Patch Notes
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Greetings, Adventurers!
This is the Black Desert Mobile Service Team.
The Patch Notes for the update on August 19 (Tue) are here!
Adventurers, please check out the newly applied patch details for an even more enjoyable adventure.
※ All screenshots in the main text were taken on the test server and may differ from the actual update content.
If there are any discrepancies between the patch notes and the applied content in the game, please contact the support center.
O.N.E. August: UNITED SERVER
Developer Commentary
As announced during Heidel Ball 2025 on July 19, the Japan, Taiwan/Hong Kong/Macau, and Global (Asia) servers have now become one through the UNITED SERVER update.
At Black Desert Mobile Studio, we've long strived to create an environment where Adventurers from around the world can play together in the same space.
However, physical distance has led to unavoidable network delays and latency issues, so we have been providing services by region.
Now, technology has advanced enough to allow some neighboring regions to play together,
and we believe that an MMORPG like Black Desert Mobile becomes even more enjoyable when Adventurers from diverse cultures gather and play together.
We hope that with the O.N.E. August: UNITED SERVER update, Adventurers from around the world will come together, interact, and occasionally compete, for more exciting gameplay that delivers "One New Experience."
- The Japan, Taiwan/Hong Kong/Macau, and Global (Asia) servers have been unified into one through the UNITED SERVER update.
ㆍ Detailed content changes made with the O.N.E. August: UNITED SERVER update can be found in the notice below.
ㆍ If you have been using the game app from Japan or Taiwan/Hong Kong/Macau before the update on Aug 19 (Tue), please check the notices below.
[Go to Taiwan/Hong Kong/Macau Notice]
Login Method
- Changed the login method for the Asia server following the UNITED SERVER update.
ㆍ For more details on login methods for each platform, please check the notice below.
Chat Translation
Developer Commentary
Adventurers on the Global server use a variety of languages, which sometimes makes communication difficult in urgent situations. With the UNITED SERVER update bringing together Adventurers from Japan and Taiwan/Hong Kong/Macau, there will be even more language diversity.
To make it easier for Adventurers using different languages to communicate and enjoy the game together, an in-game chat translation feature has been added.
The automatic translation may not always be perfectly accurate,
but we hope it makes chatting with others more accessible than before.
- Added automatic translation to certain chat tabs.
ㆍ Chats in Party, Guild, Blood Kin, Group, and Whisper tabs will be automatically translated in real time.
- Automatic translation is always enabled without any separate settings.
ㆍ You can choose whether to see both the translated and original chat in [Chat Settings] at the top of the chat tab.
- Automatic translation is available for the following serviced languages for each region:
Americas | English, Spanish, Portuguese |
Europe | English, Spanish, Portuguese, German, French, Russian |
Asia | English, Korean, Indonesian, Thai, Traditional Chinese, Japanese |
- Automatic translation is only applied when one of the languages listed above for your region is selected in [Settings > Account].
ㆍ If your chosen language is not supported, all translated chats will be displayed in English.
Example
ㆍ If you play in Portuguese in the Americas region, all chats will be automatically translated into Portuguese.
ㆍ If you play in Korean in the Americas region, all chats will be automatically translated into English.
ㆍ If you play in Portuguese in the Asia region, all chats will be automatically translated into English.
Content Schedule
- Changed certain content schedules following the update.
ㆍ Please keep this in mind while playing the game.
Measures for Duplicate Family and Guild Names
- The following measures have been taken for Adventurers with a duplicate Family or Guild Name across the Japan, Taiwan/Hong Kong/Macau, and Global (Asia) servers.
ㆍ Adventurers whose Family or Guild Name has been changed due to duplication have been sent Family Name Change Coupon x1 and Guild Name Change Coupon x1 to their in-game mailbox.
Example 1) If an Adventurer was using the Family name "BlackDesert" in each region:
Previous Servers | Changed Family Names |
---|---|
Japan | BlackDesertJP |
Taiwan/Hong Kong/Macau | BlackDesertTHM |
Global (Asia) | BlackDesertSA |
※ If "BlackDesertJP" already exists as a Family Name, a number has been added at the end. (Example: BlackDesertJP1)
Example 2) If a guild was using the Guild name "Pearlabyss" in each region:
Previous Servers | Changed Guild Names |
---|---|
Japan | PearlabyssJP |
Taiwan/Hong Kong/Macau | PearlabyssTHM |
Global (Asia) | PearlabyssSA |
※ If "PearlabyssJP" already exists as a Guild Name, a number has been added at the end. (Example: PearlabyssJP1)
Inactive Name Reset and New Restricted Words
- As of Aug 19, 2025 (Tue), the names of Families with no game access records for the past year have been reset.
