News

[May 21 Test Server Patch Notes]
TEST SERVER 2026.05.20

[May 21 Test Server Patch Notes]

 

Greetings, Adventurers.
This is the Black Desert Mobile Service Team.

 

The Patch Notes for BDM Test Server update on May 21 are here!
※ All contents below are for the test server only, and may differ from the actual update on the live server.

 

▼ If you encounter a file error when launching the game from the PC Launcher, please refer to the steps below.
1. In the PC Launcher, click the gear icon and run Scan & Repair Files.
2. If the launch error continues, please completely uninstall the launcher and reinstall it.
2-1) In the PC Launcher, click Uninstall Game, or go to Windows Settings (Win + i) → Apps → Installed apps, then select BlackDesertMobile Global Launcher and uninstall it.
2-2) Go to the Black Desert Mobile PC Launcher download page and reinstall the client.

 

5 More Transcendent Classes

- Added Mystic, Wizard, Archer, Scholar, and Nova.
ㆍMore Classes will be added in future updates.

 

Perseverance
- Select and apply one of the Enhanced Skills: Martial Spirit or Draconic Bond.


① Martial Spirit
- Recover MP upon using any skill
ㆍ Decrease damage from Adventurers while immobilized
- Increase AP on hit
ㆍ Increase skill damage (Max 5 stacks)
- Consume MP to increase DP when struck (Max 5 stacks)
ㆍ Apply Damage Reduction and recover HP on every 3rd activation (Not applied during Path of Glory)
- Lightning Speed
ㆍ Decrease Evasion and Torpedo remaining cooldown upon using any skill
ㆍ Apply First Blow upon using Evasion or Torpedo
- First Blow
ㆍ Increase AP


② Draconic Bond
- Recover MP upon using any skill
ㆍ Decrease damage from Adventurers while immobilized
ㆍ Consume all MP to summon Azure Dragon for the same damage upon using Mountain Punch, Somersault Kick, Dragon's Breath, Flying Axe Kick, Dragon Tempest while at a certain level of MP or more. (Branch and Skill Enhancements not applied)
- Lightning Speed
ㆍ Decrease Evasion and Torpedo remaining cooldown upon using any skill
ㆍ Apply First Blow upon using Evasion or Torpedo
- First Blow
ㆍ Increase AP

 


 

Deathstrike
- Instant activation skill
- Forward Guard during the skill
- Daze on hit
- Hold the button for max 2 hits
- Deal hit damage on last hit


[Enhancement Info]
- Super Armor
ㆍ Super Armor instead of Forward Guard

 


 

Hurricane
- Hold the button for max 3 hits
- Super Armor during the skill
- Stun on 1st hit
- Bound on hit

 


 

Mountain Punch
- Forward Guard during the skill
- Stun on hit
- Hold the button to increase attack range


[Enhancement Info]
- Super Armor
ㆍ Super Armor instead of Forward Guard

 


 

Somersault Kick
- Max 2 hits
- Instant activation skill
- Forward Guard, Rear Super Armor during the skill
- Knockdown on hit

 


 

Twisted Collision
- Max 2 hits
- Super Armor during the skill
- Grab Immunity while jumping
- Knock-up on 1st hit
- Knockdown on last hit


[Enhancement Info]
- Flow: Landslide
- Change skill action when activated
- Max 3 hits
- Super Armor during the skill
- Grab Immunity while jumping
- Knock-up on 1st hit
- Knockdown on last hit

 


 

Knee Thrust
- Super Armor during the skill
- Stun on hit


[Enhancement Info]
- Flow: Scissor Kick
- Hold the button for an additional attack
- Max 2 hits
- Super Armor during the skill
- Knockback on hit

 


 

Wolf's Frenzy
- Max 10 hits
- Super Armor during the skill
- Knockback on hit
- Bound on last hit

 


 

Dragon's Breath
- Max 4 hits
- Super Armor during the skill
- Bound on last hit
- Create a Swamp Zone in the targeted area

 


 

Prime: Binding Knee Strike
- Max 3 hits
- Super Armor, Grab Immunity while attempting to grab
- Invincible on grab
- Bound on hit

 


 

Torpedo
- Super Armor during the skill
- Max 5 hits
- Knockback on hit


[Enhancement Info]
- Flow: Propel
ㆍ Increase travel distance when activated
ㆍ Max 2 additional hits
ㆍ Super Armor during the skill

 


 

Hurricane Kick
- Max 3 hits
- Super Armor during the skill
- Knockback on hit
- Bound on last hit


