy Vial of Light x300 → x900 |
|
(Daily) Participate 3 times |
Azunak Arena Weekly Chest |
Sealed Charm of Succession x5 → x15 |
|
Score Rewards |
||
|
Requirements |
Reward |
Items Obtained |
|
(Monthly) Reach 300,000 points |
Azunak Arena Monthly Chest |
Supreme EXP Scroll x5,000 |
- Added and increased the weekly ranking rewards as follows.
|
Rank |
Medal of Honor |
Sealed Charm of Succession |
Dimensional Fragment |
Sun Crystal |
|
1st |
150 → 450 |
15 → 45 |
700 → 2,100 |
2,000 → 6,000 |
|
2nd |
140 → 420 |
10 → 36 |
500 → 1,500 |
1,800 → 5,400 |
|
3rd |
135 → 405 |
7 → 30 |
400 → 1,200 |
1,600 → 4,800 |
|
10th |
130 → 390 |
5 → 27 |
300 → 900 |
1,500 → 4,500 |
|
50th |
125 → 375 |
3 → 21 |
250 → 750 |
1,400 → 4,200 |
|
100th |
120 → 360 |
2 → 18 |
200 → 600 |
1,200 → 3,600 |
|
10% |
100 → 300 |
1 → 15 |
150 → 450 |
1,000 → 3,000 |
|
30% |
50 → 210 |
1 → 12 |
80 → 240 |
600 → 2,400 |
|
50% |
50 → 150 |
9 (Added) |
30 → 150 |
500 → 1,800 |
|
70% |
120 (Added) |
6 (Added) |
90 (Added) |
1,500 (Added) |
|
100% |
90 (Added) |
3 (Added) |
50 (Added) |
700 (Added) |
[Martial God Tournament: Duo]
- Updated the participation rewards and point rewards as follows.
ㆍCertain reward requirements have been changed from wins to participation.
|
Win/Participation Rewards |
||||
|
Before |
After |
Notes |
||
|
Requirements |
Rewards |
Requirements |
Rewards |
|
| Win 1 match | Black Pearl x100 Medal of Honor x10 |
Participate 1 time |
Medal of Honor x30 |
Changed |
|
Win 2 matches |
Black Pearl x100 Medal of Honor x10 |
- | - | Removed |
|
Win 3 matches |
Black Pearl x100 Medal of Honor x10 |
Participate 3 times | Black Pearl x100 | Changed |
| Win 4 matches | Medal of Honor x10 | - | - | Removed |
| Win 5 matches | Medal of Honor x10 | Participate 5 times | Medal of Honor x60 | Changed |
| Win 6 matches | Medal of Honor x10 | - | - | Removed |
| Win 7 matches | Medal of Honor x10 | Participate 7 times | Black Pearl x200 |
Changed |
| Win 8 matches | Medal of Honor x10 | - | - | Removed |
| Win 9 matches | Medal of Honor x10 | Participate 9 times | Medal of Honor x100 | Changed |
| Win 10 matches | Medal of Honor x10 | - | - | Removed |
|
Score Rewards |
||||
|
Before |
After |
Notes |
||
|
Requirements |
Rewards |
Requirements |
Rewards |
|
|
Reach 1,250 points |
Medal of Honor x10 |
Reach 1,250 points |
Medal of Honor x30, |
Changed |
|
Reach 1,500 points |
Medal of Honor x15 Adventure Token x12,000 Supreme EXP Scroll x300 |
Reach 1,500 points |
Medal of Honor x50, |
Changed |
|
- |
- |
Reach 1,750 points |
Medal of Honor x70 |
Added |
|
Reach 2,000 points |
Medal of Honor x20 Adventure Token x14,000 Supreme EXP Scroll x400 |
Reach 2,000 points |
Medal of Honor x100 |
Changed |
|
- |
- |
Reach 2,250 points |
Medal of Honor x150 |
Added |
|
- |
- |
Reach 2,500 points |
Medal of Honor x200 |
Added |
|
Reach 3,000 points |
Medal of Honor x30 Adventure Token x16,000 Supreme EXP Scroll x500 |
- |
- |
Removed |
|
Reach 4,000 points |
Medal of Honor x40 Adventure Token x18,000 Supreme EXP Scroll x600 |
- |
- |
Removed |
|
Reach 5,000 points |
Medal of Honor x50 Adventure Token x20,000 Supreme EXP Scroll x700 |
- |
- |
Removed |
- Updated the season rewards as follows.