ㆍ Family Name Change Coupon x1 has been sent to their in-game mailbox at the time of the reset to allow them to change to their desired Family Name upon returning.
- Family, Character, and Guild Names that contained newly added restricted words have been changed.
ㆍFamily Name Change Coupon x1, Character Name Change Coupon x1, and Guild Name Change Coupon x1 have each been sent to their in-game mailbox at the time of the reset.
- For more details on inactive name reset and new restricted words, please check the notice below.
Twisted Nightmare: Capital
Developer Commentary
Twisted Nightmare, a large-scale combat content combining both PvE and PvP, returns with a fresh look, set in Seoul, the capital of Hwanghae Province.
A small rift has appeared in the Capital, gradually growing unstable as it absorbs the darkness,
and unsettling rumors of unsealed avatars of nightmare roaming the area have begun to spread.
Eventually, lightning struck relentlessly from the dark, cloudy sky, threatening to engulf everything on this land, while ominous auras of red and green slowly enshrouded every corner of the town, twisting the Capital.
Your journey to overcome the threats of bosses and other Adventurers to seal the realm of Twisted Nightmare: Capital begins.
Twisted Nightmare: Capital is divided into five levels based on CP,
and you will battle through groups of monsters in a battlefield that is significantly larger than before.
You can obtain Nightmare Fragments by defeating certain bosses amidst the groups of monsters.
Additionally, various effects will be applied depending on changes in the weather and surrounding environment.
Once all Nightmare Fragments in the Capital are revealed, the Nightmare will fully manifest, summoning the final boss, Bulgasal.
Defeating a Bamboo Legion Lieutenant, Sangoon, or Duoksini that appears while fighting Bulgasal
will spread their aura across the Capital and bring various changes.
Afterwards, defeat Bulgasal to complete Twisted Nightmare: Capital.
Relic Memory Imprint will be available as a major reward of Twisted Nightmare: Capital,
which you can equip for effects that assist your combat and make you even stronger.
In the future, we plan to introduce a Trace system that allows Adventurers who missed the content window
to still enjoy it whenever they are able, albeit for minimal rewards.
We hope you enjoy the combat and various strategies in the new Twisted Nightmare: Capital.
▶ Geunjeongmun Gate
Requirement and Difficulty
- In Twisted Nightmare: Capital you will defeat bosses or other Adventurers in the zone to obtain Nightmare Fragments and receive rewards based on the fragments collected.
ㆍ Available after completing the opening quest of Land of the Morning Light: Seoul, "To Namtaeryeong Road."
- Twisted Nightmare: Capital opens every Sunday at 18:00.
- A notification for Twisted Nightmare: Capital will appear 8 hours before opening.
▶Notification before the Nightmare opens
- The required CP for each level as well as the button to move to the rift can be found by tapping [Menu] - [Capital].
ㆍThe Twisted Nightmare menu will be unlocked upon completing the Balenos Main Quest, "Back to Velia."
- There are a total of 5 levels, with up to 200 players able to enter each level.
ㆍ Level 1 is selected by default, and the level cannot be changed once you enter.
- Revive in Place becomes unavailable when 160 or more players enter a level.
- Land of the Morning Light CP Adjustment is applied.
▶ Dark Rift
- Tap Auto-Path to move to the Rift leading to Twisted Nightmare: Capital.
ㆍThe Rift is located near the Serene Altar in the Yuunru zone of Land of the Morning Light: Seoul.
- Interact with the Rift, then tap [Enter] to enter Twisted Nightmare: Capital.
- Player count and remaining time can be checked through the Twisted Nightmare UI at the top of the screen.
ㆍYou can stay for up to 7 minutes after entering, and the remaining time can be renewed by defeating other Adventurers or monsters.
ㆍYou will be kicked out if the timer expires.
ㆍUpon re-entering Twisted Nightmare, the remaining time will start from 7 minutes.
- Normal potions and cooking items can be used, but Medicinal Herb Tea cannot be used.
- Various elements, such as stairs and updrafts, can be found to aid your movement across the topography of the capital.
▶ Stairs
▶ Updrafts
- Follow the arrows to move to Geunjeongmun Gate.
