News

[August 5 Patch Notes]
UPDATES 2025.08.05

Patch Notes

 

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Greetings, Adventurers!
This is the Black Desert Mobile Service Team.

The Patch Notes for the update on August 5 (Tue) are here!

Adventurers, please check out the newly applied patch details for an even more enjoyable adventure.

※ All screenshots in the main text were taken on the test server and may differ from the actual update content.
If there are any discrepancies between the patch notes and the applied content in the game, please contact the support center.

 

Land of the Morning Light: Seoul

 

Developer Commentary

Land of the Morning Light: Seoul is the second Land of the Morning Light update, featuring new stories and zones that recreate real-life Seoul in the game.

 

In this update, Adventurers will be able to wrap up the story that began in Donghae Province, traveling through landmarks such as Gwanghwamun Gate and Gyeongbokgung Palace.
We have also reimagined four Korean folk tales—the tale of Chunhyang, Samsin, Bulgasal, and Uturi—making your adventures all the more exciting.

 

The Black Shrine introduces three new bosses—Samsin, Bulgasal, and Uturi, along with a new way to strategically enjoy the combat with a new feature that allows you to switch between characters during combat.

We hope you enjoy the unique stories, battles, and the novel reimagining of Seoul that can only be found in Land of the Morning Light: Seoul.


 

- Added new region, Land of the Morning Light: Seoul.

 

▶ Gwanghwamun Gate

 

 

▶ Gyeonghoeru Pavilion

 

 

▶ Geunjeongjeon Hall

 

▶ Bukpo

 

▶ Motgol Village

 

 

- Land of the Morning Light: Seoul can be started after completing all Tale Collections and Dolswe's Log in Donghae Province of Land of the Morning Light.
- The path from Donghae Province to Seoul will be available upon completing "To Namtearyeong Road" during the opening story of Land of the Morning Light: Seoul.

 

- Added the Tale Collections: Chunhyang, Samsin, Bulgasal, and Uturi.
ㆍ Obtain new knowledge rewards from characters and more by progressing through the Tales.

- The new tales will unlock upon finishing Land of the Morning Light: Seoul - Opening.
- Tales cannot be canceled once selected, and you can only progress one tale at a time.
- A crossroad will appear as you progress through the Tale of Bulgasal.
ㆍ Choose a crossroad quest depending on which direction you want the story to continue, and the ending of the story will vary depending on the chosen crossroad.
ㆍ A chosen crossroad cannot be canceled, and only one crossroad can be chosen per Family.

 

- Complete a tale to unlock the Tale Collection.
ㆍ Tale Collection is a compilation of illustrations, a written story, and a video of the tale you have completed.
ㆍTale Collections can be viewed at any time by selecting completed tales.
ㆍ Tale Collections also include stories from the crossroads you have not selected.
- More tales are scheduled to be added.

 

- Added new Black Shrine bosses: Samsin, Bulgasal, and Uturi.
ㆍ Bosses will be available after completing their respective tales.
ㆍ The new bosses possess certain Auras, same as the previous Black Shrine bosses.
ㆍ These bosses currently have difficulties up to Calamity 5, and you can obtain First Clear Rewards for each difficulty cleared.

 

- A substitute character can be selected to join the battle.
- Switching between characters has a cooldown of 40 sec.
- The challenge will fail when the main character dies.
- Substitute character will be automatically switched to the main character upon death.
- Memory Imprints are not applied to substitute characters.
- Substitute characters cannot mount (Beast Rider Skill Enhancements will be disabled).

 

- Main and substitute characters can be switched using the following inputs with a keyboard or a controller:

Function Keyboard Joystick
Switch to main character Shift + J LT + LB + A
(L1 + L2 + X)
Switch to substitute character Shift + K LT + LB + B
(L1 + L2 + O)

 

 

New Class: Seonin

 

Developer Commentary

After a grueling journey, he now awakens to wield the enlightened blade and elemental orbs of the ritual rattle, upholding Taehak's ancient legacy.
Master of elemental generation, balancer of umbral and luminous energies, he dances between fiery vigor and tranquil shadow, roaring with strength and blossoming in battle.