[Enhancement Info]
- Flow: Sweeping Kick
ㆍ Hold the button for an additional attack
ㆍ Max 2 hits
ㆍ Super Armor during the skill
ㆍ Knockback on hit
ㆍ Bound on last hit

 


 

Flying Axe Kick
- Max 2 hits
- Super Armor during the skill
- Knock-up on hit

 


 

Amplify Martial Spirit
- Increase Critical Hit Damage upon using skill
- Increase Black Spirit Skill damage
- Decrease Evasion cooldown upon using skill

 


 

Flash Storm (Rabam Skill)
- Super Armor during the skill
- Daze on hit

 


 

Dragon Tempest (Rabam Skill)
- Max 5 hits
- Super Armor during the skill
- Daze on hit
- Knockback on last hit
- Create Whirlwind in the targeted area

 


 

Stay Down (Rabam Skill)
- Hold the button for max 2 hits
- Super Armor during the skill
- Knockback on hit
- Bound on last hit

 


 

Dragon Burst (Rabam Skill)
- Hold the button for max 11 hits
- Super Armor during the skill
- Knockdown on hit
- Knock-up on last hit
- Grab Immunity

 


 

 

 

Elemental Flow
- Select and apply one of the Enhanced Skills: Mana Weaving or Savantgarde.

① Mana Weaving
- Gain Mana Weaving effect upon every skill use (Max 5 stacks)
ㆍ Each time you gain the effect, decrease Mana Echo remaining cooldown
ㆍ Use Mana Weaving stacks upon using Mana Echo to apply the Elemental Release effect
- Elemental Release
ㆍ Increase all Skill Damage by Mana Weaving stacks
ㆍ Super Armor
- Spirit's Protection
ㆍ Press the Spirit's Protection button to apply the effect
ㆍ Envelop yourself with the spirit's power to become Invincible
ㆍ All actions, including movement, are unavailable during Spirit's Protection

② Savantgarde
- Upon using Overdrive, Calamity, Bolide of Destruction, Flame's Calling, enhance the skill and apply Marg's Rage
ㆍ Upon using Aqua Jail Explosion, Ride the Waves, Water's Blessing, enhance the skill and apply Arne's Cold Gaze
- Marg's Rage
ㆍ Burn Damage to enemies on hit (Max 10 stacks, once per skill use)
ㆍ Increase Skill Damage to self upon using skill (Max 10 stacks)
- Arne's Cold Gaze
ㆍ Decrease the target's movement speed oh hit (Max 10 stacks, once per skill)
ㆍ Increase Damage from Adventurers to the target on hit (Max 10 stacks, once per skill)
ㆍ Decrease Damage from Adventurers upon using skill
- Spirit's Protection
ㆍ Press the Spirit's Protection button to apply the effect
ㆍ Envelop yourself with the spirit's power to become Invincible
ㆍ All actions, including movement, are unavailable during Spirit's Protection

 


 

Mana Echo
- Max 4 hits
- Super Armor during the skill
- Knockback on 1st hit
- Use the same skill again by resetting its remaining cooldown when used after another skill (excluding Elemental Veil)

 


 

Aqua Jail Explosion
- Max 9 hits
- Super Armor during the skill
- Daze on 1st hit
- Knockdown on last hit
- Savantgarde: Arne
ㆍ Hold the button to consume MP for an additional attack
ㆍ Max 4 hits
ㆍ Damage Reduction, Grab Immunity upon additional attack

 


 

Lightning Storm
- Max 3 hits per skill use
- Hold the button for continuous activation
- Super Armor during the skill
- Stun on 1st hit
- Daze on last hit

 


 

Overdrive
- Max 2 hits
- Instant activation skill
- Forward Guard, Rear Super Armor during the skill
- Daze on hit
- Apply last hit damage equal to a certain percentage of damage
- Savantgarde: Marg
ㆍ Increase Attack Range


[Enhancement Info]
- Flow: Blazebeat
- Change to charge attack when activated
- Deal damage of Overdrive
- Increase damage of Overdrive based on the charge level
- Increase forward attack range

 


 

Voltaic Pulse
- Hold the button for max 5 hits
- Super Armor during the skill
- Knockdown on last hit
- Daze on 1st hit


[Enhancement Info]
- Flow: Magical Evasion
ㆍ Change skill action when activated
ㆍ Max 7 hits
ㆍ Instant activation skill
ㆍ Super Armor, Damage Reduction during startup
ㆍ Super Armor while attacking
ㆍ Daze on 1st hit
ㆍ Knockdown on last hit