Twisted Nightmare: Capital
- Bosses and monsters appear in Twisted Nightmare: Capital.
- The locations of bosses are indicated by light pillars extending into the sky.
- The weather and environment will change if a certain number of monsters from blue light pillars have been defeated.
ㆍAn alert will be displayed when the environment changes.
▶ Environment change alert
① When Bamboo Legion Lieutenant's influence dominates the Nightmare
ㆍReed fields appear, granting Stealth while inside.
ㆍBamboos appear, granting all nearby Adventurers 10% HP recovery when destroyed.
② When Duoksini's influence dominates the Nightmare
ㆍLightning strikes, stunning Adventurers who are hit. (Lightning ignores Super Armor)
ㆍDokkebi Trees appear, granting the Kkebicap effect to nearby Adventurers when destroyed, making them immune to Stuns from lightnings.
ㆍCheck the locations of Dokkebi Trees with the minimap at the top left.
③ When Sangoon's influence dominates the Nightmare
ㆍRocks appear randomly, blocking paths.
ㆍYukhons run towards Adventurers and explode. Taking damage from this explosion applies HP Recovery Amount -10% until the Adventurer leaves Twisted Nightmare: Capital or is incapacitated. (Up to 10 stacks)
ㆍHP Recovery Amount debuff from Yukhon does not apply to cooked foods.
- When fighting bosses from blue light pillars, every time the boss loses 5% of its max HP,
level-based Nightmare Sentry Chests are awarded to the guild with the highest damage done out of the percentage.
- When fighting bosses from yellow light pillars, every time the boss loses 10% of its max HP,
level-based Nightmare Sentry Chests are awarded to the guild with the highest damage done out of the percentage.
- [Level-based] Nightmare Sentry Chest will be sent instantly to all guild members
who have entered Twisted Nightmare: Capital every time the boss's HP decreases by the specified amounts.
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- Obtain Nightmare Sentry Chest as a weekly reward by participating once in Twisted Nightmare: Capital.
- Obtain the following items at a set rate upon using a Nightmare Sentry Chest:
・Root of Sorcery
・Chaos Filled Secret Book Chest
・Chaos Filled Lapis Lazuli Chest
・Inscribed Glyph
・Akhram Prophecy 100%
ㆍCaphras Crystal
・Chaos Core
・Advanced EXP Scroll
ㆍTotem Chest
・Chaos Crystal
ㆍCrimson Ring
Nightmare Fragment
▶ Nightmare Fragment
- Obtain Nightmare Fragments that appear upon defeating a boss from a blue light pillar by interacting with them.
ㆍ Defeating monsters from yellow light pillars will not drop Nightmare Fragments.
- Take all Nightmare Fragments held by another Adventurer by defeating them.
- Upon leaving Twisted Nightmare, your Nightmare Fragments will drop where you were standing, and can be picked up by other Adventurers.
- The number of Nightmare Fragments in possession is displayed above the Adventurer's head.
- Nightmare Fragments in possession are rewarded as a Bundle item based on the number in possession at the end of Twisted Nightmare: Capital.
- The Nightmare Fragment Bundle reward is registered as a Guild Benefit item upon use, giving all guild members Nightmare Fragments as a reward.
- Nightmare Fragment Bundles used by a guild member will count towards the Guild Gift Box.
e.g., If Adventurer A uses [Level I] Nightmare Fragment x3 Bundle and Adventurer B uses [Level I] Nightmare Fragment x4 Bundle, each guild member obtains 7 [Level I] Nightmare Fragments.
- The Nightmare Fragments from each level of Twisted Nightmare: Capital are as follows.
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- Obtain the following items at a set rate upon using a Nightmare Fragment:
・Root of Sorcery
・Ancient Inscribed Glyph
・Chaos Filled Secret Book Chest
・Chaos Filled Lapis Lazuli Chest
・Inscribed Glyph
ㆍ[Abyssal] Unknown Memory (Relic Slot)
・Chaos Core
ㆍCaphras Crystal
・Akhram Prophecy 100%
・Chaos Crystal
・Dark Coin
ㆍTotem Chest
ㆍ(From Level I-II Nightmare Fragment) Grand Black Stone
ㆍ(From Level I-II Nightmare Fragment) Dimensional Fragment
ㆍ(From Level III-V Nightmare Fragment) [Primal] Unknown Memory (Relic Slot)
- Nightmare's aura fills up as the bosses of Twisted Nightmare: Capital are defeated.