 

The five elements, effortlessly summoned from the orbs, transform his surroundings with equal parts grace and ferocity.
All foes shall be cast into disbelief as they behold the dance of wood and fire, earth and metal, and water—ever-shifting, sweeping through the land, challenging the very ground beneath their feet.

 

- The new class, Seonin, will be awakened upon creation.
ㆍ Seonin can only equip Universal Main Weapons and Sub-Weapons.

 

- Seonin starts with 4 attack skills and can learn additional skills by leveling up.
- Reach Lv 10 as Seonin to obtain the title, "Mastering the Elements."
- Seonin's Succession Skills include Cloudspire and Autumnal Blitz.

 

- Changed the Dosa's Succession Skills following the release of Seonin.
ㆍ Cloudveil → Wood: Bend
ㆍ Wind Shear → Water: Weave

 

 

Enlightened Blade Mastery

Basic sword techniques of Taehak to wield the enlightened blade and elemental orbs.

Basic

 


 

 

Elements: Generate

 

When the energies of the Five Elements intertwine and harmonize, you invigorate the spirits of those who stand by your side.

 

- Use 100 MP to Summon Iron Tiger for additional hit upon using Enlightened Haze Flow: Tiger's Lunge, Nail Down, Sundering Sweep.

- Increase Skill Damage for 20 sec upon using skills in the generative order (Earth > Fire > Wood > Water > Metal > Earth).
Initial +8% increase, then +1% per generation (Up to 5 stacks)
- Cloud Conceal activates when Stun, Daze, or Knockback is inflicted (60 sec cooldown).
- Cloud Conceal: Move after transforming into a cloud for 1 sec, Invincible while moving

 

Passive

 


 

Enlightened Haze

 

Dash forward, channeling the power of the tiger, and strike with razor-sharp claws.

 

Required level: Lv 1

  

Enhancement and Branch Info

- Increase Attack Speed
- Flow: Tiger's Lunge

 


 

Winged Kick

 

Dash forward with a scissor kick, then summon the tiger to deliver a crushing blow.

  

Required level: Lv 1

  

Enhancement and Branch Info

- Decrease Move Speed
- Decrease DP

 


 

Fire: Blaze

 

Unleash the elemental power of Fire with your Do arts. Call forth flame from your Elemental Orbs.

 

Required level: Lv 1

  

Enhancement and Branch Info

- Increase AP

- Burn

- Flow: Fire: Burst

- Inscribe: Ahib

- Inscribe: Aal

 


 

Wood: Bend

 

Unleash the elemental power of Wood with your Do arts to weave vines into your Enlightened Blade to form a staff that you wield to further enhance your control over this element.

 

Required level: Lv 1

 

Enhancement and Branch Info

- Decrease Critical Hit Rate

- Increase Hit Targets

- Decrease AP

- Inscribe: Ahib

- Inscribe: Labreve

 


 

Water: Weave

 

Unleash the elemental power of Water with your Do arts to draw up water, freeze it into an imposing wall of ice, then send its energy crashing upon your foes.

 

Required level: Lv 10

 

Enhancement and Branch Info

- Flow: Water: Flood

- Super Armor

- HP Recovery

- Inscribe: Aal

- Inscribe: Labreve

 


 

Metal: Pour

 

Imbue the energy of Metal with your Elemental Orbs into shards, then pierce all in your path with iron spikes.

 

Required level: Lv 20

  

Enhancement and Branch Info

- Decrease Move Speed

- Decrease Attack Speed

- Inscribe: Ahib

- Inscribe: Serrett

 


 

Earth: Till

 

Unleash the elemental power of Earth with your Do arts. Mold the land into jangseung with your Elemental Orbs, and draw them from the ground with the energy of the Earth.

  

Required level: Lv 30

  

Enhancement and Branch Info

- Flow: Earth: Reap

- Extra Charge
- Increase DP

- Inscribe: Serrett

- Inscribe: Aal

 


 

Misty Steps

 

Lighten your form with the Do arts to move swiftly.