|
Before |
After |
||
|
Requirements (Points) |
Medal of Honor |
Requirements (Rank) |
Medal of Honor |
|
Reach 3,000+ points |
1,000 |
1st |
900 |
|
- |
- |
2nd |
850 |
|
Reach 2,500+ points |
800 |
3rd |
800 |
|
- |
- |
10th |
750 |
|
- |
- |
50th |
700 |
|
- |
- |
100th |
650 |
|
Reach 2,000+ points |
600 |
10% |
600 |
|
- |
- |
30% |
500 |
|
Reach 1,500+ points |
400 |
50% |
400 |
|
Reach 1,000+ points |
200 |
70% |
300 |
|
Reach 0+ points |
100 |
100% |
100 |
[Ramoness Arena]
- Updated the participation rewards and cumulative point rewards as follows.
|
Participation Rewards |
|||
|
Before |
After |
||
|
Requirements |
Items |
Requirements |
Items |
|
Reach 80 weekly bonus points |
Medal of Honor x30 |
Participate 1 time |
Medal of Honor x20 |
|
Reach 140 weekly bonus points |
Medal of Honor x30 |
Participate 3 times |
Medal of Honor x30 |
|
Reach 200 weekly bonus points |
Medal of Honor x30 |
Participate 5 times |
Medal of Honor x40 |
|
Reach 260 weekly bonus points |
Medal of Honor x30 |
Participate 7 times |
Medal of Honor x50 |
|
Reach 320 weekly bonus points |
Medal of Honor x40 |
Participate 9 times |
Medal of Honor x70 |
|
Cumulative Season Score Rewards |
|||
|
Before |
After |
||
|
Requirements |
Items |
Requirements |
Items |
|
1,148 points |
Magical Essence x5,000 Medal of Honor x10 |
500 points |
Magical Essence x5,000 |
|
1,443 points |
Magical Essence x10,000 Medal of Honor x20 |
1,000 points |
Magical Essence x10,000 |
|
1,885 points |
Magical Essence x15,000 Medal of Honor x30 |
1,500 points |
Magical Essence x15,000 |
|
2,623 points |
Magical Essence x20,000 Medal of Honor x40 |
2,000 points |
Magical Essence x20,000 |
|
3,803 points |
Magical Essence x25,000 Medal of Honor x50 |
2,500 points |
Magical Essence x25,000 |
|
5,868 points |
Magical Essence x30,000 Medal of Honor x60 |
3,000 points |
Magical Essence x30,000 |
|
9,113 points |
Magical Essence x35,000 Medal of Honor x70 |
4,000 points |
Magical Essence x35,000 |
|
13,833 points |
Magical Essence x40,000 Medal of Honor x80 |
5,000 points |
Magical Essence x40,000 |
|
20,323 points |
Magical Essence x45,000 Medal of Honor x90 |
7,000 points |
Magical Essence x45,000 |
|
30,500 points |
Magical Essence x50,000 Medal of Honor x100 |
10,000 points |
Magical Essence x50,000 |
- Updated the weekly ranking rewards as follows.
|
Before |
After |
||||
|
Rank |
Medal of Honor |
Black Pearls |
Rank |
Medal of Honor |
Black Pearls |
|
1st |
500 |
2,000 |
1st |
500 |
2,000 |
|
2nd |
440 |
1,800 |
2nd |
440 |
1,800 |
|
3rd |
400 |
1,600 |
3rd |
400 |
1,600 |
|
10th |
360 |
1,400 |
10th |
360 |
1,400 |
|
50th |
320 |
1,300 |
50th |
320 |
1,300 |
|
100th |
280 |
1,200 |
100th |
280 |
1,200 |
|
1% |
240 |
1,000 |
- |
- |
- |
|
5% |
200 |
900 |
- |
- |
- |
|
10% |
160 |
800 |
10% |
250 |
1,000 |
|
20% |
120 |
700 |
30% |
200 |
800 |
|
40% |
100 |
600 |
50% |
150 |
600 |
|
60% |
80 |
400 |
70% |
100 |
400 |
|
80% |
60 |
200 |
- |
- |
- |
|
100% |
- |
100 |
100% |
50 |
200 |
[Actions Taken]
- Sent unclaimed Azunak Arena ranking rewards from the previous week to your Mailbox.