ㆍWhen Nightmare's aura is completely filled, the sealed Bulgasal will appear.
- Once all monsters with a Nightmare Fragment outside the castle are defeated, an alert will be displayed, and the area outside the capital's castle will become inaccessible after 3 minutes.
- Adventurers will be moved inside the castle if they stay in the inaccessible area for a certain duration.
Bulgasal
- Bulgasal is the final boss of Twisted Nightmare: Capital.
- Bulgasal appears in Geunjeongjeon Hall.
- You cannot revive in place in Bulgasal's Domain.
- Bulgasal's Domain is indicated by a purple-glowing aura within Geunjeongjeon Hall.
▶ Bulgasal's Domain (Tentative)
- When Bulgasal’s HP drops below 50%, Bulgasal disappears in an invincible state, and Bamboo Legion Lieutenant, Sangoon, and Duoksini all appear at once.
▶ Bamboo Legion Lieutenant
▶ Sangoon
▶ Duoksini
- Defeating one of the three bosses changes the weather once more, and the other two bosses disappear.
ㆍe.g., Upon defeating Bamboo Legion Lieutenant, Sangoon and Duoksini both disappear.
① Upon defeating Bamboo Legion Lieutenant, the following effects are applied in Geunjeongjeon Hall:
ㆍInvincible Bamboo Legion Troopers attack, knocking back Adventurers.
ㆍReed fields appear, granting Stealth while inside.
ㆍBamboos appear, granting all nearby Adventurers 10% HP Recovery when destroyed.
② Upon defeating Duoksini, the following effects are applied in Geunjeongjeon Hall:
ㆍLightnings strike more frequently.
ㆍLightnings strike, stunning Adventurers who get hit by them. (Lightnings ignore Super Armor)
ㆍDokkebi Trees appear, granting Kkebicap effect to nearby players when destroyed, making them immune to Stuns from lightnings.
③ Upon defeating Sangoon, the following effects are applied in Geunjeongjeon Hall.
ㆍYukhons appear more frequently, and the rocks become sturdier.
ㆍYukhons run towards Adventurers and explode. Taking damage from this explosion applies HP Recovery Amount -10% until the Adventurer leaves Twisted Nightmare: Capital or is incapacitated. (Up to 10 stacks)
ㆍHP Recovery Amount debuff from Yukhon does not apply to cooked foods.
- When Bamboo Legion Lieutenant, Sangoon, and Duoksini disappear, Bulgasal will reappear and the final battle will resume.
- When the final battle begins, Revive in Place will be unavailable in the domain, and you can only revive in a specific area at the entrance of Geunjeongjeon Hall. (However, if there are more than 160 participants, revival will be unavailable.)
- Bulgasal's Domain will be open for 1 hour, and Invincibility is granted for 5 seconds upon entry.
- Upon defeating Bulgasal, it will be sealed and Twisted Nightmare: Capital will come to an end, and entry will become unavailable.
▶ Bulgasal Rewards
- Obtain rewards based on Contribution Rank upon successfully sealing Bulgasal.
ㆍNightmare Fragment does not drop from Bamboo Legion Lieutenant, Sangoon, or Duoksini in Bulgasal's Domain.
- Obtain the following rewards at a set rate upon defeating Bulgasal:
・Root of Sorcery
・Harmonious Light
・Ancient Tablet
・Chaos Jewel
・Ancient Inscribed Glyph
・Chaos Filled Secret Book Chest
・Chaos Filled Lapis Lazuli Chest
・Akhram Prophecy 100%
・Chaos Core
・Inscribed Glyph
・Ah'krad
・Primal Accessory Chest
・Advanced EXP Scroll
・Chaos Crystal
・Dark Coin
・Dimensional Fragment
・(Level I - II) Grand Black Stone
・(Level I - II) Abyssal Relic Memory Imprint
・(Level III - V) Abyssal/Primal Relic Memory Imprint
・(Level II - V) Embers of Hongik
Relic Memory Imprint
- Added new Mystical to Primal grade memories that can be imprinted onto relic slots.
- Obtain Relic Memory Imprints by using Nightmare Fragments, or by defeating Bulgasal in Twisted Nightmare: Capital.
- Relic Memory Imprints can only be registered on the Market before appraisal.
- Equip the appraised Memory Imprints in relic slots.
