News

[Feb 6 Patch Notes] (Updated)
UPDATES 2024.02.06

Patch Notes

 

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Greetings, Adventurers!

The Patch Notes for the update on Feb 6 (Tue) are here!
Adventurers, please see the newly applied patch notes and enjoy an even more exciting adventure.

※ All screenshots in the main text were taken on the test server and may differ from the actual update content.
If there are any discrepancies between the patch notes and the applied content in the game, please contact the support center.

 


 

 

Featured Updates - Land of the Sherekhan


Developer Commentary:

"Descendant of Edana...
can you hear the sound of the distorted space-time?

Before long, the slumbering dragon will awaken
and devour all of Duvencrune.

Will you answer the call of the Chenga Sherekhan
for the sake of Duvencrune?"

Drieghan is known as the land of dragons and home to the descendants of the Sherekhan. Adventurers who have sensed the anomalies occurring in Drieghan will embark on an adventure to old Drieghan, where the capital city Duvencrune has just been established, with the help of Chief Durgeff.

Duvencrune is where the sound of hammers can still be heard, and where evidence of the Great Battle between the dragon and the Sherekhan still remain. The place where the dragon landed has become a new threat to Drieghan, as groups seeking its power have flocked there.

Adventurers can learn "Succession Skills" in this area, which allows you to use skills of both Ascension and Awakening classes. You can also obtain [Charm of Succession] items that will increase the damage of Succession skills.

Centered around Duvencrune and located in the highlands are the Blood Wolf tribe known as the Kagtum, who serve Garmoth the Crimson Dragon, and the tombs of the five warriors Belcadas, Nybrica, Garud, Lateh, and Federik, who were all acknowledged by the Chenga Sherekhan. Sherekhan Necropolis is found in the Gervish Mountains, while the Tshira Ruins are cursed lands stained with the blood of the Black Dragon Markthanan, who was severely wounded by the Sherekhan. Finally there is the Land of the Sherekhan, where the giant bat Khalk threatens Adventurers. We hope you continue to enjoy your new adventures.

 

- Land of the Sherekhan is a region where you can see Drieghan of the past.

 



- You must complete the quest "Ready for the Past" from the newly added story "Legacy of the Sherekhan" to enter the Land of the Sherekhan.
ㆍ This story can be unlocked after completing the story "Drieghan: Spread of Terror."


- You can enter Land of the Sherekhan by tapping the "Land of the Sherekhan" button via the Town icon, or through the well in Duvencrune.
ㆍ When you enter Land of the Sherekhan, you will move to the town, Old Duvencrune.
- The following buffs are applied in Land of the Sherekhan: Flute of Unity, Normal/Advanced Cooking items, French Toast, Lucky Black Dragon's Item Drop Rate Up.
ㆍ The effects of Hot Time 100%/200%/300% items are not applied.


- To stay in Land of the Sherekhan, you must use "Clockwork."
ㆍYou can obtain one Clockwork every day once you complete the "Ready for the Past" quest from the Story - "Legacy of the Sherekhan."
ㆍUsing one "Clockwork" increases your exploration time by 20 minutes.
ㆍWhile in town, exploration time in the Land of the Sherekhan does not decrease.
ㆍTowns: Old Duvencrune, Night Crow Post, Rocky Mountain Encampment, Marcha Camp, Morning Fog Beacon Tower
ㆍYou can have up to 5 hours of exploration time in the Land of the Sherekhan.
ㆍWith Life Plus active, max exploration time increases up to 10 hours.


- Clockwork can be used within 24 hours after obtaining it, and once it expires, it can only be sold to vendors.
ㆍ There is no Holy Vial of Light cost in the Land of the Sherekhan.
- If you do not take any action in the zone where Clockwork is consumed and enter Sleep Mode, you will be forcibly moved to a nearby town.
ㆍ This function will not activate if Sleep Mode is off.

- There are Broken Altars in Land of the Sherekhan.
ㆍ Broken Altars will activate when you step on it, and you can quickly move between activated altars.
ㆍ When you first arrive in the Land of the Sherekhan, you can only see the area around Old Duvencrune on the World Map, but as you explore new zones, more of the World Map will gradually become visible.



- A "Call-Up Board" is installed in each town in the Land of the Sherekhan, where you can accept missions.
ㆍ Call-Up Board missions can be accepted after completing the "To the Land of the Sherekhan" quest from the Story - "Legacy of the Sherekhan."
ㆍ You can complete one Call-Up Board Mission per week and can refresh missions once per day.


- Upon completing the Call-Up Board mission, you will obtain the Clockwork Chest as the main reward.
ㆍ Upon use, you will obtain 3 Clockwork.

 

- Monsters appearing in Land of the Sherekhan range in CP from around 43,000 to 60,000.
- You can obtain Topography, Academic, Ecology, Adventure, and Character Knowledge.
- You can accept quests around the main monster zones to receive monster knowledge as a reward.
ㆍ Acceptable zones: Marcha Camp, Everlasting Falls, Wolf Habitat, Black Dragon Marsh, Ashen Canyon, Dwelling of the Misguided.