- Sent unclaimed July season ranking rewards for Martial God Tournament: Duo and Ramoness Arena to your Mailbox.
- Removed the following Achievements during the maintenance.
|
Category |
List |
|
Azunak Arena |
(Daily) Participate in Azunak Arena x1 |
|
Ramoness |
(Weekly) Reach the Ramoness Score (Monthly) Ramoness Points Challenge |
|
Martial God Tournament: Duo |
(Weekly) Martial God Tournament Duo Weekly Victory Reward (Monthly) Martial God Tournament Duo Points Task |
Family-wide Treasures
- Treasures are now shared across your Family, allowing all characters in your Family to use them.
・Eligible items include Ornette's Blessed Potion, Omar Pickaxe, Florin Hoe, Trent Axe, and more.
・Lower-grade Treasures, such as Foretta's Blessed Potion, and limited-time event items are not included.
・Once a Treasure is completed, "Applied Family-wide" will be displayed beneath its name.
・During the maintenance, Treasures that became Family-wide were redistributed via Mail.
Character
Common
- Merged the Summon button into the Special Skill button.
ㆍTap the Special Skills button to use it.
ㆍThe Summon button has also been removed from the UI Customization screen.
|
Summon |
Special Skill Button |
|
|
|
- The following classes can now queue their Special Skills.
|
Class |
List |
|
Warrior |
Defensive Stance |
|
Shai, Wizard, Witch (Staff) |
Spirit's Protection |
|
Witch |
Summon Tett |
|
Tamer |
Beast Rider, Summon Heuklang |
|
Deadeye |
Quick Draw |
|
Seraph |
Transformation |
|
Drakania |
Legacy |
- Improved the Special Skill cooldown display.
ㆍ Before: Displayed only as a white outline around the skill icon.
ㆍ After: Displayed as both a white outline and a gray overlay on the skill icon.
▶ Example
- Fixed an issue where the "Increase Skill Charges" Radiant Skill Sigil effect would occasionally not apply to certain skills, such as Sorceress's Dark Shift and Witch's Arcane Burst.
- Fixed an issue where characters could become stuck after using long-range skills in content such as Boss Rush, Constellations, and similar content.
Ranger
Developer Commentary
We've been closely reviewing your feedback on Ranger while testing a variety of improvements internally.
Based on what we've learned, we'd like to walk you through the goals behind today's changes and explain the direction we've taken.
First, let's talk about her PvE performance.
We're well aware of the concerns many Adventurers have raised about Ranger's hunting performance, and our internal testing confirmed that the class was underperforming compared to others.
Before settling on these changes, we spent a lot of time discussing one piece of feedback that came up again and again: the backward movement that occurs when firing her bow. Unlike classes that fight with swords, spears, or axes, Ranger's combat animations are built around archery, which naturally leaves less room for varied attack motions. Removing that backward movement would have required us to significantly rework many longbow animations, making a large number of skills feel visually similar despite having different effects. Rather than sacrificing one of Ranger's defining characteristics, we chose to preserve that movement and instead look for other ways to improve the class's hunting performance.
We considered a number of options, from increasing skill range and damage to introducing additional area-based attacks. Ultimately, however, we decided to focus on improving Blasting Gust so it could become a core skill in both PvE and PvP.
It is one of her core longbow skills, with multiple charges, a short cooldown, and a Radiant Skill Sigil slot. However, its lengthy casting animation and single-hit attack limited its effectiveness while hunting. To address this, Blasting Gust now fires continuously while the skill button is held. During Auto-Combat, it will also continue firing in place as long as charges remain.
With Blasting Gust replacing Razor Wind, we tested the class in areas such as the Mountain of Eternal Winter. The results showed that Ranger now ranks among the strongest classes in overall hunting performance.