 


 

Calamity
- Max 6 hits
- Super Armor, Grab Immunity during the skill
- Knockdown on hit
- Savantgarde: Marg
ㆍ Hold the button to consume MP for an additional attack
ㆍ Max 5 hits
ㆍ Super Armor, Damage Reduction, Grab Immunity during additional attack
ㆍ Knockdown on hit

 


 

Teleportation
- Instant activation skill
- Invincible during the skill
- Hold the button to use MP for additional movement

 


 

Ride the Waves
- Max 4 hits
- Super Armor during the skill
- Stun on hit
- Hold the button to use MP for additional movement

 


 

Earthquake
- Super Armor during the skill
- Knockdown on hit
- Create an Earthquake upon using skill

 


 

Bolide of Destruction
- Max 2 hits
- Forward Guard during the skill
- Bound on last hit
- Apply last hit damage equal to a certain percentage of damage


[Enhancement Info]
- Super Armor
ㆍ Super Armor instead of Forward Guard on 1st hit

 


 

Thunderbolt Strike
- Super Armor during the skill
- Summoned Storm Clouds persist for a certain period of time
- Move Storm Clouds forward then attack targets before vanishing upon additional skill input during Cooldown
ㆍ Max 7 hits for the finishing attack

 


 

Infernal Grasp
- Max 3 hits
- Super Armor while attempting to grab
- Invincible on grab
- Bound on grab
- Apply the same effect to targets within range

 


 

Elemental Veil
- Increase Critical Hit Damage
- Increase Black Spirit Skill damage
- Decrease Evasion cooldown

 


 

Mana Absorption (Rabam Skill)
- Forward Guard during the skill
- Daze on hit
- Recover MP upon attacking
ㆍ Decrease Enemy Adventurer's MP and Combat Resource on hit
ㆍ Cannot recover MP and Combat Resources

 


 

Water's Blessing (Rabam Skill)
- Max 6 hits
- Super Armor during the skill
- Knockback on hit
- Savantgarde: Arne
ㆍ Additional Attack (Max 2 hits)
ㆍ Decrease damage from Adventurers to self and allies within additional hit range

 


 

Voltaic Release (Rabam Skill)
- Max 3 hits
- Super Armor during the skill
- Knockdown on hit

 


 

Flame's Calling (Rabam Skill)
- Max 3 hits
- Super Armor during the skill
- Daze on hit
- Savantgarde: Marg
ㆍ Max 2 additional hits

 




 

Light Piercer
- Select and apply one of the Enhanced Skills: Weakness Seeker or Light Arrow.

 

① Weakness Seeker
- Apply Exposed Weakness on hit with any skill
ㆍ Deal Fixed Damage to the target when Exposed Weakness stacks
- Apply Binding Spirit to the target on hit
- Binding Spirit
ㆍ Decrease Attack Speed
ㆍ Decrease Move Speed
ㆍ Decrease damage from Adventurers


② Light Arrow
- Additional Light Arrow attack against enemies beyond some distance with Bullseye, Jackpot, Sylvia's Vengeance Flow: Arrows of Vengeance, Righteous Smite.
ㆍ Apply effects on hit
ㆍ Apply Brand of Light at 3 stacks
- Brand of Light
ㆍ Increase all Branch Damage taken
- Apply Binding Spirit to the target on hit
- Binding Spirit
ㆍ Decrease Attack Speed
ㆍ Decrease Move Speed
ㆍ Decrease damage from Adventurers

 


 

Snapshot
- Max 2 hits
- Super Armor during the skill
- Daze on hit

 


 

Deadshot
- Hold the button for max 3 hits
- Super Armor, Damage Reduction, Grab Immunity while leaping
- Super Armor, Grab Immunity during the skill
- Super Armor while landing
- Daze on hit
- Knockdown on last hit
- Use MP to combo into Ultimate: Jackpot

 


 

Scatter Shot
- Hold the button for max 2 hits
- Forward Guard, Rear Super Armor during the skill
- Stun on 1st hit

 


 

Circle of Thorns
- Max 2 hits
- Super Armor during the skill
- Knockback on last hit
- Apply last hit damage equal to a certain percentage of damage

 


 

Luminous Barrage
- Hold the button for max 8 hits
- Super Armor during the skill
- Knockdown on hit

 


 

Bullseye
- Super Armor during the skill
- Knockdown on hit

 