 

 

 


- You can enter the Illuminated Land of the Sherekhan through Sherekhan Illumination.
- The Illuminated Land of the Sherekhan includes separate monster zones where only the monsters of that area appear.
ㆍ The effects of Flute of Unity, Item Drop Rate Up (Normal/Advanced Cooking item buffs, Lucky Black Dragon, etc.), and French Toast buffs are applied just like in Land of the Sherekhan.
ㆍ Clockwork is also consumed in the Illuminated Land of the Sherekhan.
ㆍ You can defeat monsters within a limited area.
ㆍ When a certain number of people enter one area, a new channel is created.


- You can check the location of each Sherekhan Illumination zone through the Land of the Sherekhan World Map.
- You can exit the Illuminated Land of the Sherekhan by:
ㆍ Interacting with the portal at the entrance
ㆍ Moving outside the border area
ㆍ Returning to Duvencrune
- In the Illuminated Land of the Sherekhan, you cannot use the Outlaw Zone or use the "Save Location" or "Nearby Town" features.
- If you run out of exploration time in the Illuminated Land of the Sherekhan or are unable to take action, you will be immediately returned to Duvencrune.

 



Featured Updates - Succession Skill

Developer Commentary:

Following the revelation of the Chenga Sherekhan, Adventurers exploring old Drieghan stumble upon a clue to a new power. This details the existence of "Succession," a state where one can share skills with another self, divided into Ascension and Awakening.

Succession skills allow you to select and use one of two skills that can showcase a new play style for your class and the extended Ascension/Awakening class.

We invite you to experience the thrill of combat firsthand, as we unfold the skills of other classes into new thrilling action unique to Black Desert Mobile.

 

- Succession Skills allow Awakening/Ascension classes to select and acquire one of two designated skills from the opposite class.
ㆍ E.g.) "[Ascension] Gladiator" can use "[Awakening] Berserker's" skill
ㆍ Classes that only have Ascension or Awakening can also use Succession Skills.
ㆍ Succession Skills are not affected by the Increase Branch Damage effect. However, you can enhance the damage through Enchantment stats of the Charm of Succession.
ㆍ Succession Skills are not affected by the opposite class' passive skills, and some factors such as skill damage have been adjusted.
ㆍ Effects such as "Super Armor" and "Forward Guard" that are applied while using the skill do not apply in the Arena.
ㆍ Skills where the "Invincibility" effect was applied are all changed to effects such as "Forward Guard," "Super Armor," and "Cannot be Grabbed."

- Succession skills can be used after completing the "Story - Legacy of the Sherekhan".
ㆍ When acquiring a skill, you will use a "Succession Skillbook."
ㆍ They can be purchased in the Pearl Shop by using 90 Black Pearls.
- Using a Succession Skillbook also allows you to change an already acquired Succession skill to another skill.

 


- You can view videos about the Succession Skill for each class on the official Black Desert Mobile YouTube channel.

Go to the official Black Desert Mobile YouTube channel.

Class First Succession Skill Second Succession Skill
Maegu Twirling Rhapsody

MP Cost: 35
Cooldown: 0.1 sec
1385.8% PvE Damage per hit
448.18% PvP Damage per hit
Max 3 hits
Emberclaw Torrent

Cooldown: 11 sec
Charges: 2
832% PvE Damage per hit
424.32% PvP Damage per hit
Max 4 hits  
Hwaryeong Charm: Sunflash

Cooldown: 6 sec
Charges: 1
2697.52% PvE Damage per hit
1344.56% PvP Damage per hit
Max 2 hits  
Spirit: Petal Storm

Cooldown: 6 sec
Charges: 1
1406.89% PvE Damage per hit
418.18% PvP Damage per hit
Max 5 hits 

Lingering Winds
20%x4 PvE damage of Spirit: Petal Storm
14%x4 PvP damage of Spirit: Petal Storm
Sage Spear Bolt

Cooldown: 9 sec
Charges: 2
3689.48% PvE Damage per hit
1415.61% PvP Damage per hit
Max 2 hits
When fully charged, 125% damage of "Spear Bolt"
Increase attack range
Can move before attacking when used in a combo
Thunderclap

Cooldown: 6 sec 
Charges: 1
613.6% PvE Damage per hit
260.77% PvP Damage per hit
Max 2 hits
Hold the skill button for an additional attack 
Legatus Judgment of Ator

Cooldown: 10 sec 
Charges: 1
3317.22%x2 PvE Damage per hit
1085.99%x2 PvP Damage per hit

Dimensional Rift
20%x5 PvE damage of Judgment of Ator
5%x5 PvP damage of Judgment of Ator
Phase Shift