Next, we'd like to talk about the longbow and Kamasylven Sword passives.
Our data shows that the longbow currently accounts for roughly 70–80% of weapon selections across all content, including PvE. While some of that comes down to player preference between ranged and melee combat, we also felt the Kamasylven Sword had lost some of its appeal after several of Windwalker's original passive effects were removed and the way Guidance of Wind worked was changed. We also recognized that alternating between movement and attack skills to trigger its effect wasn't as intuitive as we'd like. To make the weapon more approachable, we've changed Guidance of Wind so that, after using three movement skills, its effect now activates on the next skill you use.
We also wanted Ranger's mobility to feel more reliable during combat. Because the class relies on chaining short movement skills together, even a brief interruption could leave you vulnerable. To address this, sprinting after using a movement skill now grants Accelerate, which briefly provides Super Armor.
We've also added Max Critical Hit Damage +30% to both the longbow and the Kamasylven Sword, improving the effectiveness of both weapons.
Next, let's talk about Skill Sigils.
True Shot is primarily used in hunting areas with lower-HP enemies, while Evasive Explosion Shot is most often used for mobility and avoiding incoming attacks. After reviewing how both skills are actually used, we felt True Shot's Faint Skill Sigil slot and Evasive Explosion Shot's Refined Skill Sigil slot didn't fully play to each skill's strengths.
To better match those playstyles, we've changed True Shot's Faint Skill Sigil slot to Defined Skill Sigil slot, allowing players to improve hunting efficiency by increasing the skill's range or the number of targets it can hit. We've also changed Evasive Explosion Shot's Refined Skill Sigil slot to Defined Skill Sigil slot, allowing players to take advantage of effects such as reduced cooldown and increased Move Speed that better complement the way the skill is used.
Lastly, we'd like to talk about Enhanced Evasion, an effect of Chaser's Instinct.
Previously, Chaser's Instinct activated Enhanced Evasion after using three movement skills. While alternating between short and long evasions worked well for covering long distances, we found that it also made the class more difficult to control during combat. It became harder to consistently manage positioning and chain skills at the intended range, especially during intensive battles.
We also compared Ranger's overall evasion performance with other classes. When equipped with the Kamasylven Sword, she had an evasion distance of 6.22 meters, well below the average of 7–8 meters and significantly shorter than some classes that can cover more than 10 meters.
Rather than keeping Enhanced Evasion as part of Chaser's Instinct, we've increased the Kamasylven Sword's evasion distance to 8.51 meters over the same amount of time.
We'll continue monitoring the class's performance and listening to your feedback as we make further adjustments.
- Added the passive Max Critical Hit Damage +30% effect while using the Longbow or Kamasylven Sword.
- Increased the distance traveled when using Evasion with the Kamasylven Sword. (6.22m → 8.51m)
- After using Blooming Slash, X-Strike, or Gale Harvest with the Kamasylven Sword, moving now grants Accelerate and Super Armor for 1 sec.
- Updated how Guidance of Wind is activated.
ㆍBefore: When the effect was stacked, using any skill other than a movement skill or Binding Spirit activated and reset the effect. (Could be reset at 1 or 2 stacks)
ㆍAfter: Using movement skills applies up to 3 stacks. Using the next skill grants Super Armor, Damage Reduction, Grab Immunity, and skill damage +30%.

Blasting Gust
- Fire continuously when holding the button.
- During Auto-Combat, the skill is more likely to fire repeatedly if skill charges remain.

True Shot
- Added Defined Skill Sigil.
- Removed Faint Skill Sigil.
※ Skill Sigils previously equipped to True Shot have been unequipped and can be found in the Chest of Sigil. (Updated: 2026-08-04 17:20 UTC-8)
※ Skill Sigils previously equipped to Evasive Explosion Shot have been unequipped and can be found in the Chest of Sigil.

Evasive Explosion Shot
- Added Defined Skill Sigil.
- Removed Refined Skill Sigil.
※ Skill Sigils previously equipped to Evasive Explosion Shot have been unequipped and can be found in the Chest of Sigil.