 

Lambent Smash
- Hold the button for max 2 hits
- Super Armor during the skill
- Bound on hit

 


 

Light Beam
- Instant activation skill
- Super Armor, Damage Reduction, Grab Immunity during the skill
- Stun on hit
- Use MP to combo into Ultimate: Jackpot

 


 

Fend Off
- Instant activation skill
- Super Armor, Damage Reduction, Grab Immunity during the skill
- Daze on hit

 


 

Jackpot
- Max 2 hits
- Forward Guard, Rear Super Armor during the skill
- Knockdown on hit
- Ultimate: Jackpot
ㆍ Hold the button to use MP for a stack of All-in
ㆍ During All-in: Increase skill damage and max range
ㆍ Piercing Attack

 


 

Bolt Storm
- Max 9 hits
- Instant activation skill
- Super Armor, Damage Reduction, Grab Immunity when casting or jumping
- Super Armor while attacking
- Bound on hit

 


 

Sylvia's Vengeance
- Max 3 hits
- Forward Guard during the skill
- Knock-up on hit
- Decrease remaining cooldown upon using skill
ㆍ Does not apply to Elvia: Arrows of Vengeance
- Pull enemies on hit
- Create Holy Ground
ㆍ Max 5 hits


[Enhancement Info]
- Elvia: Arrows of Vengeance
ㆍ Additional attack when activated
ㆍ Deal extra damage proportional to Sylvia's Vengeance damage, at each hit level
ㆍ Holy Ground unavailable
ㆍ Forward Guard during the skill
ㆍ Knock-up on hit

 


 

Sylvia's Grace
- Increase Critical Hit Damage upon using skill
- Increase Black Spirit Skill damage
- Decrease Evasion cooldown upon using skill

 


 

Winged Strike (Rabam Skill)
- Super Armor during the skill
- Stun on hit

 


 

Righteous Smite (Rabam Skill)
- Max 2 hits
- Super Armor during the skill
- Knockdown on hit

 


 

Ensnare (Rabam Skill)
- Max 2 hits
- Super Armor during the skill
- Knockdown on hit

 


 

Zephyr Leap (Rabam Skill)
- Super Armor during the skill
- Stun on hit

 




 

Core Control
- Select and apply one of the Enhanced Skills: Compressed Gravitation or Amplified Attraction.


① Compressed Gravitation
- Teleport with actuated Gravity Cores and apply Compressed Gravitation
- Compressed Gravitation
ㆍ Nullify Attack Speed and Move Speed decrease
ㆍ Increase all Skill Damage
ㆍ Increase Core Overload damage
- Core Actuation
ㆍ Apply all skill damage increase effect to self
ㆍ Deal hit damage when actuated
ㆍ Deal fixed damage and Move Speed decrease
ㆍ Deal extra damage on hit as Gravity Cores interlock upon using Golden Vines, One Small Step, Recoil, Gravity Field, Helmet Smash, or Gravity's Grip
ㆍ Partial PvP Damage every hit, Increase Skill Damage effect not applied)
- Apply Ancient Power to Hammerfall, Core Fusion, Home Run, Gravity Field after using skills 3 times
- Ancient Power
ㆍ Increase Attack Range of activated skill
ㆍ Decrease all Branch Damage taken

② Amplified Attraction
- Teleport with actuated Gravity Cores and apply Amplified Attraction
- Amplified Attraction
- Upon using Core Actuation while under an Attack Speed or Move Speed reduction effect, convert the effect into Attack Speed Increase or Move Speed Increase.
ㆍ Increase Attack Speed
ㆍ Decrease damage from Adventurers
ㆍ Decrease extra damage from Adventurers during next skill
- Core Actuation
ㆍ Apply all skill damage increase effect to self
ㆍ Deal hit damage when actuated
ㆍ Deal fixed damage and Move Speed decrease
ㆍ Deal extra damage on hit as Gravity Cores interlock upon using Golden Vines, One Small Step, Recoil, Gravity Field, Helmet Smash, or Gravity's Grip
ㆍ Partial PvP Damage every hit, Increase Skill Damage effect not applied)
- Apply Ancient Power to Hammerfall, Core Fusion, Home Run, Gravity Field after using skills 3 times
- Ancient Power
ㆍ Increase Attack Range of activated skill
ㆍ Decrease all Branch Damage taken

 


 

Gravity Press
- Super Armor, Damage Reduction during the skill
- Invincible while jumping
- Knockdown on hit
- Teleport and attack the target when reusing skill while jumping
- Core Actuation at the point of impact