Cooldown: 6 sec 
Charges: 1
728% PvE Damage per hit
433.16% PvP Damage per hit
Max 2 hits 
Guardian Lava Explosion

Cooldown: 9 sec 
Charges: 1
2181.79%x2 PvE Damage per hit
832.72%x2 
PvP Damage per hit
Cleansing Flame

Cooldown: 6 sec 
Charges: 2 
2109.32% PvE Damage per hit 
653.6% PvP Damage per hit
Max 4 hits 
Solaris Frigid Talons
 
Cooldown: 6 sec 
Charges: 2
2158.01% PvE Damage per hit
834.31% PvP Damage per hit
Max 2 hits
Hellfrost

Cooldown: 9 sec
Charges: 1
2733.97% PvE Damage per hit
948.09%
PvP Damage per hit
Max 4 hits 
Empower MP Cost: 60
2733.97%x4 PvE Damage per hit
948.09%x4 PvP Damage per hit
Max 1 hit
Nova Royal Fencing: Lunge

Cooldown: 8 sec
Charges: 2
1246.58%x4 PvE Damage per hit
587.09%x4 PvP Damage per hit
Remaining cooldown -1.5 sec on hit
Royal Fencing: Riposte

Cooldown: 3 sec
Charges: 1
2358.24% PvE Damage per hit
363.43% PvP Damage per hit
Max 3 hits 
Eclipse  Command: Frost Shield

Cooldown: 12 sec
Charges: 1
853.32% PvE Damage per hit
291.72% PvP Damage per hit

Pawn Summon

Create a wall for 3 sec that can partially block enemy attack and movement
PvP Damage Taken -5% for 10 sec upon use
PvP Damage Taken -10% for 6 sec for self and allies (Not applied in Arena)
DP +100 for 10 sec to self and allies behind (Not applied in Arena) 
Winter's Wrath

Cooldown: 6 sec
Charges: 2
1930.38% PvE Damage per hit
678.02% PvP Damage per hit
Max 5 hits
PvP Damage Taken -5% for 10 sec upon use
Archer Circle of Thorns

Cooldown: 6 sec
Charges: 2
1764.54%x4 PvE Damage per hit
430.95%x4 PvP Damage per hit
Sylvia's Vengeance

Cooldown: 30 sec
Charges: 1
1067.3% PvE Damage per hit
455.26% PvP Damage per hit
Max 3 hits
Pull enemies
Create Holy Ground

Holy Ground
30%x5 damage of Sylvia's Vengeance
5%x5 PvP damage of Sylvia's Vengeance
Cooldown -23 sec upon skill use
Does not apply to Elvia: Arrows of Vengeance
Fletcher Scatter Shot

Cooldown: 4 sec
Charges: 1
1291.16%x3 PvE Damage per hit
384.01%x3 PvP Damage per hit
Max 2 hits
1% target Max HP damage on first hit against Adventurers (MP Cost 50)  
Luminous Barrage

Cooldown: 6 sec
Charges: 1
712.86% PvE Damage per hit
321.77% PvP Damage per hit
Max 12 hits
1% target Max HP damage on first hit against Adventurers (MP Cost 50)  
Shai Summer Rain

Cooldown: 12 sec 
Charges: 1
Recover 1300 HP for self and allies
Recover max 3 times
Not applied in Path of Glory 
Pulsebeat

Cooldown: 9 sec 
Charges: 2
1082.54%x2 PvE Damage per hit
504.4%x2 PvP Damage per hit
Max 3 hits 
Scholar Hammer Rush

Cooldown: 6 sec
Charges: 2
1988.35%x2 PvE Damage per hit
994.5%x2 PvP Damage per hit
Hammer Smash

Cooldown: 7 sec 
Charges: 1
1756.37%x3 PvE Damage per hit
929.5%x3 PvP Damage per hit
Hold the skill button for an additional attack 
Wizard Overdrive

Cooldown: 6 sec 
Charges: 1 
1260.2% PvE Damage per hit
584.65% PvP Damage per hit
Max 4 hits 
Hold the skill button to apply Flow: Blazebeat
Bolide of Destruction

Cooldown: 8 sec 
Charges: 2
3269.72% PvE Damage per hit
1654.84% PvP Damage per hit
Max 2 hits 
Igneous Earth's Calling

Cooldown: 6 sec 
Charges: 2
1209% PvE Damage per hit
616.59% PvP Damage per hit
Voltaic Pulse

Cooldown: 6 sec 
Charges: 1
1379.41% PvE Damage per hit
698.13% PvP Damage per hit
Max 7 hits
Mystic Mountain Punch

Cooldown: 5 sec 
Charges: 1
3261.45% PvE Damage per hit
815.18% PvP Damage per hit
Rage Hammer

Cooldown: 6 sec 
Charges: 1
747.02%x5 PvE Damage per hit
208.84%x5 PvP Damage per hit
Drakania Aerial Burst