- Reduced the World Boss damage multiplier. (106.31% → 97.69%)
- Fixed an issue where Wind Rider was incorrectly listed as Binding Spirit in the Kamasylven Sword description.
- Fixed an issue where only Gale Harvest was displayed on the Skill Combos screen for Razor Wind → Gale Harvest.
- Fixed an issue where using Wind of the Spirit did not grant Super Armor, Damage Reduction, and Grab Immunity for 1 sec.
Hashashin
Developer Commentary
Following the Transcendent Hashashin update, we received a great deal of feedback that the changes to the number of Sandstorms generated by Solar Strike made Hashashin's signature fast-paced combat feel less satisfying. We'd like to take this opportunity to explain the goals behind the changes in this update and how they're intended to reinforce his unique combat style and mobility.
First, let's talk about enhancing Solar Strike.
Before Transcendence, Hashashin had several skills that generated Sandstorms. However, those Sandstorms could sometimes obscure important combat effects, making battles harder to read. To improve visibility and overall performance, we adjusted several Sandstorm-generating skills as part of the Transcendence update.
One of those changes limited Solar Strike to generating three Sandstorms only on its final hit. As a result, you had to commit to the entire skill to generate Sandstorms. If you canceled the final hit by evading or using an instant activation skill, it became much harder to take advantage of his signature tactical playstyle of creating openings from within the Sandstorms.
After reviewing the changes internally, we concluded that the Transcendence update had already reduced the overall number of Sandstorms generated during combat. Because of that, restoring Solar Strike's Sandstorm generation to its previous level would no longer cause the performance concerns we were originally trying to address.
To bring back the combat flow that defines Hashashin, Solar Strike now generates three Sandstorms when the skill is used and another three when its final hit lands. At the same time, the increased number of Sandstorms also led to a noticeable increase in PvE performance, particularly in fields and open-world monster zones. To keep that performance in check, we've reduced the PvE damage increase provided by Shamshir from 15% to 10%.
Next, we'd like to explain the skill replacement.
One of Hashashin's defining strengths is the ability to weave in and out of combat while keeping opponents off balance. During the Transcendent Hashashin update, however, Sand Nova, Hashashin's primary engage skill, was changed to an instant activation skill, and its number of uses was reduced from two to one. This also reduced Hashashin's overall mobility.
To address this, we've removed Geo-Pulse, which saw relatively little use, and replaced it with Sandstorm Slash, giving him a new way to close the distance to enemies instantly. Geo-Pulse was originally introduced to support stationary area hunting, but because it saw limited use in actual combat, we felt it was the best candidate for replacement. We hope this change makes engaging and disengaging during combat feel smoother, more dynamic, and more rewarding.
Lastly, we've adjusted Hashashin's Skill Sigil slots.
With Geo-Pulse removed, its Guardian Skill Sigil slot previously assigned to that skill has been moved to the core skill Serpent Strike. We've also changed the Flawless Skill Sigil slot to a Guardian Skill Sigil slot, giving him greater survivability during intense combat.
We'll continue monitoring gameplay and listening to your feedback as we keep refining Hashashin. Our goal is to ensure the class continues to play the way it's meant to and fully deliver on its unique identity.

Serpent Strike
- Added Guardian Skill Sigil.
- Removed Flawless Skill Sigil.

Sandstorm Slash
- Added the skill.
[PvE Damage]
ㆍLv 1: 849.75% x 2
ㆍLv 20: 1,359.6% x 2
[PvP Damage]
ㆍLv 1: 424.875% x 2
ㆍLv 20: 679.8% x 2
- Branch, Flawless, Refined, and Faint Skill Sigils can be equipped.

Geo-Pulse
- Removed the skill.

Solar Strike
- Changed the number of Sandstorms created with Shamshir selected.
ㆍBefore: 3
ㆍAfter: 6
- Sandstorm skill damage has been updated as follows.