 


 

Golden Vines
- Hold the button for max 2 hits
- Super Armor during the skill
- Daze on 1st hit
- Knock-up on last hit

 


 

One Small Step
- Super Armor during the skill
- Bound on hit

 


 

Hammerfall
- Max 2 hits
- Super Armor during the skill
- Knockdown on hit

 


 

Gravity Anchor
- Instant activation skill
- Super Armor during the skill
- Stun on hit
- Core Actuation at the point of impact

[Enhancement Info]
- Flow: Translocation
ㆍ Consume MP to teleport instantly to the location of your Hammers
ㆍ Invincible while teleporting

 


 

Core Fusion
- Super Armor during the skill
- Knock-up on hit

 


 

Recoil
- Max 6 hits
- Super Armor during the skill
- Stun on hit

 


 

Infinite Power
- Hold the button for charge attack
- Deal damage of Infinite Power when fully charged
- Super Armor during the skill
- Knockdown on hit

 


 

Home Run
- Max 5 hits
- Super Armor during the skill
- Daze on 1st hit
- Knock-up on last hit
- Core Overload
ㆍ Deal hit damage near Gravity Cores when they are actuated
ㆍ Retrieve Gravity Cores on hit
- Recover HP upon retrieving Gravity Cores

 


 

Hammer Rush
- Super Armor during the skill
- Stun on hit

 


 

Gravity Field
- Max 2 hits
- Super Armor during the skill
- Stun on 1st hit
- Bound on last hit


[Enhancement Info]
- Flow: Translocation
ㆍ Teleport with actuated Gravity Cores, then retrieve and attack
ㆍ Invincible while teleporting

 


 

Hammer Smash
- Hold the button for max 2 hits
- Forward Guard during the skill
- Knockback on 1st hit
- Bound on last hit


[Enhancement Info]
- Super Armor
ㆍ Super Armor instead of Forward Guard

 


 

Particle Acceleration
- Increase Critical Hit Damage upon using skill
- Increase Black Spirit Skill damage upon using skill
- Decrease Evasion cooldown upon using skill

 


 

Helmet Smash (Rabam Skill)
- Max 4 hits
- Super Armor during the skill
- Daze on hit
- Knockdown on last hit

 


 

Gravity's Grip (Rabam Skill)
- Max 3 hits
- Super Armor, Grab Immunity while attempting to grab
- Invincible on grab
- Bound on grab
- Apply the same effect to targets within range
- Core Actuation at the point of impact

 


 

Partial Black Hole (Rabam Skill)
- Max 9 hits
- Forward Guard, Rear Super Armor during the skill
- Stun on 1st hit
- Knockback on last hit
- Core Overload
ㆍ Deal hit damage near Gravity Cores when they are actuated
ㆍ Retrieve Gravity Cores on hit
ㆍ Recover HP upon retrieving Gravity Cores

 


 

Hammer Spin (Rabam Skill)
- Max 3 hits
- Super Armor, Grab Immunity during the skill
- Knockback on hit
- Bound on last hit
- Core Overload
ㆍ Deal hit damage near Gravity Cores when they are actuated
ㆍ Retrieve Gravity Cores on hit
ㆍ Recover HP upon retrieving Gravity Cores

 


 

 

Frozen Star
- Select and apply one of the Enhanced Skills: Promote or Star Heart.

① Promote
- Summon Queen upon using Command after summoning Pawn or Knight a certain number of times
- Queen Summon
ㆍ Use skills that deal the same damage, excluding command skills
ㆍ Cannot summon Pawn or Knight
ㆍ Decrease damage from Adventurers
ㆍ Increase damage to Adventurers
ㆍ Increase AP
ㆍ Increase Attack Speed
ㆍ Increase Movement Speed
- Block an enemy's attack with Forward Guard to activate Will of the Guardian
- Will of the Guardian
ㆍ Decrease total damage from Adventurers

② Star Heart
- Recover Star's Breath upon using skill
ㆍ When Star's Breath is 100%, the following effect is applied by using all Star's Breath upon using skill.
- Star's Breath
ㆍ Apply Super Armor, Damage Reduction upon casting next skill
ㆍ Extra Fixed Damage on 1st hit
ㆍ Use Star's Breath a certain number of times to apply Singularity Break
- Singularity Break
ㆍ Super Armor
ㆍ Increase skill damage
ㆍ Increase Star's Breath recovery amount
ㆍ Summon Orbital Ring while activated
- Orbital Ring
ㆍ Max 21 hits
- Activate Chaser's Instinct upon using Evasion 3 times
- Chaser's Instinct
ㆍ Instantly reset remaining Evasion cooldown
ㆍ Increase damage to Adventurers
ㆍ Increase AP
ㆍ Apply Pursued effect to the target on hit
- Pursued
ㆍ Stealth unavailable
ㆍ Increase Evasion Cooldown