Cooldown: 7 sec 
Charges: 1
1836.74%x2 PvE Damage per hit
320.19%x2 PvP Damage per hit
Max 4 hits  
Savage Decree

Cooldown: 6 sec 
Charges: 1
589.59%x2 PvE Damage per hit
333.06%
x2 PvP Damage per hit
Max 5 hits
Lahn Twin Strike

Cooldown: 6 sec 
Charges: 2
1184.09% PvE Damage per hit
448.87% PvP Damage per hit
Max 5 hits  
Rondo of Doom

MP Cost: 20
Cooldown: 6 sec 
586.76% PvE Damage per hit
268.55% PvP Damage per hit
Max 3 hits 
Crimson Lily Dance of Death

Cooldown: 5 sec 
Charges: 2
1544.99% PvE Damage per hit
488.74% PvP Damage per hit
Max 8 hits
Remaining cooldown of Evasion -0.5 sec upon skill use
Remaining cooldown of Evasion -1 sec on last hit
Crescent Tango

Cooldown: 10 sec 
Charges: 1
414.05%x3 PvE Damage per hit
162.43%x3 PvP Damage per hit
Remaining cooldown of Evasion -0.5 sec upon skill use 
Lotus Cold Snap

Cooldown:
9 sec 
Charges: 1
582.4%x3 PvE Damage per hit
282.88%x3 PvP Damage per hit
Midnight Requiem

Cooldown: 7 sec 
Charges: 2 
1612.17% PvE Damage per hit
423.48% PvP Damage per hit
Max 4 hits 
Create Eternal Snow on hit

Eternal Snow
20% x 5 damage of Midnight Requiem
5% x 5 PvP damage of Midnight Requiem
Primrose Evasive Strike

Cooldown: 7 sec 
Charges: 1
764.4%x2 PvE Damage per hit
394.48%x2 PvP Damage per hit
Blood Moon

Cooldown: 6 sec 
Charges: 2
1019.52% PvE Damage per hit
457.92% PvP Damage per hit
Max 7 hits 
Corsair Smooth Sailin'

Cooldown: 4 sec 
Charges: 3
1495% PvE Damage per hit
1016.6% PvP Damage per hit
Double Tap

Cooldown: 6 sec 
Charges: 2
3144% PvE Damage per hit
1278.14% PvP Damage per hit
Max 2 hits 
Recover 10 MP on hit
Buccaneer Descending Tide

Cooldown: 8 sec  
Charges: 1
2628.1% PvE Damage per hit 
739.51% PvP Damage per hit
Pirate Tricks

Cooldown: 5 sec   
Charges: 2
1053% PvE Damage per hit
510.51% PvP Damage per hit
Max 2 hits
Grandmaster Eagle Drop

Cooldown: 6 sec
Charges: 1
1542.9%x4 PvE Damage per hit
702.44%x4 PvP Damage per hit
Collapsing Sweep

Cooldown: 5 sec
Charges: 1
2575.75% PvE Damage per hit
1065.63% PvP Damage per hit
Max 2 hits  
Yacha Gale Force

Cooldown: 4 sec
Charges:
2
1900.7%
PvE Damage per hit
758.69% PvP Damage per hit
Energy Vacuum

Cooldown: 7 sec
Charges: 1
840.16%x3 PvE Damage per hit
436.12%x3 PvP Damage per hit
Pull enemies 
Void Knight Umbral Pillars

Cooldown: 6 sec
Charges: 2
1511.78%x4 PvE Damage per hit
449.2%x4 PvP Damage per hit
Recover 12 Magic upon use
Supernova

Cooldown: 12 sec
Charges: 1
3517.34% PvE Damage per hit
1678.21% PvP Damage per hit
Recover 12 Magic upon use 
Phantasma Eclipse

Cooldown: 6 sec
Charges: 2
2353.64%x3 PvE Damage per hit
579.33%x3 PvP Damage per hit
Recover 12 Magic per hit
Nightpierce

Cooldown: 5 sec
Charges: 1 
339.69% PvE Damage per hit
133.32% PvP Damage per hit
Max 5 hits
Recover 7 Magic per hit
Sura Ninjutsu: Blade Spin

Cooldown: 6 sec
Charges: 1
1936.16% PvE Damage per hit
406.59% PvP Damage per hit
Max 6 hits 
Ninjutsu: Black Moonlight

Cooldown: 6 sec
Charges: 1
885.1% PvE Damage per hit
274.99% PvP Damage per hit
Max 8 hits 
Kunoichi Lethal Spin Spree

Cooldown: 6 sec
Charges: 1 
1408.37% PvE Damage per hit
286.7% PvP Damage per hit
Max 6 hits
Recover 10 MP
Chain Crash

Cooldown: 7 sec
Charges: 2
860.72% PvE Damage per hit
262.43% PvP Damage per hit
Max 8 hits
Recover 10 MP
Lupa Phoenix Wings

