Standard Rules
- Guild League matches last for 7 minutes. - The guild with the higher total score at the end of the match wins.
- CP adjustments are applied based on the CP of all participants. ㆍ In the Guild League, a stronger CP adjustment is applied compared to the Battlefield of the Sun.
- Defeating an opposing guild member grants you the points displayed above their character's head. ㆍ The higher the CP, the more points are awarded to the opponent when defeated.
- If the match you were participating in is still ongoing, you can reenter within 2 minutes even if the game app closes. ㆍ While your personal score resets on the score screen, this does not decrease the team's score.
▶ Submitting Tournament Participants - Guilds advancing to the quarterfinals must submit a list of ten guild members participating in the tournament by Nov 17 (Sun), 00:00 (server time). ㆍMore details will be notified through in-game mail to the guilds who have reached rank 16 after the preliminaries and will be sent to the guild master/officers. You will be able to check it as well through a separate notice. ㆍ Participating guilds must compete with the submitted participants. ㆍ If you wish to replace participants, you must notify the dedicated Discord channel 15 minutes before the start of the semifinals and finals. ※ Only Adventurers who joined the guild before the end of the preliminaries on Nov 16 (Sat), can participate in the quarterfinals.
Preliminaries
- Your guild will be matched with an opposing guild of a similar score range when the match starts. ㆍ Guilds that enter the preliminaries are given a starting base score of 1,000 points.

ㆍ Your guild's score increases upon victory and decreases upon defeat. ㆍ Points obtained in Guild League practice matches do not count towards the preliminaries.
- You can check the rankings of all guilds participating in the preliminaries in real-time. ㆍ Your guild must participate in at least one preliminary match to be included in the rankings.
- The top eight scoring guilds at the end of the preliminaries will advance to the quarterfinals.
■ Score and Rank
- The ranks of all guilds participating in the Guild League Skirmish can be viewed in real-time. ㆍ Points will be added for victories and deducted for defeats for the guilds that ended their match. Their score will affect their rankings.
ㆍ More points are awarded if you win consecutively. However, this is not applied to points deducted from consecutive defeats. - If the scores are tied, the guild with fewer matches played will be ranked higher. ㆍ If the score and participation count are both identical, the team that has confirmed the team earlier will be ranked higher. ㆍ Guilds that have not participated in a match will not be counted in the rankings.
Group Stage
- Guild League Masters quarterfinals will be conducted in a group stage format. - The eight teams that advance from the preliminaries will be divided into two groups of four teams in the following manner: ㆍ A Group : Preliminaries ranks 1st, 3rd, 5th, 7th ㆍ B Group: Preliminaries ranks 2nd, 4th, 6th, 8th
1st Round |
2nd Round |
3rd Round |
Preliminaries 1st VS Preliminaries 3rd |
Preliminaries 5th VS Preliminaries 7th |
Preliminaries 1st VS Preliminaries 5th |
Preliminaries 2nd VS Preliminaries 4th |
Preliminaries 6th VS Preliminaries 8th |
Preliminaries 2nd VS Preliminaries 6th |
4th Round |
5th Round |
6th Round |
Preliminaries 3rd VS Preliminaries 5th |
Preliminaries 1st VS Preliminaries 7th |
Preliminaries 3rd VS Preliminaries 7th |
Preliminaries 4th VS Preliminaries 6th |
Preliminaries 2nd VS Preliminaries 8th |
Preliminaries 4th VS Preliminaries 8th |
How to Determine the Top 4 Finalist ▶ The quarterfinals will be conducted in a group stage format. ▶ The top 2 teams from each league in the quarterfinals will advance to the Top 4. ▶ Each guild will play matches against 3 other guilds in the league using a "Best of 3" system. ▶ Two main factors determine the Top 4 finalists: the point system and scores. After a match with another team, points will be awarded as follows: → 2 points for a win → 1 point for a draw → 0 points for a loss
Example: If Guild A wins 2 matches or wins 2 matches and loses 1 against Guild B, Guild A will earn 2 points, while Guild B earns 0 points. If Guild A secures additional wins against Guilds C and D, they will earn a total of 6 points.
▶ In the event of a tie in points, the average score obtained by each guild across all quarterfinal matches will be calculated. The guild with the highest average will advance to the finals.
Note: The original rule for determining winners was based on the total scores obtained during the quarterfinals. However, after careful consideration, we observed that teams with more rounds, regardless of wins or losses, had an advantage. To ensure a fair tournament environment, we have decided to adopt the highest average score method instead.
- The group stage will be conducted by tournament officials who will invite participants during the tournament schedule. - Participation and overall guidance for the tournament will be provided on the official tournament Discord channel. - At least one member from each guild participating in the quarterfinals and beyond must join the Discord.
Single-elimination Tournament
- The semifinals and finals will follow the single-elimination tournament format. ㆍ Guilds eliminated in the semifinals will not compete in an additional match to determine third place. Instead, both eliminated teams will be considered tied for third place. - Matches will be conducted in a head-to-head format. The winner will advance to the next round. - Winners will be determined through best-of-three matches.
Semifinals |
A Group |
Quarterfinals A Group 1st VS Quarterfinals B Group 2nd |
B Group |
Quarterfinals B Group 1st VS Quarterfinals A Group 2nd |
Finals |
Semifinals A Group 1st VS Semifinals B Group 1st |
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