Unknown Memory Effects (1st Relic) |
---|
- 2.6–7% chance of Damage Reduction for 1.2 sec when struck by Knockdown, Bound, or Knock-up - Recover 600–1,250 HP when struck by Stun, Daze, Freeze, or Knockback every 10 sec - DP +16–50 for 10 sec upon using Evasion - Recover 140–300 HP upon using Evasion every 3 sec - 10% chance of Evasion cooldown -2–4.5 sec when struck (3 sec cooldown) - HP Recovery Amount +10–20% upon using HP potions - AP +16–50 for 10 sec upon using HP potions - DP +16–50 for 10 sec upon using HP potions |
Unknown Memory Effects (2nd Relic) |
---|
- 5.2–12% chance to instantly reset Evasion cooldown upon Evasion - 2–6% chance of all skill remaining cooldown -0.5 sec upon using skill - 70–125 Extra Damage on hit every 1 sec - AP +16–50 for 10 sec upon using Evasion - AP +16–50 for 10 sec on hit - Recover 150–250 HP on hit every 3 sec - Target Critical Hit Rate -5.5–12.5% for 10 sec on hit - Target Attack Speed -3–7% for 10 sec on hit (Cooldown: 3 sec) |
New Content and Improvements
Android Social Login Method
- Updated the Google SDK version.
- The following changes have been made due to the version update:
ㆍ Changed the minimum requirement for AOS. (Android 5.0 → Android 6.0).
ㆍ Google Chrome is now required for Google login on AOS.
ㆍ All login info has been reset, requiring re-login. (Auto-login will be available on the same device after re-login)
ㆍ Google/Apple login will redirect to the browser for authentication.
※ If Google Chrome has not been used for an extended period, it may not launch from the background due to being in sleep or deep sleep mode.
[How to check and disable sleep/deep sleep mode]
① Go to [Settings] → [Battery] → [Background usage limits] → [Sleeping apps or Deep sleeping apps].
② Tap the three dots (⋮) in the top right, then tap Remove.
③ Select Google Chrome from the application list, then tap Remove.
Trials of Ator Dispatch
- Family characters can now be dispatched to Trials of Ator.
- Unlock Requirement: Gates of Atovator Knowledge level 300
- Dispatch Requirement: Character CP of 42,000 or higher.
- You can use multiple Trials of Ator: Ancient Entry Passes at once.
- When you dispatch, you'll receive the same rewards as if you entered the content directly.
World Map Time-Restricted Content UI
- Remaining time for content that consumes Purified Water, Citron Tea, Clockwork, and similar items can now be seen at a glance.
- Tap the clock on the top right of the World Map to check the UI for time-restricted content.
ㆍRemaining time for the time-restricted content can be seen through this UI.
ㆍTime can be added by using the corresponding items through this UI.
Knowledge
- Knowledge can now be purchased using Pearls in [Menu] → [Knowledge].
- Tap Topography, Academics, Ecology, Adventure, or Character in the Knowledge menu, then tap the [Learn More] button to purchase Knowledge by region.
ㆍKnowledge can be purchased for the following regions:
Classification | Regions |
---|---|
Balenos | Balenos |
Serendia | Serendia |
Calpheon | Neutral Border Zone |
North Calpheon | |
Southeast Calpheon | |
Southwest Calpheon | |
Mediah | South Mediah |
North Mediah | |
Valencia | West Valencia |
North Valencia | |
Great Desert | |
South Valencia | |
East Valencia | |
Kamasylvia | Northeast Kamasylvia |
Drieghan | Drieghan |
Great Ocean | Great Ocean |
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- Topography, Academics, Adventure, and Character Knowledge can be purchased for 10 Pearls per unattained Knowledge.
ㆍe.g., If there are 11 unattained Knowledge entries in Balenos' Topography, it will cost 110 Pearls.
- Hadum Knowledge (Ecology Knowledge) can be purchased for 5 Pearls per unattained level of each Knowledge.
ㆍe.g., If the max Level for Weasel is 2 and only Lv 1 is attained, it will cost 5 Pearls for the incomplete 1 level.
- Ecology Knowledge that includes Hadum Knowledge can be purchased after unlocking Hadum Knowledge.
- You can preview the stats applied after purchase.
- Stat bonuses from Hadum Knowledge can be seen in [Menu] → [Knowledge] → [Hadum Knowledge] → [Check Reward].