Cooldown: 7 sec
Charges: 2
1439.94% PvE Damage per hit 
355.81% PvP Damage per hit
Max 7 hits  
Dance of the Blue Dragon

Cooldown: 7 sec
Charges: 2
2060.6%x2 PvE Damage per hit
962.67%x2 PvP Damage per hit
Spiritwalker Dark Spire

Cooldown: 6 sec
Charges: 1 /
MP Cost: 25 
1803.03% PvE Damage per hit
797.67% PvP Damage per hit
Max 2 hits
Gravity Bolt

Cooldown: 7 sec
Charges: 1 
1144.4% PvE Damage per hit
175.03% PvP Damage per hit
Max 12 hits

Heuklang: Gravity Bolt
50% damage of Gravity Bolt 
Choryeong Cloudcarve

Cooldown: 7 sec 
Charges: 1
2403.1% PvE Damage per hit
772.69% PvP Damage per hit
Max 2 hits  
Apply Clouded Perception on 1st hit
ㆍ Teleport target back to target location after 3.5 sec and Attack Speed -30%, Move Speed -50% for
4 sec
Stormhold

Cooldown: 7 sec 
Charges: 1
1734.52% PvE Damage per hit
613.32% PvP Damage per hit
Max 6 hits

Total PvP damage taken -4% during the skill
Woosa Blooming Death

Cooldown: 8 sec
Charges: 1  
818.17% PvE Damage per hit 
368.82%  PvP Damage per hit
Hold the skill button for a max of 19 hits
Perilous Waltz

Cooldown: 9 sec 
Charges: 1
1037.4% PvE Damage per hit
352.71% PvP Damage per hit
Max 4 hits 
Berserker Spinning Slash

Cooldown: 5 sec 
Charges: 2
3198.74% PvE Damage per hit
4928.04%
PvE damage on last hit
1472.41% PvP Damage per hit
2078.7%
PvP Damage on last hit 
Piercing Spear

Cooldown: 7 sec 
Charges: 1
1801.8% PvE Damage per hit
986.21% PvP Damage per hit
Hold the skill button for an additional attack 
Max 2 hits  
Gladiator Havoc Thrust

Cooldown: 5 sec 
Charges: 1
715.25%x4 PvE Damage per hit
255.25%x4 PvP Damage per hit
Max 2 hits
Crushing Falcon

Cooldown: 5 sec 
Charges: 2 
1148.29%x7 PvE Damage per hit 
340.8%x7 PvP Damage per hit
Huntress Rupture

Cooldown: 6 sec 
Charges: 2
1741.64%x3 PvE Damage per hit
718.99%x3 PvP Damage per hit
Gale Harvest

Cooldown: 8 sec 
Charges: 1 
501.69%x3 PvE Damage per hit
195.84%x3 PvP Damage per hit
Hold the skill button for max 2 hits 
Windwalker Razor Wind

Cooldown: 6 sec 
Charges: 1
1098.67% PvE Damage per hit
489.55% PvP Damage per hit
Max 5 hits 
Razor Arrows - Adds 2 additional hits to Razor Wind
Descending Current

Cooldown: 10 sec 
Charges: 1
1057
.42%x6 PvE Damage per hit
447.97%x6 PvP Damage per hit
Arrow Covering the Sky on point of impact
15%x4  PvE damage of Descending Current
5%x4 PvP Damage of Descending Current
Archmage  Gigavolt

Cooldown: 12 sec 
Charges: 1
1319.8%x4 PvE Damage per hit
716.95%x4 Damage per hit

Create Overcurrent Zone in the targeted area
20%x5 PvE damage of Gigavolt
5%x5 PvP damage of Gigavolt
Power Surge

Cooldown: 4 sec 
Charges: 2
1336.18% PvE Damage per hit 
524.94% PvP Damage per hit
Max 3 hits 
Invoker Arcane Burst

Cooldown: 10 sec 
Charges: 1
786.5%x2 PvE Damage per hit
371.27%x2 PvP Damage per hit
Recast to teleport back to the original spot 
Frigid Fog

Cooldown: 10 sec 
Charges: 1
1219.56%x2 PvE Damage per hit
542.42%x2 PvP Damage per hit
Max 2 hits 

Apply Subzero on point of impact
30%x4 PvE damage of Frigid Fog
15%x4 PvP Damage of Frigid Fog  
Titan To the Grave

Cooldown: 5 sec 
Charges: 1
1959.91% PvE Damage per hit
826.61% PvP Damage per hit
Max 5 hits 
Pull enemies 
Funeral Blast

Cooldown: 7 sec 
Charges: 1
1137.5%x4 PvE Damage per hit
439.92%x4 PvP Damage per hit
Destroyer Beastly Wind Slash

Cooldown: 7 sec 
Charges: 1 
2781.81% PvE Damage per hit
938.6% PvP Damage per hit
Max 2 hits
Raging Thunder