- Damage dealt by sandstorms created when the skill is used
[PvE Damage]
ㆍLv 1: 912%
ㆍLv 20: 1,459.2%
[PvP Damage]
ㆍLv 1: 456%
ㆍLv 20: 729.6%
- Damage dealt by additional sandstorms
[PvE Damage]
ㆍLv 1: 273.6%
ㆍLv 20: 437.76%
[PvP Damage]
ㆍLv 1: 456%
ㆍLv 20: 729.6%
- Increased the Evasion cooldown applied when leaving behind Sandform while using Dual Glaives. (0.5 sec → 1.5 sec)
- Fixed an issue where the "Instant Activation Skill" description was not displayed for Sand Nova.
- Reduced the PvE skill damage bonus granted while using Shamshir from 15% to 10%.
Witch
Developer Commentary
As mentioned during the Heidel Ball, we've been closely reviewing World Boss damage, rankings, and class performance.
While reviewing recent World Boss data, we found that Witch's damage output was higher than intended.
We then conducted internal testing using the skill and Skill Sigil setups used by Adventurers.
Based on those results, we adjusted Witch's damage multipliers to reduce the gap in damage between classes during World Boss encounters.
- Changed the World Boss Damage multiplier. (111.53% → 99.64%)
Tamer
- Fixed an issue where holding the Basic Attack button while mounted on Heilang repeatedly triggered a certain action.
Corsair
- Fixed an issue where MP was not consumed when Slippery Scallywags were summoned by Patraca's weapon effect.
Deadeye
- Fixed an issue where queuing Quick Draw during Rocket's Red Glare would prevent Quick Draw from activating or cause Auto-Combat to stop.
Guardian
- Fixed an issue where skill effects displayed incorrectly when comboing into Descent of the Flame after using Evasion.
Drakania
- Fixed an issue where the Knock-up pierces Forward Guard effects would occasionally not apply when charging Wings of Ruin during Ionic Overflow.
New Content and Improvements
Pets
- The following confirmation message is now displayed when attempting to promote a pet with the "A random skill will be assigned." option selected.
ㆍYou've selected the option to reroll all of your pet's skills when attempting a promotion. Do you want to proceed?
- Updated the texture of the Tier selection button in Auto-Promote.
- The Pet Promotion screen now indicates whether the acquired pet's Tier has been collected and whether its Pet Album entry has been completed.

Developer Commentary
The Temple of Serrett is home to stronger Monsters than the other temples.
We noticed that new Adventurers were having difficulty with desert quests, so we've reduced the HP of monsters in the Temple of Serrett.
Great Desert
- Significantly reduced the HP of monsters in the Temple of Serrett and the Great Temples.
Nightmare
- Fixed terrain in certain Sunken Ruins that obstructed character movement.
Black Sun
- You can now enter the normal Great Desert while Black Sun: Great Desert is in progress.
Developer Commentary
We've consistently received feedback through various channels, including our Discord community, that the Dark Fissure schedule starts too late.
As part of this content streamlining update, we've adjusted the Saturday content schedule. As a result, Dark Fissure will now begin earlier, at 19:00.
We'll continue to monitor your feedback and make adjustments to improve your gameplay experience.
Dark Fissure
- Changed the start time for Dark Fissure on Saturdays from 21:30 to 19:00.
ㆍPlease note the new start time when participating in Dark Fissure.
System
- Removed the usage time limit for Blazing Chaos Crystals.
ㆍBefore: Use within 24 hours of acquisition
ㆍAfter: No time limit
ㆍBlazing Chaos Crystals in your possession have been sent to your Mailbox with the usage time limit removed.
- Added sound to the entry screen for Sunken Ruins.
- Optimized device performance.
- Added ANGLE to Menu > Settings > Licenses.
UI
- The currently available quest is now displayed first when opening the Season Pass screen.
- Added a button to Skill Sigil item tooltips that takes you directly to the Black Spirit.
- Changed the description of Flawless Skill Sigil as follows:
ㆍTotal damage reduction for 1 sec upon using skill
ㆍTotal damage taken reduction for 1 sec upon using skill
- Improved the UI for canceling a Class Ban selection in the Martial God Tournament.
ㆍYou can also cancel your selection by tapping the "X" button above the class icon.

- Added the "Training" label to pet icons while Skill Training is in progress.
- Added the images to preview Transcendent class weapons on the Character Creation screen.
Error Fixes
System
- Fixed an issue where horses continued running in place after being dismounted.
