News

[Nov 7 Patch Notes]
UPDATES 2023.11.07

Patch Notes

 

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Greetings, Adventurers!

 

The Patch Notes for the update on Nov 7 (Tue) are here!
Adventurers, please see the newly applied patch notes and enjoy an even more exciting adventure.

※ All screenshots in the main text were taken on the test server and may differ from the actual update content.
If there are any discrepancies between the patch notes and the applied content in the game, please contact the support center.

 


 

 

Featured Updates - Land of the Morning Light



Developer Commentary:

We'd like to thank all our Adventurers for their love and interest in the Land of the Morning Light with the previous update.

In the last update, you encountered new tales in the new continent. Four new tales will be added to the Land of the Morning Light Tale Collection with this update.

Also, Duoksini and the Bamboo Legion from the tales will be added as bosses in the Black Shrine. Dawnveil Sub-Weapons and Dawnveil Shoes, set to be another progression goal, will be added as well.

Experience the new tales set to unfold in the Land of the Morning Light and enjoy seeing what you'll encounter in each tale. 

- "Duoksini," "Bamboo Legion," "Geuseunsae," and "Changui" will be added to the Land of the Morning Light Tale Collection.
ㆍ You can obtain new Knowledge rewards from characters and more as you progress through the tales.








- Added new bosses Duoksini and Bamboo Legion to Black Shrine.
ㆍ You can challenge the new Black Shrine bosses once you complete the tales for each boss.
ㆍ Like the other Black Shrine bosses, these new bosses each have a specific aura.
ㆍ You can obtain rewards for clearing the bosses for the first time.
- Changed the design of the UI that indicates the weakened Aura on the upper left of the Black Shrine screen.
- Added an exclamation mark to display when there are first clear rewards available from the Black Shrine.




- Added "Dawnveil Sub-Weapon" and "Dawnveil Shoes," which are Eternal-grade Gear imbued with mighty energy.
- Dawnveil Gear can be crafted with [Flame of Hongik], [Chaos Jewel], and [Ah'krad].
- Awakened Enhancement for Dawnveil Gear can go up to +10, and up to 5 Crystals can be equipped like for Chaos Gear.
- The enhancement success rate and materials for Dawnveil Gear are identical to that of Chaos Gear.
- Like for Chaos Gear, the 4th Crystal slot will unlock at Awakened Enhancement level +6 and the 5th will unlock at Awakened Enhancement level +8.
ㆍ Once a Crystal slot is unlocked, it will not be locked again even if the Awakened Enhancement level drops.


- Chaos Gear can be used as the material to transfer the enhancement level, Enchantments, Crystal, and Memory Imprints to Dawnveil Gear.
- The Awakened Enhancement level of Dawnveil Gear must be at +0 to transfer stats from Chaos Gear, and all Enchantments, Crystals, and Memory Imprints must be removed.
- If you have already done Awakened Enhancement, you can reset it to +0 through the Extractor in the Camp.


- You can craft Severing Dawnveil Gear with an Awakened +7 Dawnveil Gear and Ah'krad x1.
- Equipped Crystals, Enchantments, and Memory Imprints will be transferred from the gear used as a material when you craft the +7 Dawnveil Gear into Severing Dawnveil Gear.
- Exquisite Black Crystals are required to attempt Awakened Enhancement with Severing Dawnveil Gear.
- Severing Dawnveil Gear can be enhanced up to +5.
ㆍ You can succeed in Awakened Enhancement for each enhancement level at a fixed chance.
ㆍ You cannot use an item that increases the success rate when attempting Awakened Enhancement.
- Exquisite Black Crystal x2 and 50,000,000 Silver are required for a single attempt at Awakened Enhancement.
ㆍ The level will not decrease upon failure of Awakened Enhancement.
- You can use an Awakened +5 Severing Dawnveil Gear as a material to craft an Awakened +8 Dawnveil Gear.
ㆍ E.g.) [+7 Dawnveil Gear] → Craft [+0 Severing Dawnveil Gear] → Successful Awakened Enhancement to [+5 Severing Dawnveil Gear] → Craft [+8 Dawnveil Gear]

[Resonance]
- Chaos/Eternal Gear Resonance is applied for Dawnveil Gear as it falls under Eternal-grade Gear.

 

 

 

Featured Updates - Node/Siege War Object

 

Developer Commentary:

In a previous update, new Cannons were added for Manufacture, and with this update, you can Manufacture Recovery Towers and Cannon Observatories for usage in Node and Siege Wars.