 


 

Command: Rising Ice Thorns
- Hold the button for max 4 hits
- Super Armor during the skill
- Freeze on hit
- Pawn Summon
- Promote
ㆍ Increase extra AP against Monsters upon summon

 


 

Royal Fencing: Thrust
- Max 6 hits
- Super Armor during the skill
- Daze on hit
- Knockback on last hit

 


 

Winter's Wrath
- Hold the button for max 5 hits
- Forward Guard during the skill
- Knockback on hit
- Knockdown on last hit


[Enhancement Info]
- Super Armor
ㆍ Super Armor instead of Forward Guard on 1st hit

 


 

Royal Fencing: Sweep
- Hold the button for max 2 hits
- Super Armor during the skill
- Knockdown on hit

 


 

Command: Knight's Charge
- Hold the button for max 2 hits
- Super Armor during the skill
- Knockdown on hit
- Knight Summon
- Promote
ㆍ Increase Attack Speed upon summon
ㆍ Increase Movement Speed

 


 

Remise
- Hold the button for max 2 hits
- Super Armor during the skill
- Stun on hit

 


 

Quoratum Charge
- Max 6 hits
- Forward Guard during the skill
- Stun on hit
- Daze on last hit
- Instantly attack upon reuse
- With no other input, hold the button to use MP for additional movement


[Enhancement Info]
- Super Armor
ㆍ Super Armor instead of Forward Guard on 1st hit

 


 

Meteor Fleche
- Hold the button for max 3 hits
- Super Armor, Grab Immunity during the skill
- Knockback on hit

 


 

Command: Frostbite March
- Forward Guard, Rear Super Armor, Grab Immunity during the skill
- Knockback on hit
- Extra hit upon using skill again
- Decrease damage from Adventurers to self and allies behind
- Increase DP to self and allies behind
- Pawn Summon
ㆍ Create a wall that can partially block enemy attack and movement
ㆍ Dismiss Pawn upon moving
- Promote
ㆍ Increase DP upon summon

 


 

Royal Fencing: Lunge
- Max 4 hits
- Instant activation skill
- Super Armor during the skill
- Knockdown on hit
- Decrease remaining Cooldown on hit
ㆍ Further decrease Cooldown during Singularity Break

 


 

Thorns of Punishment
- Max 4 hits
- Super Armor while attempting to grab
- Invincible on grab
- Bound on grab
- Decrease damage from Adventurers on grab

 


 

Royal Fencing: Riposte
- Hold the button for max 5 hits
- Instant activation skill
- Forward Guard during the skill
- Daze on hit
- Decrease the target's AP

[Enhancement Info]
- Super Armor
ㆍ Super Armor instead of Forward Guard on 1st hit

 


 

Quoratum's Protection
- Increase Critical Hit Damage
- Increase Black Spirit Skill damage
- Decrease Evasion cooldown upon using skill

 


 

Swooping Ring (Rabam Skill)
- Super Armor, Grab Immunity during the skill
- Stun on hit

 


 

Royal Fencing: Counter (Rabam Skill)
- Max 4 hits
- Super Armor, Grab Immunity during the skill
- Stun on hit

 


 

King of the Dead (Rabam Skill)
- Max 5 hits
- Super Armor during the skill
- Daze on hit
- Forward Guard upon using skill

 


 

Star's Ring (Rabam Skill)
- Max 2 hits
- Forward Guard during the skill
- Daze on hit
- Create Star on first Attack

 


 

 

Error Fixes

- [Ninja] Fixed an issue where Blackened Scar debuff applied to opponents in the Martial God Tournament was not removed at the start of the next round.
- [Valkyrie] Fixed an issue where Forward Guard was displayed and the character moved without holding their weapon when running after using Righteous Torment while Smite was active.

 

Upcoming Updates

- More Classes and the "Skill Imprint" system are scheduled to be added via next week's Test Server update.
ㆍEffects such as Increase Attack Range, Increase AP, and Branch Damage can be granted by Skill Imprint, which can be set up in various ways to your own playstyle.

 

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