Cooldown: 7 sec 
Charges: 2
1934.01% PvE Damage per hit
562.38% PvP Damage per hit
Max 9 hits
Lancer Shield Throw

Cooldown: 5 sec 
Charges: 1
884% PvE Damage per hit
176.64% PvP Damage per hit
Max 8 hits
Sword of Judgment

Cooldown: 5 sec 
Charges: 2
2258.15%x2 PvE Damage per hit
1301.61%x2 PvP Damage per hit
Paladin Fallen Angel

Cooldown: 10 sec 
Charges: 1
3887.19%x2 PvE Damage per hit
1446.74%x2 PvP Damage per hit
Hold the skill button to teleport to target
Divine Judgment

Cooldown: 8 sec 
Charges: 1
1346.37%x5 PvE Damage per hit
560.8%x5 PvP Damage per hit

Sacred Ground 
20%x5 PvE damage of Divine Judgment
5%x5 PvP Damage of Divine Judgment
Reaper Doom Vortex

Cooldown: 5 sec 
Charges: 1
1240.85%x4 PvE Damage per hit
630.11%x4 PvP Damage per hit

Create a Void Zone in the targeted area
25%x5 PvE damage of Doom Vortex
5%x5 PvP damage of Doom Vortex
Wrath of Chaos

Cooldown: 6 sec 
Charges: 1
2779.51%x2 PvE Damage per hit
1122.19%x2 PvP Damage per hit
Raven Death Circus

Cooldown: 5 sec
Charges: 2
753.8% PvE Damage per hit
175.64% PvP Damage per hit
Max 20 hits
Steal 20 MP on first hit
PvP damage taken -10% for 5 sec upon use 
Spend 70 MP for Total PvP Damage Taken -40% during the skill  
Soul Spike

Cooldown: 10 sec 
Charges: 2
1003.05%x7 PvE Damage per hit
406.73%x7 PvP Damage per hit
Steal 20 MP on first hit 
Blade Master Circle Slash

Cooldown: 6 sec / Charges: 2
1408.12%x3 PvE Damage per hit
879.95%x3 PvP Damage per hit
Backdraft

Cooldown: 6 sec
MP Cost: 20 
840% PvE Damage per hit 
499.8% PvP Damage per hit 
Warlord  Rising Storm

Cooldown: 5 sec 
Charges: 2
1365.78% PvE Damage per hit
476.94% PvP Damage per hit
Max 4 hits 
Retaliation

Cooldown: 7 sec
Charges: 1
1565.36% PvE Damage per hit
831.6% PvP Damage per hit
Create a Whirlwind on first attack for 3 sec
20% PvE damage of Retaliation every sec
5% PvP damage of Retaliation every sec
Disrupt enemy movements and block certain attacks
Zayed Breath of Aal

Cooldown: 7 sec 
Charges: 1
1154.4% PvE Damage per hit
539.68% PvP Damage per hit
Max 3 hits  
Unforgiven

Cooldown: 6 sec 
Charges: 1
2275% PvE Damage per hit
1059.84% PvP Damage per hit
Max 2 hits
Pull enemies 
Hashashin Serpent Strike

Cooldown: 7 sec
Charges: 1
2535%x2 PvE Damage per hit
875.71%x2 PvP Damage per hit
Sand Nova

Cooldown: 6 sec 
Charges: 1
1105.65% PvE Damage per hit
439.85% PvP Damage per hit
Max 3 hits
Hold the skill button for an additional attack 

 

 

- The Charm of Succession is Family Gear that can be enchanted to increase Succession Skill Damage.
ㆍ It can be imbued with stats that increase "Succession Skill Damage" and "PvP Damage Reduction Limit."
ㆍ When equipped, the effect applies to all characters within the Family.
ㆍ The AP and DP applied according to the Awakened Enhancement level are as follows:

Grade Awakened Enhancement Level AP DP
Abyssal +0 5 5
+1 10 10
+2 15 15
+3 20 20
Primal +0 30 30
+1 45 45
+2 65 65
+3 90 90
+4 120 120
Chaos +0 180 180
+1 255 255
+2 340 340
+3 440 440
+4 560 560
+5 710 710



- Upon completing the Story - "Legacy of the Sherekhan," you can equip the Charm of Succession.
ㆍ It can be one of three possible grades: Abyssal, Primal, and Chaos.





- You can craft any grade of a Charm of Succession via [Craft - Gear - Others - Charm of Succession], using the required materials.