Martial God Tournament
- Changed the maximum point difference between opponents you are matched against in Martial God Tournament: Spar.
ㆍ Before: 900-point difference
ㆍ After: 800-point difference
- Changed the AP and DP difference adjustment in Martial God Tournament: Spar and Watch Mode so that damage is reflected more significantly during combat.
- Added an animation that shows respect to an Adventurer who ranked in the top 10 in the previous season of the Martial God Tournament.
ㆍIf two top 10 Adventurers face each other, the lower-ranked Adventurer will show respect.
- Added an icon displayed next to the Family Name of top-ranking Adventurers from the previous Martial God Tournament season in chats.
Previous Season Ranks | Chat Icons |
---|---|
1st | ![]() |
2nd | ![]() |
3rd | ![]() |
Top 50 | ![]() |
Top 100 | ![]() |
Black Shrine
- Inventory can now be used at Martial God Tournament Arena (Uturi), Holbon (Bulgasal), and Samsin Tree (Samsin).
Hidden Outer Castle
- Rewards for defeating Elite Monsters will now be awarded to the last player to deal damage on that monster.
ㆍThe rewards can be registered as a Guild Benefit item for all guild members.
Constellations
- Removed Highest Difficulty Cleared section from the UI.
Character
- [Crimson Lily] Changed Blood Harvest's HP Recovery to apply at any level instead of only at Lv 60 or higher.
- [Titan] Changed Therianthropy's HP Recovery to apply at any level instead of only at Lv 70 or higher.
- [Lupa] Removed "Heuklang not summoned when entering Arena" from the Beck and Call skill description.
System
- Guilds with a war record within the last 14 days are now excluded from Guild Suggestions.
ㆍAdventurers may still join the guild by manually searching.
- Items can now be used by holding the tap when using items in Content List.
- Added visual effect for when items such as Purified Water, Citron Tea, Clockwork are in possession.
- Skill Enhancements are now excluded from Skills Assignments if the skill level decreases below the enhancement's requirement due to skill extraction.
- Using Sell Junk in shops now only sells items that are not locked.
- Changed the default multiplier of Slumberfallen Castle to match the number of remaining free Challenge attempts.
- Changed the names of certain items as follows:
Before | After |
---|---|
Bell of Fortune | [Server] Flute of Fortune |
Bell of Recuperation: Hadum | [Server] Flute of Recuperation: Hadum |
Flute of Unity | [Guild] Flute of Unity |
Flute of Abundance | [Guild] Flute of Abundance |
Life Skills
- Adjusted the amount of additional Combat EXP gained from a Life Skill activity (Foraging, Logging, Mining, Fishing, Excavating)
Camp
- Changed the time required for growth and the amount of food gained upon harvest when planting the following seeds in the Camp Gardens.
Seed | Before | After |
---|---|---|
Barley Seed | 60 seconds to grow, 8 food harvested | 600 seconds to grow, 45 food harvested |
Wheat Seed | 60 seconds to grow, 6 food harvested | 600 seconds to grow, 33 food harvested |
Corn Seed | 60 seconds to grow, 3 food harvested | 600 seconds to grow, 19 food harvested |
Carrot Seed | 600 seconds to grow, 45 food harvested | 3600 seconds to grow, 216 food harvested |
Potato Seed | 600 seconds to grow, 19 food harvested | 3600 seconds to grow, 88 food harvested |
Pumpkin Seed | 600 seconds to grow, 33 food harvested | 3600 seconds to grow, 160 food harvested |
Merchantry
- Changed the rewards obtained based on Merchantry grade.
ㆍ Obtain one type of item at a set rate.
- Changed the contents of Merchant's Gift of each grade.
ㆍ Obtain items at a set rate upon use.
System
- Pearls can now be tossed into the Heidel Fountain as well as Black Pearls.
ㆍ Black Pearls will be consumed first if you possess both Pearls and Black Pearls.
Pearl Shop
- Mileage can now be earned when purchasing items with Black Pearls.