- Fixed an issue where paid Season Pass rewards could not be claimed immediately after purchasing the Season Pass.
- Fixed an issue where the Forbidden Book could not be used from its item tooltip when only one was owned.
- Fixed an issue where the "Zone with Intensified Dark Lands Aura" did not appear in Black Sun.
UI
- Fixed an issue where the HP of Hervano Tito, an NPC in Special Boss Rush: Al Rhundi, would not refresh.
- Fixed an issue where the "Invincibility disabled" text displayed on the HP bar would gradually become transparent each time a character revived in Nightmare or Twisted Nightmare.
- Fixed an issue where "Exchange" was incorrectly displayed in the message shown when promoting a Pet undergoing Skill Training.
- Fixed awkward wording displayed when there were insufficient materials to promote a pet.
- Fixed an issue where Rift Zone text was displayed in the Monster List for certain zones.
- Fixed an issue where certain pets (Borrum Wolf and Ceros) were displayed at an incorrect size.
- Fixed an issue where some Boss HP bars were not displayed.
ㆍExample: When Piku appears in Wave 5 of Path of Glory, Dark Fissure Bosses, and the Hidden Outer Castle Guard Captain
- Fixed an issue where the Fairy's Gift message remained on screen under certain conditions when using the Remastered UI.
- Fixed an issue where the completion pop-up was not displayed when tapping a Pet that had completed Skill Training.
- Fixed an issue where the locations of the top three ranked Adventurers in Black Sun were not displayed.
Upcoming Updates
Item Streamlining (Phase 1)
- The first phase of the item streamlining is scheduled during the Aug 11 (Tue) maintenance.
- The following changes are scheduled to take place during the Aug 11 (Tue) maintenance.
- Mystical and Abyssal Accessories will no longer be tradable on the Market.
[Affected Items]
|
Grade |
Items |
|
Mystical |
Mark of the Shadow |
|
Black Tear Ring |
|
|
Regal Ring |
|
|
Ogre Ring |
|
|
Black Tear Necklace |
|
|
Regal Necklace |
|
|
Witch's Earrings |
|
|
Black Tear Earrings |
|
|
Regal Earrings |
|
|
Tree Spirit's Belt |
|
|
Black Tear Belt |
|
|
Regal Belt |
|
|
Giant's Ring |
|
|
Black Tear Bracelet |
|
|
Regal Bracelet |
|
|
Abyssal |
Crescent Guardian Ring |
|
Ultimate Mark of the Shadow |
|
|
Ultimate Ogre Ring |
|
|
Ultimate Witch's Earrings |
|
|
Basilisk Belt |
|
|
Ultimate Tree Spirit's Belt |
|
|
Ultimate Giant's Ring |
|
|
Gahaz Tuval's Bracelet |
ㆍThe following actions will be taken for the affected items in the Merged Market.
|
Category |
Action |
|
Sold items listed on the Market |
Silver from completed sales will be sent via Mail |
|
Unsold items listed on the Market |
Unsold items will be sent via Mail. |
|
Items purchased through Buy Orders that have not been claimed |
Unclaimed items will be sent via Mail. |
|
Silver registered for Buy Orders |
Silver used for Buy Orders will be sent via Mail. |
- The price of Mystical Accessories sold in Patrigio's Shop will be changed.
| Before | Varies based on the Central Market price of the Mystical Accessory |
| After | Fixed at 1,600 Silver |
ㆍDuring the Aug 11 (Tue) maintenance, all purchase reservations in Patrigio's Shop will be canceled, and the shop inventory will be refreshed.
※ Mystical Accessories do not appear in Patrigio's Secret Shop, which changes automatically after completing the story Patrigio's Secret Business.
- Patrigio's Shop will be changed so that the only Abyssal Accessories available are Dark Chaser Accessories.