 

Required level: Lv 40

  

Enhancement and Branch Info

- Increase Move Speed

- Increase DP

- Decrease Cooldown

 


 

Metal: Temper

 

Unleash the elemental power of Metal with your Do arts. Gather shards with your Elemental Orbs and hurl them outward with the energy of Metal.

 

Required level: Lv 50

  

Enhancement and Branch Info

- Flow: Metal: Alloy

- Increase Attack Speed

- Inscribe: Serrett

- Inscribe: Labreve

 


 

Wood: Stake

  

Unleash a flurry of strikes with your Enlightened Blade, woven into a staff that summons vines.

  

Required level: Lv 60

  

Enhancement and Branch Info

- Bleed

- Decrease Move Speed

 


 

Elemental Invocation

 

Harness the energies of the Five Elements, weaving them into a formidable force that unleashes a momentary surge of power.

 

Required level: Lv 70

  

Enhancement and Branch Info

- Increase Critical Hit Damage

- Increase Black Spirit Skill Damage

 


 

Nail Down (Rabam Skill)

 

Leap skyward, charge forth, then smash down upon your foe.

 


 

Sundering Sweep (Rabam Skill)

 

Push forward, bursting energy with your Enlightened Blade and Elemental Orbs, and perform a chain of martial moves.

 

 

Martial God Tournament 

Developer Commentary

Arena has been revamped to a new content under the name of Martial God Tournament.

 

Arena has been a 1:1 PvP content in Black Desert Mobile since the game's launch, enjoyed by many Adventurers in various ways, including official tournaments.

However, it hasn't been easily accessible, with unique systems such as different guard types that work differently from normal field content, resulting in fewer and fewer players. On top of this, balancing the mode separately from the field content has also proved difficult.

 

To address these issues, we have carried out a comprehensive overhaul of the Arena content.

First, by removing the guard type rules unique to Arena, Adventurers will no longer need to learn separate rules, and the flow of combat during matches is expected to change as well.
Unlike before, where knocking down your opponent has been the key to victory, nullifying your opponent’s attacks with Forward Guard or minimizing damage through Damage Reduction, while dealing greater damage with your own skills, will be the decider of the Martial God Tournament.

 

We have also expanded the previously confined space of Arena into a larger stage of Martial God Tournament, allowing for more strategical gameplay of your characters.
Since skills and attacks now function the same as they do in the field, we expect to be able to make more flexible balance adjustments moving forward.

 

- Revamped Arena into Martial God Tournament.
- Removed Ranked Arena, Hero of Karkea, and Normal Arena, and added Martial God Tournament: Ascent, Martial God Tournament: Spar, and Martial God Tournament: Duo.
ㆍ Removed the related guild quests following the removal of Normal Arena.

- The schedule for Martial God Tournaments is as follows:
ㆍ Martial God Tournament: Spar: 00:00 - 24:00
ㆍ Martial God Tournament: Ascent: 18:00 - 02:00
ㆍ Martial God Tournament: Duo: 18:00 - 02:00
- All Martial God Tournament modes use a best-of-three format, with Super Armor and Grab Immunity effects applied the same as in normal hunting zones.
- Points/Ranking Rewards and Season Rewards for Martial God Tournaments reset every month.
- Please also look forward to the official Martial God Tournament Championships currently being scheduled.

 

 

[Martial God Tournament: Ascent]

- Schedule: 18:00 - 02:00
- 1:1 match.
- Player CPs are adjusted.

 

Martial God Tournament: Ascent Rewards
Ranks (Points) Rewards Quantity
Martial God (3,000) Black Pearl 1,000
Grand General (2,500) 800
General (2,000) 700
Major (1,500) 600
Lieutenant (1,000) 500
Brawler (500 or below) 400
Participate 10 times 300
1 Victory (Can be completed up to 3 times per week) Holy Vial of Light 100
Medal of Honor 20
Boss Stamp 5,000
Ancient Tablet 5,000

 

Martial God Tournament: Ascent Season Rewards
Rank (Points) Rewards Quantity
Martial God (3,000) Medal of Honor
1,000
Grand General (2,500) 600
General (2,000) 400
Major (1,500) 300
Lieutenant (1,000) 250
Brawler (1,000 or below) 200

 

 

 

[Martial God Tournament: Spar]
- Schedule: 00:00 - 24:00
- 1:1 match.
- Player CPs are adjusted.