A Recovery Tower can help allies resurrect faster as it decreases revive cooldown before joining battle again. A Cannon Observatory increases the range of Cannons so that you can more accurately fire Cannons at a greater distance.

We hope that this change will bring a new sense of enjoyment for Adventurers already participating in Node/Siege Wars and provide the appeal of participating in guild battles for Adventurers who haven't yet experienced them.

We will continue to make our best efforts to come up with future updates that allow a more immersive Node/Siege War experience.

 




- Added "Recovery Tower" and "Cannon Observatory" to the Manufacture menu.
ㆍ Go to Guild Fortress → Armory → Arms Support to support your guild with the manufactured item(s).
ㆍ Objects supported to guilds can be used for Node/Siege Wars.

Object Effects
Recovery Tower

- Reduced revive cooldown for allies who have been knocked down

(10 sec → 8 sec)
ㆍ You can summon a Recovery Tower only near a Holy Artifact.
ㆍ You can only support up to one Recovery Tower. 

Cannon Observatory - Increased range of nearby Cannons
ㆍ You can summon a Cannon Observatory at the location you want.
ㆍ You can only support up to two Cannon Observatories.
ㆍ Each guild can summon one each simultaneously during a Node/Siege War and can summon up to 2. 

- Recovery Towers and Cannon Observatories can be sold on the Market.
- Recovery Towers and Cannon Observatories can be delivered to Lucy Benkum of the Mediah Merchant Union.
ㆍ You can also deliver manufactured items purchased from the Market.

- Changed to be able to donate up to 10 Shroud Knights' Cannons, Katan Army Cannons, and Valencia Cannons to guilds each.
- Changed a rule for summoning Cannons in a Node/Siege War.

 

Before) Summon up to 13, including 10 normal Cannons and 3 manufactured Cannons
After) Summon up to 10 Cannons, regardless of type

 

 


- Combined the Weapons, Arms Support, and Monsters menus into one from the Guild Fortress.
- Changed the icon design of the guild skill "Call to Battle."
- Changed the design of the widget for summoning Weapons used in a Node/Siege War.
ㆍ It will be categorized into Guild Skills/Cannon/Etc.

 

 

Improvements

- Improved the interaction icon that allows the defending faction to collect individual rewards after the Tax Wagon arrives at the destination to display more quickly.

 

 

- Improved to be able to distribute bonuses based on the Siege War bidding results even when taking the castle without a drop of blood.
- Bonuses can be distributed after the update for the guild that has taken the castle without a drop of blood before the update.



- Increased the max level of the Sylvia Goddess Statue. (Lv 100 → Lv 200)
- Increased the max level of the Rift Stone. (Lv 500 → Lv 600)
- Added the type of stats obtainable from Knowledge to display on the item description of Elion and Hadum Raid Scrolls.

 

 

- Changed the Node Management → Manage Workers → Give Gift button to "Gift All."
ㆍ Tapping the "Gift All" button will automatically gift items to workers that need their endurance recovered.
ㆍ The "Gift All" button will also be added to Camp → Worker List.



- [Choryeong] Changed the default stance of the character from the Select Character screen so that her Calligraphy Brush doesn't hide her face during customization.

 

- Changed the lowest iOS version required from iOS 11 to iOS 12.
- Improved to be able to change the screen for difficulty levels with a higher suggested CP than your CP from the Ancient Ruins difficulty level selection screen.
ㆍ You can only form a party when your CP is higher than the suggested CP.
- Optimized and improved game usage setting.
- Improved the spoils to appear more quickly after defeating field bosses such as Chaos Muraka and Ahib's Griffon.

 

- Deleted the level indicator for monsters from the region info that you can check from the World Map.
- Improved to display the quantity of up to Primal Runes in possession when auto-fusing Runes.
- Removed the New tag marked on Frost Plains.
- Added text regarding the minimum Contribution in the Atumach Skirmish.
- Changed the guild mark that displays on top of the character's head to a special indicator only for Castle lords for guild members of guilds occupying Calpheon Castle or Valencia Castle.



Error Fixes

- [Fletcher] Fixed an issue where the attack range wouldn't increase when holding the skill button with "Flow: Searing Light" activated.
- [Buccaneer] Fixed an issue where all the Captain's Will charges would be spent upon use of "Double Tap" while the skill effects are applied.
ㆍ Fixed an issue where the skill motion for "Double Tap" would appear abnormal.
Before: 2 hits-2 hits-1 hit-1 hit (2 charges for Double Tap spent)
After: 2 hits-2 hits-1 hit (1 charge for Double Tap spent)
- [Hwaryeong] Fixed an issue where the character wouldn't attack nearby monsters immediately when manually using "Foxflare Charge."
- [Woosa] Fixed an issue where the character couldn't switch directions when using "Sagoonja: Orchid" after "Sagoonja: Plum" with a branch selected.