Market
- Adjusted the threshold of maximum price for the following items:
Item |
Before
|
After
|
Unknown Memory (Abyssal, Main Weapon) |
60,500,000,000 | 40,500,000,000 |
Unknown Memory (Abyssal, Sub-Weapon) |
60,500,000,000 | 40,500,000,000 |
Unknown Memory (Abyssal, Helmet) |
60,500,000,000 | 40,500,000,000 |
Unknown Memory (Abyssal, Armor) |
60,500,000,000 | 40,500,000,000 |
Unknown Memory (Abyssal, Gloves) |
60,500,000,000 | 40,500,000,000 |
Unknown Memory (Abyssal, Shoes) |
60,500,000,000 | 40,500,000,000 |
Unknown Memory (Primal, Main Weapon) |
636,000,000,000 | 486,000,000,000 |
Unknown Memory (Primal, Sub-Weapon) |
636,000,000,000 | 486,000,000,000 |
Unknown Memory (Primal, Helmet) |
636,000,000,000 | 486,000,000,000 |
Unknown Memory (Primal, Armor) |
636,000,000,000 | 486,000,000,000 |
Unknown Memory (Primal, Gloves) |
636,000,000,000 | 486,000,000,000 |
Unknown Memory (Primal, Shoes) |
636,000,000,000 | 486,000,000,000 |
Unknown Memory (Abyssal, Ring) |
90,750,000,000 | 60,750,000,000 |
Unknown Memory (Primal, Ring) |
795,000,000,000 | 607,500,000,000 |
Unknown Memory (Abyssal, Necklace) |
90,750,000,000 | 60,750,000,000 |
Unknown Memory (Primal, Necklace) |
795,000,000,000 | 607,500,000,000 |
Unknown Memory (Abyssal, Earrings) |
90,750,000,000 | 60,750,000,000 |
Unknown Memory (Primal, Earrings) |
795,000,000,000 | 607,500,000,000 |
Unknown Memory (Abyssal, Belt) |
90,750,000,000 | 60,750,000,000 |
Unknown Memory (Primal, Belt) |
795,000,000,000 | 607,500,000,000 |
Unknown Memory (Abyssal, Bracelet) |
90,750,000,000 | 60,750,000,000 |
Unknown Memory (Primal, Bracelet) |
795,000,000,000 | 607,500,000,000 |
Unknown Memory (Abyssal, 1st Relic) |
90,750,000,000 | 60,750,000,000 |
Unknown Memory (Primal, 1st Relic) |
795,000,000,000 | 607,500,000,000 |
Unknown Memory (Abyssal, 2nd Relic) |
90,750,000,000 | 60,750,000,000 |
Unknown Memory (Primal, 2nd Relic) |
795,000,000,000 | 607,500,000,000 |
Belucci Ruby | 11,500,000,000 | 10,500,000,000 |
Inscribed Glyph | 1,476,000,000 | 756,000,000 |
Primal Unknown Glyph | 598,600,000,000 | 306,600,000,000 |
Abyssal Unknown Glyph | 90,200,000,000 | 46,200,000,000 |
Mystical Unknown Glyph | 8,036,000,000 | 4,116,000,000 |
Epic Unknown Glyph | 1,000,400,000 | 512,400,000 |
Unique Unknown Glyph | 196,800,000 | 100,800,000 |
Error Fixes
Character
- [Woosa] Fixed an issue where the visual effect of +9 Blackstar Swallowtail Fan would appear as that of the +10 Blackstar Swallowtail Fan.
- [Crimson Lily] Fixed an issue where Blood Harvest's HP Recovery would not activate in Rabam's Trials.
- [Titan] Fixed an issue where Therianthropy's HP Recovery would not activate in Rabam's Trials.
- [Askeia, Mystic] Fixed an issue where Grab Immunity would last for approximately 0.2 seconds after landing when using Fury Dive.
- [Lancer] Fixed an issue where Sanctify would automatically be used after Rejection.
- [Huntress] Fixed an issue where the neck would appear cut off while equipping the Summer Getaway Outfit.
- [Drakania] Fixed an issue where dye could not be applied while equipping the Selaine Outfit.
- [Primrose] Fixed an issue where Midnight Requiem could not be used in a combo after using Rabam Skills.
System
- Fixed an issue where some items would not be selected with Auto-Select when discarding Knowledge Enhancement Scrolls.
- Fixed an issue where the Recovery Tower would not reduce revival time during Siege War and Node War.
- Fixed an issue where the volume of sound effects would decrease when switching to the substitute character in Black Shrine's Martial God Tournament Arena, Holbon, or Samsin Tree.
- Fixed an issue where the Recovery Amount would not be displayed in the results UI of Battlefield of the Sun, Martial God Tournament: Duo, and Atoraxxion.
- Fixed an issue where the number pad would not appear when exchanging for Special Rushes in certain situations.