 

Martial God Tournament: Spar Rewards
Points achieved Rewards Quantity
3,500 Black Pearl
600
3,000 500
2,500 400
2,000 350
1,500 300
Participate 5 times Crimson Crown 10

 

 

 

[Martial God Tournament: Duo]
- Schedule: 18:00 - 02:00
- 2:2 match.
- Player CPs are adjusted.

 

Martial God Tournament: Duo Rewards
Points achieved Rewards Quantity
5,000 Medal of Honor 50
Supreme EXP Scroll 700
Adventure Token 20,000
4,000 Medal of Honor 40
Supreme EXP Scroll 600
Adventure Token 18,000
3,000 Medal of Honor 30
Supreme EXP Scroll 500
Adventure Token 16,000
2,000 Medal of Honor 20
Supreme EXP Scroll 400
Adventure Token 14,000
1,500 Medal of Honor 15
Supreme EXP Scroll 300
Adventure Token 12,000
1,250 Medal of Honor 10
Supreme EXP Scroll 200
Adventure Token 10,000
1 Victory (Can be completed up to 3 times per week) Black Pearl 100

 

Martial God Tournament: Duo Season Rewards
Points achieved Rewards Quantity
3,000 Medal of Honor 1,000
2,500 800
2,000 600
1,500 400
1,000 200
0~999 100

 

 

 

Expanding Family Dispatch

- Added Great Temple, Mirage, and Murrowak Labyrinth to the Family Dispatch menu.
- Dispatch another character from your Family to progress through the selected content.
- Use Silver to instantly complete the dispatch.

 

 

[Great Desert Temple Dispatch]
- Unlock Requirement: Gates of Atovator Knowledge Level 300
- Dispatch Requirement: Party CP of 191,400 or higher

- Changed parts of Temple of Ohm following the addition of Great Desert Temple Dispatch.
ㆍTemple of Ohm no longer requires gathering to clear the content.
ㆍChanged the Temple of Ohm rewards to be a stage clear reward, instead of scaling based on the number of monsters defeated.
ㆍTemple of Ohm clear rewards are the maximum rewards that could be obtained prior to the change. (Gathered resources excluded)

 

 

 

[Mirage Dispatch]
- Unlock Requirement: 10 manual clears of Mirage
- Dispatch requirements: Character CP of 42,000 or higher
- Mirage dispatches are independent from Mirages in the Great Desert, and can be dispatched without entry limit.
- Dispatches will consume Traces of Mirage.

 

 

[Murrowak Labyrinth Dispatch]
- Unlock Requirement: 2 manual clears of Murrowak Labyrinth
- Dispatch requirements: Character CP of 59,000 and Lv 80 or higher
- Dispatches will consume Murrowak Pathfinder.
- Can only be dispatched once per month.

 

※ Manual clears of Mirage and Murrowak Labyrinth between Jul 1 (Tue) and the maintenance on Aug 5 (Tue) have been retroactively counted toward unlocking the Family Dispatch.

 

 

Characters

Developer Commentary

As previously announced, we are implementing balance adjustments to grab skills in this update.

Among several options, instead of slowing down the startup motion of grabs and directly affecting the way the skills feel to use, we decided to increase the cooldown and the risks of failure for grab skills, thereby encouraging Adventurers to use them with more caution.

We will continue to monitor their effects after the adjustment and carefully review its adequacy.