- Fixed an issue where you couldn't re-enter Genoveva's Shop after being forced to leave while using the shop when the Black Rock Shrine opens.
- Fixed an issue where, at times, mounts would travel the long way around when summoned.
- Fixed an issue where you couldn't summon siege objects up to the max allowed for the next Node War when the game is still up after the Node War.
- Fixed an issue where, at times, the game would end when moving regions.
- Fixed an issue where, at times, the game would crash while updating data.
- Fixed an issue where the character couldn't resurrect nor move to another region while unable to take action after battle in PvP as the "In battle" status would be maintained.
- Fixed an issue where the character could move to a restricted location in the Great Desert.
- Fixed an issue where certain events could be completed abnormally.
- Fixed an issue where you wouldn't score Black Sun points when defeating enemies with effects triggered by Ring of Vehemence and Ring of Frenzy in Black Sun.
- Fixed an issue where the terrain would disappear when logging in again after going to the Select Character window from Great Desert, Everfrost, Land of the Morning Light, Great Ocean, and Twisted Nightmare.

 

- Fixed an issue where the notification for the availability of Awakened Enhancement for an equipped Relic would not display.
- Fixed an issue where the exclamation mark would not disappear after completing Black Spirit Quests.
- Fixed an issue where the target lock and meal icon would overlap with other UIs on certain devices when the quick slot 8-key is applied.
- Fixed an issue where the UI that says you cannot obtain loot displays for Excavation goods in Everfrost.
- Fixed an issue where the placement of the guild ping UI would appear awkward on certain devices.
- Fixed an issue where it would appear as the filter was selected even when you didn't tap the inventory filter icon.
- Fixed an issue where, at times, the visual effects for certain UI would not display while auto-quest is in progress.

 

Events

Starting Events

Land of the Morning Light Scenery 3x3 Picture Puzzle
· Event Period: After maintenance on Nov 7 (Tue), 2023 - Nov 13 (Mon), 2023, 23:59
Weekly Mission Event
· Event Period: After maintenance on Nov 7 (Tue), 2023 - Nov 19 (Sun), 2023, 23:59
Meet the Bosses From the Tales!
· Event Period: After maintenance on Nov 7 (Tue), 2023 - Nov 19 (Sun), 2023, 23:59
Collect Dokkebi Bats!
· Event Period: After maintenance on Nov 7 (Tue), 2023 - Nov 20 (Mon), 2023, 23:59
Into the Land of the Morning Light Tales!
· Event Period: After maintenance on Nov 7 (Tue), 2023 - Nov 20 (Mon), 2023, 23:59

 

Ended Event

· Hwaryeong Login Event
· Black Spirit Doll Challenge Event
· Power Boost Support!
· Exhilarating Black Spirit Race!
· More Tale Collection Bosses to Be Updated!
· Halloween Special Shop
· Halloween Themed Background

 

 

Pearl Shop

※ Products with a sales period marked [TBA] will be announced separately through future Patch Notes listed under the [Sales Ending] section.
※ For products with a set sales period, go to the Pearl Shop in-game and view the products.

 

New Products

- CP Essentials Shop

· Soldier Essentials Pack
※ Purchase Requirement: Highest CP in Family at 25,000 or higher
· Elite Essentials Pack
※ Purchase Requirement: Highest CP in Family at 30,000 or higher
· Warrior Essentials Pack
※ Purchase Requirement: Highest CP in Family at 35,000 or higher
· Mercenary Essentials Pack
※ Purchase Requirement: Highest CP in Family at 37,000 or higher
· Knight Essentials Pack
※ Purchase Requirement: Highest CP in Family at 40,000 or higher
※ These items can be purchased until further notice.

- Special Pack > Special Package
· Golden Restoration Chest [2+1]
· Hwaryeong Moonstone Chest [2+1]
※ These items can be purchased until Nov 27 (Mon), 2023, 23:59.

 

- New Outfits

You can acquire the title "Nightveil Noble" upon opening the chest after purchasing the Outfit.

Outfit Class Price
Nightveil Dark Knight 960 Black Pearls
Nightveil Drakania 960 Black Pearls


Dark Knight - Nightveil




Drakania - Nightveil