Crafting Recipe Required Materials
[Abyssal] Charm of Succession Sealed Charm of Succession x1, 10 million Silver
[Primal] Charm of Succession +3 [Abyssal] Charm of Succession x1, Ambergris x1, 100 million Silver
[Chaos] Charm of Succession +4 [Primal] Charm of Succession x1, Ambergris x3, Chaos Jewel x5, Ah'krad x10, 1 billion Silver


ㆍ Any Enchantments for a Charm of Succession used as a material will be transferred.
- Ambergris and the Sealed Charm of Succession can be registered on the Market.
- You can loot Ambergris at a set chance when defeating Master of the Great Ocean, Khan that appears in [Alyaelli's Rift].
- After completing the quest "To the Land of the Sherekhan" from the Story - "Legacy of the Sherekhan," you can obtain the "Sealed Charm of Succession" and "[Primal] Charm of Succession" with a certain probability when defeating monsters in the "Land of the Sherekhan".


- The Charm of Succession uses Sealed Charms of Succession and Silver as materials for Awakened Enhancement.
ㆍ The Awakened Enhancement success rate is 100% across all grades.
ㆍ The amount of Sealed Charms of Succession and Silver consumed vary depending on the grade of the Charm of Succession and the level of the Awakened Enhancement.


- You can enchant the Charm of Succession.
ㆍ Each Enchantment attempt consumes Sealed Charm of Succession x1 and Silver x1,000,000.
ㆍ You can restore the previous stats by spending Sealed Charm of Succession x1 after an Enchantment attempt.
- The effects that can be enchanted are as follows.

Enchantment Stats Stats Range
PvP Damage Reduction Limit Increase 0.4% ~ 20%
Succession Skill Damage Increase 10.6% ~ 40%

ㆍ There are two Enchantment slots, and a fixed stat type is applied to each slot.


- You can attempt Enchantment for only one stat after locking the desired slot.
ㆍ When attempting Enchantment with one slot locked, it consumes Sealed Charm of Succession x3 and Silver x3,000,000 per attempt.
ㆍ You can restore the previous stats by spending Sealed Charm of Succession x1 after an Enchantment attempt.

- The Auto-Enchant feature is available for Charm of Succession.
ㆍ You can select whether to restore it or not.
ㆍ You can lock one slot and proceed to Auto-Enchant on the desired slot only.
- During Auto-Enchant, you can set whether to "Stop When Reaching Goal for All Slots."
- If set to On, Auto-enchant stops when both slots have achieved the target stats.
- If set to Off, Auto-enchant stops when one of the two slots has reached the target stats.
ㆍ When one target is achieved, the other slot may have a lower stat than before.

- The Charm of Succession can be absorbed by the Black Spirit as Dark Energy.
ㆍ The grade and awakening level of the selected Charm of Succession will determine how many Sealed Charms of Succession you will obtain.

Grade Awakened Enhancement Level Sealed Charm of Succession Quantity
Abyssal +0 1
+1 2
+2 4
+3 8
Primal +0 8
+1 16
+2 32
+3 64
+4 128
Chaos +0 128
+1 256
+2 512
+3 1024
+4 2048
+5 4096




Class

Developer Commentary:

Winning in combat is an exciting and enjoyable experience. However, how you win and the process in getting there is an essential element of the fun. This is especially so in PvP, where assessing a situation and responding correctly against a number of opponents provides a thrill and a feeling of making a significant impact. In such a space, even if you lose there can be a sense of satisfaction in thinking that you may have lost, but you fought well.
 
However, there could be numerous situations where the outcome was decided as soon as the fight started due to CP differences. The feeling of powerlessness can creep in when you're left with zero recourse after being attacked. This could lead you to avoid PvP content altogether, and ultimately reduce the number of adventurers enjoying PvP content.
 
We've therefore made some adjustments regarding PvP content in this update, specifically to how damage is calculated. This should afford you more space to be more ambitious in PvP. While this won't entirely negate advantages stemming from CP differences, lower CP Adventurers should be able to hold out a bit longer and seize some opportunities. We anticipate this to facilitate new tactics and strategies to explore.
 
There are also changes regarding large-scale PvP battles. As it stands currently, using an area skill that attacks multiple characters at once would inflict the same damage to everyone, allowing you to quickly defeat multiple enemies.
 
Now, when an area skill hits multiple targets, damage is dispersed and varies depending on the distance between you and the enemy. Through these changes, we anticipate shifts in the importance of certain class characteristics, such as classes with grab skills and for stealth. We will continue to carefully monitor these changes and make any necessary changes."

 - Decreased the damage dealt to enemies in PvP.

- Decreased the PvP damage of all skills by 15%.
- Adjusted the amount of damage to be based on the target's location for skills that deal area-of-effect damage.

 

Enemy Damage Is Dealt to Skill Damage
Target skill is used for 100% applied
Not the target the skill is used for but the nearest enemy 90% applied
Not the target the skill is used for but the second nearest enemy 80% applied
Not the target the skill is used for but the third nearest enemy 70% applied
Not the skill target but the fourth nearest and other nearby enemies 60% applied

- The damage applied varies depending on the distance to the target when the skill is used.