 

- Super Cancel can no longer be used for 0.5 sec when a grab fails (Not applied to Lupa's Maul).
- Increased cooldown of the following grab skills:

 

Class - Grab Skill Before (sec) After (sec)
Letanas - Impalement 14 18
Titan - Piledriver 13 17
Guardian - Earth Slam 15 19
Solaris - Impale 15 19
Zayed - Constriction 14 18
Kunoichi - Suplex 17 21
Crimson Lily - Soul Raid 20 22
Mystic - Binding Knee Strike 14 18
Askeia - Prime: Binding Knee Strike 14 18
Sura - Shadow Strike 15 19
Scholar - Gravity's Grip 20 22
Nova - Thorns of Punishment 15 19
Windwalker - Wind Rider 15 19
Grandmaster - Disrespect 14 18
Yacha - Hell Smash 16 20
Spiritwalker - Shell Shock 15 19
Lupa - Maul 14 18
Paladin - Punishment 12 16
Gladiator - Cross Slam Lv 1: 18
Lv 10 : 16
Lv 1: 20
Lv 10: 20
Igneous - Infernal Grasp 15 19

 

 

 

New Content and Improvements

- Added a return timer.
- The return timer can be set with the "Set Return Time" button in the Return menu to the right of the minimap.

 

- You can set the Return time in hours and minutes, and once the set time is reached, you will automatically move to a nearby town.
- Return Timer will reset upon moving a Stage.

 

 

- Remaining exploration time no longer decreases after leaving the following zones:
ㆍAffected Zones: Chaos Rift, Resonating Beach, Heatswept Land, Restricted Zone, Hidden Banquet Hall
ㆍWith the addition of the time pauses, Elite Monsters will no longer appear in the Chaos Rift.
- Exploration time can be accumulated by using Entry Passes.
ㆍAny remaining exploration time has been sent to your Mail as Entry Passes.
- The maximum amount of exploration time you can accumulate is as follows:
ㆍDefault: 5 hours
ㆍUpon using Life Plus: 10 hours

 

- Chaos Rift Entry Passes have been unified into the Harmony Scroll.
ㆍAll shields for different Chaos Rifts in your Inventory have been replaced with Harmony Scrolls, and the Silver difference has been sent via Mail.
ㆍSilver difference for any shields used after Jul 14 (Mon), 00:00 has also been sent to the in-game mailbox.

 

 

- Decreased the weight of loot in certain zones of the Great Desert.
ㆍHunting in any zone within the Great Desert will drop approximately 8,000 LT of loot per hour.

 

Hystria Zone
Loot Weight Before (LT) Weight After (LT)
Ancient Artifact Device I 13 6.5
Ancient Artifact Device II 13 6.5
Ancient Artifact Device III 13 6.5
Hystria Power Source I 33.65 16.8
Hystria Power Source II 33.65 16.8
Hystria Power Source III 33.65 16.8

 

Cadry Armored Fighter Zone
Loot Weight Before (LT) Weight After (LT)
Cadry Gear Fragment I 7.65 5.5
Cadry Gear Fragment II 7.65 5.5
Cadry Gear Fragment III 7.65 5.5
Cadry Soul Shard I 31.5 15
Cadry Soul Shard II 31.5 15
Cadry Soul Shard III 31.5 15

 

Muiquun Fighter Zone
Loot Weight Before (LT) Weight After (LT)
Kayal's Token I 13 7.1
Kayal's Token II 13 7.1
Kayal's Token III 13 7.1
Torn Scripture of Aal Part 2, Vol. I 33.65 23.35
Torn Scripture of Aal Part 2, Vol. II 33.65 23.35
Torn Scripture of Aal Part 2, Vol. III 33.65 23.35

 

Crescent Cultist Zone
Loot Weight Before (LT) Weight After (LT)
Argos Obsidian Fragment I 13 5.1
Argos Obsidian Fragment II 13 5.1
Argos Obsidian Fragment III 13 5.1
Argos Relic Fragment I 33.65 16.8
Argos Relic Fragment II 33.65 16.8
Argos Relic Fragment III 33.65 16.8

 

 

 

- Changed the schedule of Fallen God's Realm as follows:
ㆍBefore: Every Wednesday, 20:20 - 21:20
ㆍAfter: Every Wednesday, 17:00 - 23:00

※ The schedule adjustment for Fallen God's Realm has been implemented earlier than the timeline announced at Heidel Ball 2025 so that you can feel the improvement sooner.

