News

[Nov 29 Patch Notes]
UPDATES 2022.11.29

Update Notice

 

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Greetings, Adventurers!

The Patch Notes for the update on Nov 29 (Tuesday) are here!

In this update, we’ve added new content, events, bug fixes, and overall improvements to the game.
See below for more details about this update.

※ All screenshots were taken from the test environment and may differ from what appears in the live server.
If you find something in-game that's different from the Patch Notes, please feel free to contact the support center.

 


 

Featured Updates

 



- Added Trials of Ator levels 11 to 20.
- Each level will feature different enemies and mechanics. Defeat the final boss of a level to overcome the trial.
ㆍEach level will progress differently and you can retry without spending entry materials.
ㆍYou can clear a level only once and you cannot enter a cleared level.
- Each level has an upper CP limit, and your CP will be adjusted down if it is above the limit.
- A special buff will be applied to melee classes to help mitigate the risks they have to take compared to ranged classes.
ㆍDP +300 for melee classes, DP +150 for mid-range classes
- To close the difficulty gap between classes, the attack style of monsters will differ based on your current class for certain newly added levels.
- With the addition of new Trials of Ator levels, the Trials of Ator rankings will reset and the first 100 Adventurers to clear the trials will newly be listed.
ㆍTap the UI on the top left of the Trials of Ator menu to check the rankings.

Class

 

Fixes

- [Lancer] Fixed an issue where the damage of the first hit of "Smite" wouldn't apply sometimes during auto-combat.
- [Lupa] Fixed an issue where the Forward Guard effect of "Beck and Call" wouldn't apply sometimes during auto-combat.
- [Fletcher] Fixed an issue where normal attacks would trigger too often during auto-combat.
- [Blade Master] Fixed an issue where the skill description of "Flow: Ultimate: Serpent Fang" was inaccurate.
- [Void Knight] Fixed an issue where "Flow: Eradicate" wouldn't combo into other skills fluidly.
- [Lahn] Fixed an issue where character motions would appear awkward when using Evasion after "Crescent Tango."
- Fixed an issue where the amount of Silver required for learning enhanced skills was different for each class.
- Fixed an issue where the auto-run feature wouldn't work properly when reviving after death in Atumach Skirmish.

Notice

 

Black Spirit

- Changed the Black Spirit Level requirement for unlocking Auto-Gathering from Lv 40 to Lv 1.

Camp

- Increased the food storage limit for Lv 1 to Lv 3 Food Storage.

Food Storage Levels Food Storage Limit (Before) Food Storage Limit (After)
Level 1 1,400 2,900
Level 2 2,900 4,400
Level 3 5,000 6,000

UI

- Added information on Life Skill tiers to the help pop-up from [My Info - Life Skills].

Prior Notice

- New features for The Hidden Banquet Hall and a new Banquet Hall will be added with the scheduled update on Dec 13 (Tue).
ㆍThe Hidden Banquet Hall
- The guild that occupies a certain Tier 3 Node will be granted entry to The Hidden Banquet Hall once a day.
- The Tier 3 Node that can open The Hidden Banquet Hall will change every week. Once Node War ends, you can check whether your guild's occupied Node is the specific Node that can open The Hidden Banquet Hall the following week.
- The guild that occupies the following Tier 3 Node on the week of Dec 6 (Tue) will be granted entry to The Hidden Banquet Hall after the scheduled update on Dec 13 (Tue).

Date Node
Dec 8 (Thu) Oze's Cabin

ㆍThe guild that occupies Oze's Cabin will be granted entry to The Hidden Banquet Hall on Dec 13 (Tue), Dec 14 (Wed), and Dec 15 (Thu).

ㆍNew Banquet Hall
- A competitive monster zone will be added, where all guilds occupying a castle can enter and participate in battle.
ㆍAdventurers of guilds in possession of a different castle can also participate.
- The guild that can open the new Banquet Hall will change every other week.
ㆍEx) If the guild occupying Calpheon Castle this week opens the new Banquet Hall, the guild occupying Valencia Castle will be able to open the Banquet Hall the following week.
ㆍIf a guild is able to open the new Banquet Hall but doesn't, the authority to open will still transfer over to the guild occupying the other Castle the following week.
ㆍThe guild that occupies Calpheon Castle after December 6th will be able to open the new Banquet Hall after the scheduled update on Dec 13 (Tue).

Improvements

 

UI

- Changed the notifications for certain items to not be displayed when they are obtained, registered on the Market, or successfully enhanced.

Bug Fixes

 

UI

- Fixed an issue where the rankings displayed when Atumach Skirmish ends would sometimes differ from the actual rankings.

 

Events

 

Starting Events

Calpheon Ball! Commemorative Coins
· Event Period: After maintenance on Nov 29 (Tue), 2022 - Dec 5 (Mon), 23:59
Calpheon Ball! Calpheon Lucky Chest
· Event Period: After maintenance on Nov 29 (Tue), 2022 - Dec 5 (Mon), 23:59
Calpheon Ball! Special Hot Time
· Event Period: After maintenance on Nov 29 (Tue), 2022 - Dec 10 (Sat), 23:59
December Special Login
· Event Period: Dec 1 (Thu), 2022, 00:00 - Dec 31 (Sat), 23:59

 

Pearl Shop


※ Products with a sales period marked [TBA] will be announced separately through future Patch Notes listed under the [Sales Ending] section.
※ For products with a set sales period, go to the Pearl Shop in-game and view the products.

New Items

- Special Package
· Kutum Crystal Chest
· Complete Pet Pack

- Black Friday
※ Sales Period: After maintenance on Nov 29 (Tue) - Dec 5 (Mon), 23:59
· Black Friday Pearl Chest
· Black Friday Lucky Chest

- Limited Step-up Shop
※ Sales Period: After maintenance on Nov 29 (Tue) - Dec 5 (Mon), 23:59
· Knot & Black Pearl Step-Up I
· Knot & Black Pearl Step-Up II
· Knot & Black Pearl Step-Up III

- Misc. -> Etc.
· Nightbloom x10 (Black Pearls)
· Nightbloom x10 (Pearls)
· Nightbloom x10 (Mileage)
· Nightbloom x10 (Social Tokens)