Distance From the Enemy Skill Damage
Within 7m 100% applied
7m or further 90% applied
11m or further 80% applied
15m or further 65% applied

- If the final skill damage is lower than the minimum damage, it will still deal minimum damage.

 

- The description of "Skill Damage +4% for 3 sec for Willow Slash, Twin Strike, and Vacuum Slice upon use of the skills (Up to 5 stacks)" has been moved to the description of the "Blood Harvest" passive skill.

 

 

- Improved Defensive Stance to be maintained after using Evasion during "Shield Charge" when Flow: Defensive Stance is active.

 

 

- Added "Daze on hit" to Overdrive.

 

- Improved "Dance of the Blue Dragon" to be used consecutively.



 

 

 

Improvements

- Added an icon to the Night of Vengeful Souls World Map that navigates you to the location of Apex Changui Specter or Apex Changui.
- Changed the weekly Saturday schedule for Night of Vengeful Souls as follows:
ㆍ Before: Saturday 19:00 - 19:40
ㆍ After: Saturday 19:20 - 20:00

 

- Changed the areas around Black Rock Shrines to no longer have a Purified Water cost.


- Changed to move to the Select Character screen when changing classes.


- Improved the Family name to be maintained until closing the page or closing the window after entering the coupon code from the Redeem Coupon page.

 

- Added a pet that can be registered in Pet Memories.
ㆍ Increased the purchase limit for [Pet Photo Paper] by one.



Error Fixes

- Fixed an issue where skill damage would abnormally apply in content where CP is equalized.
- [Igneous] Fixed an issue where the Marg summon would apply Knockdown on hit during "Overdrive."
- [Yacha] Fixed an issue where, after using the enhanced "Feral Rage" skill, Super Armor would apply as Forward Guard during the last hit of the "Fiery Plume" skill.
- [Archer] Fixed an issue where the "Knockback" would apply to the first hit of "Lethal Spread."
- [Void Knight] Fixed an issue where, after using "Dark Mist," the weapon would appear as if it was not properly equipped during the use of some skills.
- [Lupa] Fixed an issue where you could not preview "Maul."
- [Nova] Fixed an issue where the area effect damage of a skill used during Super Armor of "Command: Frost Shield" inflicted excessive damage on the target.
- [Nova] Fixed an issue where the on/off button for the Frozen Root effect of "Frenzied Bishop" would not display.
- [Windwalker] Fixed an issue where the on/off button for the Accelerate effect of "Guidance of Wind" would not display.
- [Paladin] Fixed an issue where "Radiant Charge" would cancel abnormally when used.

- [Paladin] Fixed an issue where the character's motion would be slow when using "Sharp Light."

- Fixed an issue where certain monsters in the Night of Vengeful Souls would deal an abnormally high damage.

 

- Fixed an issue where the window displaying the list of obtainable items from the Everfrost World Map would show abnormally.
- Fixed an issue where the window displaying relevant info on Family Dispatch would cut off in certain areas on the World Map.
- Fixed an issue where the "Unidentified Shaman's Orb" icon would display as unobtainable.

 

 

 

 

Early Notice

- The content reorganization of Boss Rush, Ancient Ruins, and Alyaelli's Rift content will be updated after the maintenance on Feb 20 (Tue).
ㆍ Please check the details through the separate notice we will provide here. [Link]

 

 

 

Events

Starting Events

Class Change Support!
· Event Period: After maintenance on Feb 6 (Tue), 2024 - Feb 12 (Mon), 2024, 23:59
Behold the GM's Backpack!
· Event Period: After maintenance on Feb 6 (Tue), 2024 - Feb 12 (Mon), 2024, 23:59
Tangled Time Rush Event
· Event Period: After maintenance on Feb 6 (Tue), 2024 - Feb 18 (Sun), 2024, 23:59
Blessing of Everfrost
· Event Period: After maintenance on Feb 6 (Tue), 2024 - Feb 18 (Sun), 2024, 23:59

Ended Events

· Puzzle Event
· Puzzle Piece Event

 

 

 

Pearl Shop

※ Products with a sales period marked [TBA] will be announced separately through future Patch Notes listed under the [Sales Ending] section.
※ For products with a set sales period, go to the Pearl Shop in-game and view the products.

 

New Products

- Special Pack > Special Package

· Dawning Adventure Pack [1+1]
· Root Boost Chest
※ These items can be purchased until Feb 19 (Mon), 2024, 23:59.

· Holy Vial Support Chest
· Charm Boost Chest

 

- New Outfits
· After purchasing the Winterland Soiree Outfit, you can obtain the "Winterland Fairy" title when you open the chest.
※ The Winterland Soiree Outfit can be purchased until Feb 26 (Mon), 2024, 23:59.

 

Outfit Class Price
Winterland Soiree All Classes 960 Black Pearls

Outfit Class Price
Cavaro Lupa, Spiritwalker 960 Black Pearls
Cavaro Weapon Lupa 240 Black Pearls