 

- The Eilton Defense is scheduled to be removed.

ㆍThe content will be available until the update maintenance on Aug 12 (Tue).

 

 

- You can now create a Deadeye using a Lv 60 Character Generator Coupon.

 

 

- Trade Shop NPC Rapport will no longer decrease even if you do not trade anymore.

 

 

- Added a confirmation popup when exchanging items at Encarotia's Boutique.
- Changed the starting screen video to the Land of the Morning Light: Seoul.
- Changed the patch download screen video to Seonin Gameplay Video.
- Improved the class recommendation feature in the character creator.
- Increased the maximum level of Rift Stone from 800 to 900.
ㆍIncreased the number of Chaos Crystals required for leveling up the Rift Stone at Level 800 and above by 50%.
- Increased the maximum level of Sylvia Goddess Statue from 400 to 500.
ㆍIncreased the number of Tears of the Goddess required for leveling up the Sylvia Goddess Statue at Level 400 and above by 50%.



Error Fixes

- [Maegu] Fixed an issue where dark-colored hair would appear thin when equipped with [Maegu] Flamekissed Outfit.
- [Zayed] Fixed an issue where the face could not be customized.
- [Crimson Lily] Fixed an issue where, if Death's Nocturne is not unlocked in Rabam's Trials, the HP Recovery effect would not apply even when the Blood Harvest's Flow is active.

 

 

- Fixed an issue where Regal Fairy's visual effect would stack on itself.
- Fixed an issue where "There is no ongoing chat" would not disappear in Whisper chat.

 

 

Upcoming Updates

- Monthly Atoraxxion Pack will be temporarily unavailable from the shop from Aug 11 (Mon), 00:00. 
ㆍThe pack will be available again after the update maintenance on August 12 (Tue) with the purchase limit reset.
ㆍPlease note the information above when using the Pearl Shop.

 

 

Events

New Tale Collections in the Land of the Morning Light!
・ Event Period: After maintenance on Aug 5, 2025 (Tue) - Aug 18, 2025 (Mon), 23:59
Land of the Morning Light Seoul - Defeat the Bosses!
・ Event Period: After maintenance on Aug 5, 2025 (Tue) - Aug 18, 2025 (Mon), 23:59
Enhance Seonin's Energy!
・ Event Period: After maintenance on Aug 5, 2025 (Tue) - Aug 18, 2025 (Mon), 23:59
Seonin Premium Login
・ Event Period: After maintenance on Aug 5, 2025 (Tue) - Sep 1, 2025 (Mon), 23:59
Martial God Tournament Challenge!
・ Event Period: After maintenance on Aug 5, 2025 (Tue) - Aug 17, 2025 (Sun), 23:59


ㆍ Collect Orbs of Five Elements
ㆍ Terrmian Summer Festival
ㆍ Terrmian Summer Festival Special Collection!
ㆍ Pirate Island of Treasures
ㆍ Terrmian Summer Festival Minigame
ㆍ Mini Black Spirit Ice Statue is Here!
ㆍ Terrmian Summer Festival Fishing!
ㆍ July Monthly Login

 

Pearl Shop

※ Products with a sales period marked [TBA] will be announced separately through future Patch Notes listed under the [Sales Ending] section.
※ For products with a set sales period, please check the in-game Pearl Shop and view the products.

- Special Pack + Recommended Items
ㆍ Seoul Treasure Pack [2+1]
ㆍ Seoul Power-Up Chest
ㆍ Seoul Shrine Pack [2+1]
ㆍ Sealed Seoul Chest
※ Available until Aug 18, 2025 (Mon), 23:59.


Outfit Class Price
Enlightened Tiger Dosa, Seonin 960 Black Pearls
Enlightened Tiger Weapon Dosa 240 Black Pearls
Enlightened Tiger Weapon Seonin 240 Black Pearls
Shudad Weapon Seonin 240 Pearls
Treant Camouflage Weapon Seonin 240 Pearls
Desert Camouflage Weapon Seonin 240 Pearls
Karlstein Weapon Seonin 240 Black Pearls

 

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