UI
- Fixed an issue where the character selection UI in Family Dispatch would appear abnormal.
- Fixed an issue where the interaction button would not display when leaving the Amity UI of an NPC.
- Fixed an issue where [Skill] - [Branch Info] UI would not reflect the changes in skill branch settings.
- Fixed an issue where the level would not display properly when entering Azunak Arena.
- Fixed an issue where some presets could not be viewed on the first page of the Beauty Album.
Upcoming Updates
Developer Commentary
Since the recent Martial God Tournament content update, we have been closely monitoring overall combat metrics, including class matchups.
From classes that move swiftly and deal explosive damage,
to those that fight alongside summons and others that excel on the frontlines with shields.
As these diverse styles clash in various ways on the battlefield,
we are carefully analyzing which aspects of the game require adjustments.
Our goal is to preserve the unique characteristics of each class
while providing a more consistent and refined combat experience, taking into account their combos, damage, cooldowns, and more.
Based on these ongoing evaluations, we plan to implement some balance adjustments in the next week’s update.
We will continue to monitor the situation and review additional adjustments as needed to further improve game balance.
We sincerely appreciate the valuable feedback and ongoing interest from Adventurers regarding class balance.
We will continue to listen closely to your voices and strive to create an even more enjoyable game environment.
Thank you.
Update Schedule
Developer Commentary
Through Heidel Ball 2025, we have shared our update schedule throughout the second half of the year.
So far, we have updated Land of the Morning Light: Seoul, new class "Seonin", Atoraxxion: Sycrakea,
and as of the maintenance update today, Twisted Nightmare: Capital.
Updates such as the new rift "Gyfin Rhasia", Eternal Crystal, merged Market, where Adventurers from all servers can trade, Adventuring Fervor as part of the auto-hunt revamp,
content requirement adjustments, Nightmare revamps, and schedule adjustments for Black Sun and Night of Vengeful Souls are still underway.
These updates bring major changes to gameplay.
To further improve and refine these features based on findings from internal testing for a more polished experience, the update schedule has been unavoidably postponed to Sep 16 (Tue).
As such, the following changes originally scheduled for maintenance on Sep 9 (Tue) have been rescheduled to Sep 16 (Tue).
■ Upcoming Item Removal Due to Addition of Adventurer's Fervor
- Schedule: During the update maintenance on Sep 16 (Tue)
- Affected Items: Hot Times and all items containing Hot Times such as Power Boost Chests.
※ As a result, Hot Times and Power Boost Chests from certain coupons will be removed during the update maintenance on Sep 16 (Tue).
ㆍAffected Coupons: Summer Update Notification Subscription Coupon (Rounds 1 - 5)
※ The Summer Update Notification Subscription Coupon (Rounds 1 - 5 Rewards) can still be used until the update maintenance on Sep 9 (Tue).
We apologize to all Adventurers who have been waiting,
and we will do our best to thoroughly check everything until the end to deliver even more satisfying content.
Thank you.
Events
New Events
O.N.E August Coin Exchange
・ Event Period: After maintenance on Aug 19, 2025 (Tue) - Sep 1, 2025 (Mon), 23:59
O.N.E August Special Missions!
・ Event Period: After maintenance on Aug 19, 2025 (Tue) - Sep 1, 2025 (Mon), 23:59
O.N.E August with GM!
・ Event Period: After maintenance on Aug 19, 2025 (Tue) - before maintenance on Sep 9 (Tue)
O.N.E August Photo Day Event!
・ Event Period: After maintenance on Aug 19, 2025 (Tue) - Sep 1, 2025 (Mon), 23:59
UNITED SERVER Login Event
・ Event Period: After maintenance on Aug 19, 2025 (Tue) - until further notice
Ended Events
ㆍNew Tale Collections in the Land of the Morning Light!
ㆍLand of the Morning Light Seoul - Defeat the Bosses!
ㆍEnhance Seonin's Energy!
ㆍMartial God Tournament Challenge!
ㆍWeekly Login Event
ㆍSummer Update Notification Subscription!
ㆍSycrakea Challenge!
ㆍDaily Login Missions
ㆍEdan's Daily Missions
ㆍSpecial Training
Pearl Shop
Find out new items updated in the Pearl Shop with the update on Aug 19 (Tue) from the link below:
We look forward to your continued support for Black Desert Mobile.
Black Desert Mobile Team