- The following Abyssal Accessories will no longer be available for exchange in Shakatu's Shop.
|
Grade |
Items |
|
Abyssal |
Crescent Guardian Ring |
|
Ultimate Mark of the Shadow |
|
|
Ultimate Ogre Ring |
|
|
Ultimate Witch's Earrings |
|
|
Basilisk Belt |
|
|
Ultimate Tree Spirit's Belt |
|
|
Ultimate Giant's Ring |
|
|
Gahaz Tuval's Bracelet |
|
|
Dark Chaser Ring |
|
|
Dark Chaser Necklace |
|
|
Dark Chaser Belt |
|
|
Dark Chaser Bracelet |
|
|
Dark Chaser Earrings |
- Lower-grade items obtainable from certain content and items will be replaced with higher-grade items.
ㆍAffected Content: Merchantry Dispatch
ㆍAffected Items: Humble Looted Goods, Tidy Looted Goods, Shiny Looted Goods, Shabby Boss Loot, Shiny Boss Loot, Sealed Treasure Chest (Epic), Sealed Treasure Chest (Mystical)
|
Loot Obtainable from Content and Items |
|
|
Before |
After |
|
Poor/Fair/Good/Grand Black Stone |
Black Crystal |
|
[Rare/Epic/Mystical] Condensed Dark Energy Chest |
[Abyssal] Condensed Dark Energy Chest |
|
[Epic] Condensed Dark Energy Chest |
[Abyssal] Condensed Dark Energy Chest |
|
Novice–Master Skillbook x10 Chest |
Master Skillbook Chest |
|
Supreme Crystal Chest |
[Abyssal] Crystal Chest |
ㆍThe replacement items will be of equal or slightly higher value than the original items.
- The [Epic] Crow Merchants' Elixir will be removed and will no longer be obtainable.
ㆍDuring the Aug 11 (Tue) maintenance, every three [Epic] Crow Merchants' Elixirs you own will be exchanged for one [Mystical] Crow Merchants' Elixir and sent via Mail.
Merchantry Dispatch
- The duration of Merchantry Dispatch will be reduced during the Aug 11 (Tue) maintenance.
ㆍMerchantry Dispatch will be temporarily unavailable from Aug 11 (Tue), 00:00 until the Aug 11 (Tue) maintenance.
ㆍRewards from Merchantry Dispatches before Aug 11 (Tue), 00:00 can be claimed after the maintenance.
Merged Market
- During the Aug 11 (Tue) maintenance, the minimum Market prices for the following items will be adjusted.
|
Items |
Before |
After |
|
Dimensional Fragment |
1,000 Silver |
400 Silver |
|
Obsidian Crystal |
550,000 Silver |
250,000 Silver |
|
Harmonious Light |
150,000 Silver |
50,000 Silver |
|
Earth Crystal |
50,000 Silver |
25,000 Silver |
|
Glowing Root |
50,000 Silver |
25,000 Silver |
|
Pure White Feather |
50,000 Silver |
25,000 Silver |
|
Badge of Glory |
500 Silver |
300 Silver |
Developer Commentary
As announced during the Heidel Ball, we're targeting an August update to make Skill Sigils stored in the Chest of Sigil available to all characters in your Family.
We'll continue working to improve your gameplay experience.
Events
New Events
Hammer of Fortune
· Event Period: After maintenance on Aug 4, 2026 (Tue) - Aug 17, 2026 (Mon), 22:30
Hammer of Fortune Daily Missions
· Event Period: After maintenance on Aug 4, 2026 (Tue) - Aug 16, 2026 (Sun), 23:59
Guild Party Up!
· Event Period: After maintenance on Aug 4, 2026 (Tue) - Aug 23, 2026 (Sun), 23:59
Explore Open World Region!
· Event Period: After maintenance on Aug 4, 2026 (Tue) - Aug 16, 2026 (Sun), 23:59
The World Beyond the Dragon Palace
· Event Period: After maintenance on Aug 4, 2026 (Tue) - Aug 16, 2026 (Sun), 23:59
Ended Events
· Conquer the Trials of Ator
· Daily Missions Event
· July Check-in
· Tales of the Mystical Dragon Palace
· Catch Me If You Papu!
· Dodge the Waves!
· Elite Artillery Corps
· Roar from the Deep - Khan's Onslaught
· The Dragon King's Golden Fishing Spot
· Explore the Dragon Palace
· Mystical Dragon Palace Shop
Pearl Shop
Find out new items released in the Pearl Shop with the update on Aug 4 (Tue) from the link below: